The Children's Machine: Rethinking School In The Age Of The Computer Reviews

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The Children's Machine: Rethinking School In The Age Of The Computerx$7.01

(6 reviews)

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In his classsic book, Mindstorms: Children, Computers, and powerful Ideas, Seymour Papert set out a vision of how computers could change school. In The Children’s Machine he now looks back over a decade during which American schools acquired more than three million computers and assesses progress and resistance to progress.



Customer Reviews

  • Thought Provoking


    By A27RHLUX7HM3KE on 2000-11-13
    This was an interesting book that did a good job of bringing up controversial and thought-provoking subjects relating to education and technology. Although Papert makes some good points about how technology could be better utilized in the classroom, he takes the extreme point of view that it could and should totally revolutionize the way that kids learn and that schools operate. Whether or not you as the reader agree with him or not, it is a good read for anyone interested in either education or technology that is sure to make you at least analyze your own points of view on both topics.

  • Anybody interested in education should read this.


    By A1WIRIVAFW1E53 on 1999-06-29
    A stimulating and challenging book. Easy to read and full of interesting anecdotes.

    If you're intesested in education or computers or both you should own a copy of this book.

  • The Children's Machine


    By A2X04QYHH9G1FP on 2007-12-12
    The Children's Machine addresses the many ways students learn. Papert uncovers the reality that students learn opposite of how our westernized world sees this process. According to Papert, students learn naturally outside the four walls of a classroom in which literacy is seen as only teachable through textbooks. The Children's Machine uncovers the deficiencies by which most schools run that prevents students from learning as they should, in a self-directed manner where there are answers other than yes or no. Shades of grey are more accepted in Papert's constructivist view of education he outlines in the book rather than the "official theory" of learning which only sees black and white. Papert has self-created the LOGO program, MicroWorlds. With this program, Papert further illustrates how students can learn without restrictions. Students are encouraged to experiment and use the computer as a tool to shape their own thinking. Mistakes are encouraged, as these mistakes will be formed into discoveries. Another recommended read: Mindstorms.

  • The way a computer "should" be used in education


    By A2127KJ3N4TO0J on 2007-12-13
    Papert makes some very interesting points in this book about how computers are currently used in schools and how they should be used in schools. Papert explains traditional schools use computers as a substitute for the teacher. Meaning, programs are written to simulate what a teacher would do and the program is often looking for a very specific right or wrong answer. Papert suggests a better use of the computer is to allow the child or student to control what the computer does. This is possible by a programming language called Logo which was developed by Papert while working at MIT. The programming language uses a turtle, who receives instructions from the student in the form of commands, as the basis for learning. The student then has the ability to make the turtle behave in any creative way he or she wishes. One of the key benefits is rather than looking for a specific answer to a question, this use of the computer allows the student to explore and be creative even learning from their mistakes. I've used Logo and can say this is an excellent way for 'anyone' to learn.

  • For those that dream of changes to the school systems


    By A2LN4FYEOM10OQ on 2007-12-17
    Seymour Papert, a mathematician, educator, and scientist, begins "The Children's Machine" with the question, "How does the relationship between children and computers affect learning?

    He writes passionately about his experiences with schools, children, learning, and their intersections. Drawing from both theoretical and empirical perspectives, Papert lays out the compelling reasons for rethinking education in this Information Age. His words echo those of Piaget and many others that are completely convinced that there is indeed hope for change. Continuing in the tradition of his previous book "Mindstorms: Children, Computers, and Powerful Ideas" and thoroughly describing the further innovative potential of his own Logo program, Papert does not fail to educate, inspire, and provoke his readers. He ends the book with a chapter on what can be done now, and, almost 15 years since its release, his ideas are still relevant.


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