How to Draw Fantasy Females: Create Sexy Cyberpunks, Seductive Supergirls, and Raunchy All-Action Heroines Reviews

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How to Draw Fantasy Females: Create Sexy Cyberpunks, Seductive Supergirls, and Raunchy All-Action Heroinesx$1.92

(10 reviews)

Best Price: $21.99 $1.92

Graphic artists who open this scintillating tutorial discover the beauty secrets of cartoon bombshells, then learn how to give them active roles in stories. Step-by-step illustrations show female anatomy and proportion, ways to render poses and body shapes, and methods to exaggerate or simplify female shapes for special effects. Artists learn to create convincing drawings of seductive supergirls, action heroines, sexy cyberpunks, feisty Manga babes, and other types. Instruction includes methods for drawing facial features, head-turning hairstyles, and fantasy wardrobes with eye-popping metal bikinis and skin-tight jumpsuits. A historical overview of females in animation and comics covers styles from Betty Boop to Tank Girl. The author explains the importance of storytelling in art and discusses ways to develop story concepts before starting to draw. Chapters that follow focus on choosing art equipment (pencils, papers, brushes, inks, paints, and pixels), selecting appropriate drawing styles to match characters’ personalities, rendering different feminine types, from goddess to the girl next door, and more.The book concludes with a brief survey of the business of commercial art, with advice on how and where to sell finished work, how to draw characters to order, and how artists can protect their rights. More than 200 flamboyant, full-color illustrations.



Customer Reviews

  • Cheesy title, not really a "How-To" Book


    By ANEDXRFDZDL18 on 2006-03-15
    I purchased "fantasy females" sight unseen, and with some reservations considering the title. (I find it somewhat degrading to see women referred to as "raunchy"). As a drawing book I considered the book to be 'okay.' The artist covers a lot of different artistic styles from realistic to chibi, to computer-generated. There isn't a lot of drawing instruction in this book. Most of the pics are already fully sketched or in need of colorization only. There is a little too much discussion of poser for a drawing book. Also the illustrations are crammed on the pages with a lot of text, in such a way that I felt the book was poorly designed.

    On the plus side, if you are looking for ideas on how to improve your art, and can already sketch the human figure this book might be the book you are looking for. Interesting, but ultimately not particularly useful, especially if you are looking for drawing instruction. If you are, there are better books on how to draw female characters out there.

    3 stars.


  • Good, but too much Poser


    By A2TMGESFUI47W6 on 2006-10-02
    I purchased this book (without being able to see any interior pages), hoping it would be full of ideas, images, and techniques about how to draw and design "sexy cybperpunks, etc". Way too much time is spent on using Photoshop, Poser, and DAZ Studio. While these programs can be used to make excellent artwork (and I know numerous artists who use these programs), a book on "How to Draw" should not be talking about how to arrange Poser figures in a scene. Using Poser is like photography: you're arranging elements in a scene... there is no "drawing" involved.

  • Nice book


    By A3UW4MQLX2ZFZ4 on 2006-03-13
    I really enjoyed the images of this book and the descriptions on how they drew it. This book in my opinion is not for the new artist but the artist that wants to improve his or her skill. This book covers 3d and many different ways artists draw. They even added the way I draw (which is straight into the PC, no scanning or anything) I rarely see that way mentioned in books.

  • Not what you think


    By A1L62L67KERK1X on 2006-12-31
    Drop the How to Draw from the title and you will get what you are paying for. This book covers software and tools used in the profession but lacks any step by steps useful to beginners and contains info already known by anyone with basic knowledge of character design. This book is more of a gallery of created characters.

  • Nice intro and useful catalog of techniques


    By AK3DTNDKJ9N0I on 2007-01-15
    Overall, besides the 'cheesecake' appeal, the breakdown of styles and techniques justify buying this book. I haven't yet, but I might.

    I reccomend anyone using this as a learning tool also get a DVD/Digital cable and once in a while use the 'pause' feature, to sketch what they see on the TV. Have a sketchbook devoted to 'life drawing' from this source, seperate from the 'fantasy' stuff. Also, "Drawing and painting fantasy figures" should be purchased first, as more versatile, along with its companion on "Fantasy Worlds".


    Poser, mentioned heavily in this book, is also a very good tool. Ever see a movie called "Fire and Ice"? It was done with a "Rotoscope" where artists drew over still frames from a movie that used actors approximating what the animation would be. Today, with Poser and some decent software, such as flash and painter, such a movie could be made far more easily. One of my projects once I think of a good "Thud and Blunder" plot to tribute to Heroic fantasy;-)

    I use TrueSpace for more ambitious 3D, but for general figure position experiments, Poser works good. Got a copy of Poser 5 here, and it works great. Previously, I'd used Poser 3, which I got for free in a magazine, but when I got a computer with more than a Gig of Ram, Poser 3 couldn't recognize it.


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