99 Ways to Tell a Story: Exercises in Style Reviews

Dhoogle Home > Back to Search


    

99 Ways to Tell a Story: Exercises in Stylex$8.68

(6 reviews)

Best Price: $8.68

99 Ways to Tell a Story is a series of engrossing one-page comics that tell the same story ninety-nine different ways. Inspired by Raymond Queneau's 1947 Exercises in Style, a mainstay of creative writing courses, Madden's project demonstrates the expansive range of possibilities available to all storytellers. Readers are taken on an enlightening tour-sometimes amusing, always surprising -through the world of the story. Writers and artists in every media will find Madden's collection especially useful, even revelatory. Here is a chance to see the full scope of opportunities available to the storyteller, each applied to a single scenario: varying points of view, visual and verbal parodies, formal reimaginings, and radical shuffling of the basic components of the story. Madden's amazing series of approaches will inspire storytellers to think through and around obstacles that might otherwise prevent them from getting good ideas onto the page. 99 Ways to Tell a Story provides a model that will spark productive conversations among all types of creative people: novelists, screenwriters, graphic designers, and cartoonists.



Customer Reviews

  • Stop me if you've heard this one...


    By A8GNHTKJNX0H9 on 2005-10-23
    The illustrator James McMullan once said the search for style is a very personal thing, like deciding if one prefers to wear silk or cotton. Matt Madden tries on 99 shirts in 99 pages here and while the results vary, in toto, the book is quite astonishing. This is not a graphic novel, not even a collection of graphic stories, but a short visual sequence repeated 99 times with great inventiveness. Visual artists such as cartoonists and graphic designers may appreciate Madden's feat most, but anyone who takes delight in creativity will enjoy this. 99 Ways to Tell a Story is a remarkable demonstration of persistence of vision within self-imposed constraints.

  • Brilliant!


    By A7GT0WQKKDP0V on 2006-01-22
    I need to preface my review with this: I am not usually
    a comic-book-reader. It is not that I don't appreciate
    the art form, I simply never really think about comics
    nor do I consider graphic novels among my preferred
    genre.

    I picked it off the shelf without looking inside, I
    thought, "Hmmm, perspective - let me check this out"
    as I had just taught a writing workshop using different
    perspectives and was astonished to find the insights,
    awarenesses and "a-ha's" the exercises had upon
    my students.

    Well, they haven't seen anything yet in comparison to
    what they will be able to connect with upon experiencing
    Madden's brilliance in this simple book.

    This book would be excellent for people whose job includes
    telling a story - it would also serve and be beneficial
    for those who are wanting to increase in problem solving
    ability and think differently.

    One of the intriguing bonuses is learning a lot of new
    words (like "Emanata" - a purely comic book term - read
    the sources in the back for a complete definition.)

    As a creative person, it opens up all sorts of different
    approaches, thus inspiring the reader-creative-maven to
    approach their art differently....which is the
    foundation of any life or artistic growth and
    transformation.

    The first word I scribbled on my page as I was reading
    this volume was "Brilliant!" and that summarizes this
    book perfectly.

    Brilliant!

  • Great for teaching and learning about comics, and well priced


    By A10GTH8TGNMKX3 on 2006-02-19
    I teach comic art at the California State University, Fullerton and in workshops. Matt Madden's book is the best I have found to present complex ideas quickly about form in the language of comics. "99 Ways" is a perfect tool to showcase how your visual storytelling would function if you used, say, a close-up vs. a full shot, a vertical panel vs. a horizontal one, or if you used a specific genre, such as film noir, manga, and so on. People studying comics get it right away. They appreciate the strengths and limitations of each approach and device Madden presents, and his examples make the point better than long verbal discussions! What I also found very attractive is the very reasonable price (one that most students can afford). Combine it with McCloud's "Understanding Comics" and you've got a power punch of a combination for learning and teaching comic art (these two books complement each other perfectly).

  • Once again, I shake my head at an alleged "masterpiece"


    By ASN03BZEJYMDL on 2006-03-22
    The promo copy states that 99 ways to tell the same situation may seem boring but, guess what--it is. Repeatedly. The book's copy (and any discerning reader knows that a copywriter never lies to sell product) has said that this book has found a broad audience, which implies that if so many people got snookered into buying this book (many of whom were undoubtedly required as a course requirement) it must be worthy. "99 Ways" has allegedly received wide-spread praise on the Internet--well, what more needs to be said? Such a level of mature, intelligent discourse is not to be discounted easily.

    No one ever went broke underestimating the intelligence of the American people? Once upon a time, would-be writers turned to the great masters to find the elements of style that suited them, that were worthy of emulation. To do this, they had to READ--and still do.

    But now, "graphic novels," which are merely highbrow trade paperbacks--substituting as lengthy, more expensive comic books with literary, psychological, allegorical pretensions--are gaining in popularity in inverse proportion to the drop in consumers' attention spans.

    I subscribe to the old saw: if you would create good or even great work, then read or view (i.e., books, articles, essays, movies, plays) examples of the same as widely as possible.

    If you are a would-be comic book or graphic novelist writer/
    artist, then this book may serve you well, especially if you are a young adult.

    Otherwise, save your money. They are no great secrets to be gleaned here. But there are great many other works that will help new writers gain tips on craft. Most, unfortunately, have far more text than pictures.

  • You Don't Have to Love Comics


    By A383P1OCBG9SZ9 on 2006-11-10
    I couldn't disagree more with the reviewer who dismissed this clever, funny, and insightful work as boring and unworthy. OK, it's NOT great literature and there are certainly more scholarly books out there to read if you want to work on enhancing your creativity, but let's not be snobbish about this: the book is a fast, fun read the first time through and delivers even more rewards when you go back to it. Madden is a talented cartoonist, and his purposeful imitations of the styles of other famous cartoonists is used to great effect in some of the exercises.

    Did this loosen me up and make me more creative? Am I now ready to write the great American novel? Well, not yet. But it has gotten me thinking about new approaches to plotting and characterization, and I think that's the whole point. Thanks, Matt!


You may also be interested in...

Search

 
A few of the items recently found with Dhoogle:
dv4217cl hm630u garmin vista superfeet roadtrip
koss portapro mp350 love puppy 10401401 breast
we were young nec 19 lcd sonya isaacss px 200 korpiklaani
xbox 360 ipod 80 dv6226uscom 4gb loox n100
dell 7180 capitals dhoom steamfast
pirates ppirates dhoom2 inkjetmart inkjet mart
sirpvk1 core exercise book cx5900 epson cx5900
nikon games skills games canon lbp2900 canon lbp3000
camedia reader turion mk36 magellan gps dibussi mt3418
cheeky dog athlon 64 amd 4800 4800 939
nec psp 418 psp417 nhacviet u150
falcon40 beast belgium pudak anime heymanyo
hanners shinji ikari buy falcon40 z5500 saitek ps33
add url sexy bedding 5100 fibre
nail polish tshirt adidas adidas shoes nokia mobile
blah topseoorg topseo targetseo ram
best buy bestbuy sirius wind dvd
sercius dhoogle tomtom go 510 garmin 360 apple
dingy notepal redhat testing richard pryor
richard pryot 801061014728 yellow sonic impact dinosaur
biology dinosaurs maxim magazine dog beast
barbie sdfsdf pc playstation cycle beads
beads cookie pentium gps tracker sas
mattress air nint lov lo
e brother goat ipod speakers agatha
jesus shawshank boogie ice cream megaphone
braun shaver air mattress om t-shirt shot glasses t-shirt
polish yahoo epson c88 saturn gateway mt3418
amd turion psp dv6226us ipaq 5915 gateway
edge om fibre2fashion wii shoes
nike bestbuycom sega nintendo epson
athlon 64 x2 logen atari aatma tshirt maxim
gps ps3 canon playstation 3 ipod
love