Super Mario Sunshine Reviews

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Super Mario Sunshinex$39.45

(629 reviews)

Best Price: $39.45

Super Mario Sunshine takes Mario and Peach to beautiful Sunshine Island, for a much-needed vacation-- until a graffiti artist dressed like Mario goes around vandalizing the place!

Six years. Six long years we’ve had to wait for a new Mario game, and finally it’s here. And even considering the ridiculously unfair expectations, Super Mario Sunshine is almost entirely as good as you’d hope and expect.

The premise of the game is that Mario’s tropical holiday is ruined when he’s stitched up by an evil look-alike for daubing graffiti all over the island. Rather conveniently, there’s a water pump waiting for him to use, which not only washes away the mess but also doubles as a handy jet pack. The jet pack aspect means that whenever you fall off something you have the chance to immediately recover. This built-in safety net means the game can afford to be far more ambitious in its level design than ever before, with massive levels filled with trampolines, tightropes, water-powered windmills, huge coral reefs, and mountains and mountains of platforms.

The whole thing looks amazing, too, with the most realistic water ever seen in a video game, and a near-infinite draw distance. On top of all this are rideable, fruit-juice-spewing Yoshis, extra water nozzles, super-hardcore platform levels where Shadow Mario nicks your jet pack, and goop-generating bosses who seem to live to make Princess Peach’s laundry a nightmare.

After the sweet but rather short pleasures of Luigi’s Mansion and Pikmin, you need have no fear that Mario Sunshine is of a similarly brief nature. There are a total of 120 shines to collect--the same number of stars as in Super Mario 64--and the game world is at least as large and far more interactive. This is without question the best game on the GameCube yet. That may be no more than you'd expect from a Mario game, but it's certainly more than most of us mere mortals deserve. --David Jenkins MPN: dolpgmse - UPC: 045496960346




Customer Reviews

  • Super Mario Sunshine


    By AVYE6F8PDDQ5Y on 2002-07-06
    This new title for Mario will be his first for the Nintendo Gamecube. If you think this game will be the typical rescue the princess from Bowser story, that's where you'll be wrong. It starts when Princess Peach, Mario, and quite a number of toads arrive on an Airplane to a peaceful tropical island full of strange people which inhabit the lands many shops and hotels attracting tourists young and old. Just when Mario was about to relax he was disturbed by the folks of the land accusing him of polluting the island, and writing Graffiti scribblings all over the towns walls. Mario of course is innocent but it appears that the actual perpetrator of this crime was dressed in a Mario suit. Whoever it was his intents are clear to comit crimes dressed as Mario so that Mario would be captured and thrown in jail allowing the true criminal to do as he pleases. Mario though won't allow this so he made a deal with the people of the land to clean up the mess and discover the identity of the man behind the suit. The game features many worlds, and enemys. Enemys from the past are back, from games such as Super Mario World. Not just enemys but old friends, Yoshi made his debut back in Super Mario 64 but he appears again in Mario Sunshine but this time you can ride on him and use his tongue to eat or spit out enemys along wiht the old jump on their heads routine. Mario equipped with a water shooting backpack can use it to clean up oil and attack enemys, he can also use it as a jetpack to reach high places. His old moves are back such as the triple jump, wall kick, Hip Drop, sliding, and much much more. For those who think this game is too short don't worry, all the screenshots shown are just one World, in a game that features many of them each 5 times bigger than the ones in Super Mario 64. This game is guaranteed to keep you at the edge of your seat at all times. Tremble as you fight a Giant Oil Piranha, Giant Squid, and Giant Caterpillar. Sigh as you dive deep into the worlds ocean. Smile while you run across the islands vast fields and lands. This is a game you should not miss, I await this game with great anticipation and you should too.

  • Too Good to be True


    By A18R3YNRP274RP on 2002-09-07
    Wow, after getting this game when it came out and playing it for two weeks, I am still amazed by it. Nintendo has once again delivered a huge hit that will be enjoyed by fans for a long time. Let's get to the basics.

    Story- What's this? The princess being saved ISN'T the main part of the story? Well, she does get kidnapped a few times(I guess it was unavoidable...) but the game offers a fresh plot. Mario tries to have a relaxing vacation, but before he even arrives, Shadow Mario, his archenemy, as been wreaking havoc on Isle Delfino, where Mario plans to relax. Unfortunately, the town artist's drawing of Shadow Mario is in black and white, so all the people think Mario is guilty. His punishment is to clean up the town, and with that, his good name.

    Graphics- While not the best on the GameCube, these are very nice graphics that remind me of the days of Super Mario 64 on the N64. There are some nice touches, too, that add to the gameplay, such as enemies exploding or Piantas(residents of the island) celebrating when you free them from Shadow Mario's paint. Very few, if any, graphical flaws make this one beautiful game to look at. 9/10

    Control- The controls are very easy to learn and very hard to forget. Once you get down jumping much of the controls are already learned, and the rest of them are really simple, too. The one bad part is the camera, which you have to manually control, making it difficult in some areas, but that's not too much of a problem in most cases. 9/10

    Gameplay- Finding all 120 Shine Sprites or those few coins, whatever your task may be, Super Mario Sunshine is a blast to play. You could be surfing on Bloopers or hanging from fences, even riding a roller coaster while destroying a mechanical Bowser(did it come back from Paper Mario?) and all the while you'll be having fun, which is what the game is all about. 10/10

    Satisfaction- This game is definitely worth the money for it. Best of all, all of these intricate worlds and characters only take up 7 blocks of memory on your memory card, making it very easy to save. You will not regret purchasing this game, in fact, I've even seen some people get GameCubes simply to own this game. 9.5/10

    Sound- The familiar sounds and grunts, along with some cutscenes with full voice features of Mario, the Princess, and any other characters around at the time. The music isn't obtrusive and is familiar of a Mario game. 8.75/10

    Overall- This is what Luigi's Mansion was shooting for. They got everything right that was wrong before. The one thing that may discourage players is the aforementioned camera, but in the long run, the tasks are fun enough that even if the camera causes you to fall, you'll just want to climb back up again. Super Mario Sunshine, while reminiscient of the Super Mario 64 game, is a whole new adventure that's loads of fun to play and well worth the time to complete it. Have fun(which you will with this game) and happy gaming. 9.75/10

  • Super Mario Sunshine Review


    By A1FE9KDD9YZB36 on 2002-05-28
    I have seen over a dozen of Super Mario Sunshine Movies, and each one was good.

    GRAPHICS--9.8/10.0--The lush worlds of Mario Sunshine are so beautifully designed. The water seems real, the environment is huge, and the piranhas, people and Mario look much better than in Super Mario 64.

    PLAY CONTROL--9.5/10.0--There aren't that many actions. Spray water, rocket tank, moving, camera angles and pause are some I know of, and it'll be easy to remember them.

    Music--9.2/10.0--A booming soundtrack makes this game a delight. Although the water sounds and kiddy voices may be annoying, everything else is perfect!

    Fun Factor--10.0/10.0--Has any Mario game you played not been fun? I think not. Plus, you'll be watering plants, fighting enemies that bug you, and you'll be swimming, jumping, water jet-packing, swinging from poles, collecting Mushroom Medals and Stars, listening to a fantastic storyline, and fighting massive bosses, and you'll be cleaning graffiti.

    Storyline--8.5/10.0--(Yawn) A Mario imposter draws all over town. Mario must spray all the graffiti off walls, and capture this imposter and bring him to justice. For all we know, the imposter could be Waluigi. Boring storyline, but hey, it's better than nothing.

    Overall--9.2/10.0--This game is fantastic; it is fun, has a booming soundtrack, quirky, yet stupid sounds, and the controls aren't too hard, and the storyline could use a little work.

    Well, this is the most fantastic review of Super Mario Sunshine. Hope you enjoyed it!

  • Super Mario Sunshine


    By on 2002-07-11
    After escaping the clutches of King Boo in Luigi's Mansion, Mario decided to take a well deserved vacation on a tropical island. When he arrived on the island, he's displeased to discover that someone has turned his tropical paradise into a trash heap. The beautiful landscape is covered with gooey pools of sludge, and strange scribbles are sprawled all over the village walls. What's worse -- it doesn't take long for Mario to realize that the vandal responsible for the damage was disguised to look exactly like himself! No one messes with Mario's vacation, so he straps on a hydro-powered water pump and sets out to clean up the mess, clear his name, and expose the imposter!
    With Super Mario Sunshine, you can once again expect awesome play control. This time Mario has more moves and abilities than ever before. Press the A Button once to make Mario jump, again for a double-jump, and once again for a triple-jump. If you use the Control Stick to turn Mario around in a circle before pressing the A Button, he performs a cool spin jump which sends him flying high into the sky. Like in Super Mario 64, Mario can also execute a sideways somersault jump if you press the A Button just as you change directions. It's easier than ever to make Mario wall jump, and of course his trusty hip drop is still in the arsenal. In Super Mario Sunshine, the plumber's most important new moves are centered around his hydro-powered water pump. Pressing the R Button makes the pump shoot out a stream of water which can be used to clean up sludge or damage enemies. The strength of the stream diminishes after you hold down the button for a while, so you have to let it go and press it again to rejuvenate the juice. Mario's water pump will eventually run out, but it can be refilled by sucking up new water or by collecting water bottle power-ups. The coolest aspect of Mario's water pump is that it can be converted to a dual-stream jet pack. Press the X Button to convert the pump, then press the R Button while in the air to keep Mario afloat. You can guide Mario in any direction while using the pump as a jet pack, but it only lasts for a limited time.
    The most important thing is that this game is going to be huge. It looks like there will be a lot more screen text and conversation than in previous Mario games, but Super Mario Sunshine will still deliver the challenging -- and surprising -- action elements which have made the series so successful.
    Get ready. Super Mario Sunshine will hit store shelves on August 26, 2002.

  • ATTENTION ALL NINTENDO FANS!!!!!


    By A3HWJQAULMGZ1W on 2002-06-01
    Look, I'm just a simple kid who spends his simple life playing simple Video Games. For the last 10 years, I have played nothing but Nintendo Games available on Nintendo game systems. Can you guess which character I have my fondest of approvals of? Mario, of course. This will be the hippest, coolest, and hottest MARIO game ever to hit the shelves of video game stores. As a professional tester, I proudly give this game 5 stars. If I could, I would give it more than 5 stars. This game has the lovable Nintendo characters you have known for your life in a beautiful created, Game-Cube proccesed, atmosphere. Play this game to the fullest with the many stages you venture through as Mario. I would reserve a copy now! I am sure that you will be proud that you made the right choice by your selection, MARIO SUNSHINE! I am positive this game will meet your expectations.

  • Mario is back and he's better than ever.
    By A3RNVK4EW47UJB on 2002-09-20
    ...to say Super Mario Sunshine had big shoes to fill is kind of an understatement.

    Mario Sunshine might dissapoint those who were expecting the next big revolution in gaming. Sunshine is no Mario 64. The 3d genre has been around a while and Mario doesn't really redefine it. What it does do, however is perfect it. Take my word, this is perhaps the best 3d platformer ever. And I've played many of them. If you have a GameCube, buy this game now. It's not perfect, of course, but it's so much fun you won't care.

    Super Mario Sunshine follows Mario as he is about to land on fair Isle Delfino for a tropical vacation. However, when he lands, there is a shadow character that looks just like him, and he has polluted the island. The natives mistake Mario for this shadow character and order him to clean up the island. Not a very deep story, but it's better than the old save the princess routine.

    Mario Sunshine revolves around collecting shines. Complete a task and collect a shine. Collect more shines to unlock a level. It might sound tedious, since there are multiple shines in a level, but it's not.

    The tasks in Mario Sunshine range from beating enemies to cleaning up sludge with your waterpack to chasing down Shadow Mario, completing difficult obstacle courses, balancing on tightropes, racing against time and more. And it all works and blends together perfectly. Another game might have some of the things this Mario game has but they won't have the sheer variety of things to do- and there are plenty and they won't have a character that moves like Mario.

    As in all Mario games, the Mario in Mario Sunshine is a breeze to control. You can jump, double jump, triple jump, backflip, wall-jump, spin-jump, butt-stomp and slide. With the water-pack you can spray enemies or paint or you can cahnge the nozzle to hover. It all sounds really complex, but it comes off beautifully. It's easy. Trust me.

    Speaking of easy, this game is not. Getting all the shines can be a real task. Some of the platform obstacle courses are very difficult. Most of the time, it's this kind of difficulty- this- I know how to do it, but can't quite- is what makes a game more rewarding. When you get a shine, you've earned it. However, there are a few places in this game where the camera will probably cause you to die. Far from horrendous, the camera in Mario Sunshine is largely controlled by you, but given the complex 3-d platform elements in the game it was only a given that your view would be obstructed here and there and probably more than you will like. It's my biggest gripe of the game.

    Now onto the graphics. Sunshine is a beautiful game. The water sparkles and sways. The paint animates beautifully as does Mario and the enemy characters. The design in the game is really well done. For the most part, it's just gorgeous. There are parts of the game that aren't all that great graphically. Far from awful, some of the texture work is best described as simply bland. And some of the obstacle courses seem like they were lifted from an N64 game. But unless you're a graphic nitpicker you won't notice.

    The sound in the game is perfect and is represented instereo as well as Dolby. There are classical remixed Mario tunes and some new ones. And they're all beautiful. The voice acting leaves a little to be desired, but really that's too nitpicky- I'm sure some people love the voices in this game.

    All in all, Mario Sunshine is a great game. It truly is worthy of the Mario name and legacy. So if you like hopping, bopping, riding Yoshi and beating up Cheep-Cheeps and giant octopusses, wall-jumping and cleaning up paint and cooling down hot-dogs, you'll love this game. I highly recommend it.

  • Looks Even Better Than Mario 64
    By A17UEN12ZNAX0Q on 2002-08-06
    Nearly a year after launching to Japan, Nintendo's purple (or black or orange, as the case may be) next-generation system at last gets a game starring a plumber... err, at least one that doesn't take place in a mansion and doesn't involve sucking. Mario Sunshine involves the exact opposite of sucking -- squirting, and this turns out to make for one darn fine game.

    Things start off with a Dolby Surround logo, followed by an intro in which we see Mario, Peach and Grandpa Toad en route to a vacation on the resort island of Dolphic Isle. As you probably know by now, this particular island has been covered in a paint like substance, and for various reasons (explained in the intro), Mario ends up being the chief suspect and is sentenced to clean the island of all the goo. We learn of all this through pre-rendered CG footage featuring English voice acting; that's right, Nintendo went ahead and recording English voiceovers for all the characters, forcing Japanese gamers to view subtitles. You can judge the voices for yourself in the sample video below -- that is, for all the characters except Mario, as the hero has (perhaps intentionally) yet to utter a word.

    As with Mario 64, Mario Sunshine consists of a hub world which allows for access to various levels of play (there seem to be 7 or 8 of these), each of which is large and has a number of tasks to accomplish. This time around, instead of a castle and surroundings, the hub world takes the form of Dolphic Town, on the south-eastern edge of Dolphic Island. As you play, new areas of Dolphic Town become covered in mud, and by cleaning these areas, you gain access to the new levels. The levels are actually separate areas of the same island, and if you manage to access higher ground, you can see through from one level to the next (although invisible walls prevent you from actually running between the levels).

    Strangely, it seems that the first goal in each level is to locate and defeat a boss of some form. Later goals include reaching difficult to access areas, all the way to Wave Race-style racing sequences atop a squid to platforming sequences involving moving blocks and stars. Goals such as collecting 100 gold coins and 10 each of red and blue coins, seem to be standard across all the levels.

    Don't take this to mean that Mario Sunshine is breaks down to simple collection somewhere down the road. There's a rewarding feeling when collecting the coins due to the way they're placed in the levels; its more charm than tedium. You also won't find yourself overwhelmed despite the obviously free-roaming nature of the worlds; Nintendo has placed arrowed signs guiding you at ever step (even if you don't understand Japanese, it seems that you'll be able to play the game), and the insane view distance, which keeps tiny coins perfectly visible from all the way across the world, helps keep your navigation straight.

    Similar to what we felt with Mario 64 years ago, we can't stop playing Mario Sunshine. Classic Nintendo pacing is built into this title, rewarding players quickly with new levels and items, and as with previous Nintendo games, you'll find yourself going back to previous levels once you've obtained the new items. It's already obvious, though, that the Mario franchise has yet another winning entry.

    Information courtesy of IGN.com, The Site for gamers of all consoles.

  • The REAL truth about this game!!!! MUST READ!!!!
    By A150XV12S9HAZ on 2002-07-19
    Mario has been a classic and famous character since the begining of Nintendo Corp. I have played all games of him since the launch of the NES and I simply love him (his games). Finally the Gamecube version will arrive, and its looking good. Check all of its features below:

    - It is the first Mario game in which you won't have to save the Princess.
    - It takes place on a tropical island, far from the mushroom kingdom.
    - Mario decides to take a well deserve vacation after being held as a painting in Luigi's Mansion. But unfortunately, his vacation will turn out to be a new adventure for him to kick some butt.
    - Mario uses an H2o machine on his back to spray water, throw bubbles, use water pression to float in the sky like a jet-pack, and much more.
    - For the first time, Mario will be able to do his famous tornado (seen in Super Smash Bros. Melee)
    - Also for the first time, Bowser won't bother you!... maybe (believe it or not, there is a possiblity for a Bowser appearance. Can it be true?)
    - Collect Sunshine coins
    - Triple jump, jump, swim, bounce of walls, butt-stomp enemies, and more.
    - NO KOOPAS ARE SHOWN IN THE GAME!!!!!! (I am just clearing something that another reviewer wrote)
    - Solve lots of puzzles.

    Overall the title seems worth it. If you put me to choose between this game and Star Fox Adventures, I would prefer Star Fox for just a bit, but come on, pre-order them both. Pre-order it NOW!!... or wait for Fox Mcloud to hit the cube!

  • Got this game the first day it came out.
    By A2PDC6SESC021Q on 2002-09-01
    Super Mario Sunshine... This has to be the most hyped game this year, heck in the history of video games, and boy, does this game live up to the hype. The Story line goes like this, after the events of Luigi's Mansion(another great Mario game) Mario goes on a well deserved vacation with peach and the Toads. When he arrives he almost crashes. They land in this goop. They se a sihhloette(how ever you spell that) of Mario. Mario goes to court and is convicted(the video is really funny) and Mario is sentenced to jail. The people say that he must clean up the mess to be able to leave the island. But cleaning isn't all you do. You use FLUDD, the water pack, to bash enemies away. You have awesome jumps, icluding side jumps, double jumps, and more. The game is long(I still havent beat it and I'm a pretty good gamer. It will take you about 100 hours(seriously) to collect all the shine sprites. The game is also really challenging. That's not all.

    There are many awesome levels. Each level has 8 episodes. They each have another shine sprite. And Yoshi returns,(though I haven't made it to him yet. He can eat fruit and spit out the juice to kill enemies. You know the water Pack FLUDD. He isn't just a water pack, he's a robot and can talk. There are four nozzles. You star out with the first two(hover and squirt) I haven't made it to the other nozzles yet. FLUDD makes the game really fun. And oh yeah, to get into levels you have to take these portels that are shaped like an M. The main place where you teleport to the levels is Delfino Square. The game is really complex and fun. The bosses are extremely fun to try to beat. They are challenging, but not unfair, like other games. With all of Mario's moves, it makes it all the funner. The first bosses are sludge monsters. They are easy, but as the game progresses you meat togher, more complex bosses.

    The controlls are wonderful. They are very similar to Luigi's Mansion. R button is to squirt Water X is to switch nozzles. Y is to switch to the Mario cam. A is to jump, C stick, to change view, and the controll stick is to controll Mario of course. The camera isn't as bad as people ay it is. The camera isn't the greatest in the world but it cuts the mustard. The enemies are very cute. Most of them are new to the MArio universe, like sludge blobs, electric koopas, etc. There are also new allies. The fat piantas, and the cute turtle like Nokis. You can also talk to Toads and the princess for hints. You can also spray and clean off allies. And just like Luigi's Mansio, almost everythings interactive. You can touch anything, talk to anyone.

    The cute colorful graphics are beautiful. The tectures aren't as good as in Luigi's Mansion, but I love the color. Hey, Mario's known for color. Some people give Mario a hard time by saying the graphics are immature, they are beautiful. Mario Sunshine's visuals are pure eye candy. The visuals are extra great on cut scenes. So I hope you liked my review. Mario Sunshine is a beautiful, fun, challenging adventure. It will take a GIANT amount of time to collect all of the Shine Sprites. This game easily can beat any game on the Xbox or PS2. I can't wait to play after I finish this review. So if you have a Gamecube, there's no reason not to order this game now. Shigeru Miyamato is genuis, MArio Sunshie's a masterpiece! BUY THIS GAME NOW, YOU WON'T REGRET IT AT ALL!!!!!!!

  • What an Amazing Game!
    By ARSY3J74WI0AL on 2002-09-21
    Future Buyers,
    I recieved this game for my birthday on September 15, 2002. Let me tell you this is one of the best Mario Games I have ever had the pleasure of playing. Nice job nintendo. The game begins in an airplane. Mario and Peach are flying to the beautiful Isle Delfino for a much needed vacation. Unfortunately, things aren't so beautiful. A shady character has been vandalizing the Island and he looks similar to Mario. Mario is blamed for the mess and is forced to make things right again. No dont worry, this isn't another rescue Peach from Bowser ordeal. Mario meets up with FLUDD, a similar machine to the vacume cleaner in Luigi's Mansion, except it squirts water. Together, your goal is to catch the imposter and clear your good name. There are 6 worlds with 11 episodes(levels) each. Instead of stars, you try to gather Shine Sprites. The Shine Sprites will bring the beauty bacj to Isle Delfino. I believe there are over 100 Sprites you can gather. In Mario Sunshine you can do brand new things never thought possible in the previos series. With FLUDD you can use him as a hovercraft, turbo jet, and jetpack. Yoshi is also available for action. You can also do many other moves with Mario like those from Super Smash Bros. Melee (also a great game) like the triple kick. This game has some of the best graphics I've ever seen. If I could, I'd give this game way more than 5 stars. The only down I can think of is the camera. It's not as bad as people say, but it's not perfect. Otherwise this game if flawless. Here's how I rate it.

    Graphics 6/5
    Controls 5/5 (Difficult to Master)
    Camera 4/5
    Story 5/5

    I hope this review helped you out. In my opinion, this is a must buy. Great for all ages!

  • Hmmph... Okay
    By A1JB236KGGRF5H on 2003-06-05
    This game is a great Mario game, but does still suffer a few flaws. Here's my great ol' review for this red fella's happy adventure.

    Story: 6/10 Okay storyline, but abit pointless. They say that the Shine sprites were captured, and you try to take them back. But you find that some of the residents of Delfino island actually HAVE THE sprites. So what they are looking for, the have it????!!!!! Also, its abit too happy. Other games like eternal darkness is more dark and serious. This game is just abit TOO happy.

    Gameplay 6/10 Fun and challenging gameplay, with many moves and twists. The camera angles are a bit bad, though, even with the C stick. The game also gets quite boring when you're stuck. THere is not much options left....[Bowser] is vey easy to beat in the end of the game.

    Controls: 9/10 Well made, every control is easy to use. Good enough.

    Graphics: 7/10 Good enough. VERY GOOD WATER GRAPHICS, AS REALISTIC AS POSSIBLE. Some courses are not well done.

    Sound: 5/10 Very annoying music. Water sounds, and environment sounds are good enough, just the music.

    Value: 7/10 You can go for sprites again and again. It's just gets abit boring. You can also go for secret stars, and go for all 120.

    Overall 6.5/10 A good enough Mario game for its type, but just doesn't deliver enough. A bit boring, but still a worth it game for all Mario fans. Buy it.

  • Mario Sunshine...In my Gamecube...Makes my happy
    By on 2002-06-18
    Super Mario Sunshine's story is kind of short, but will be a hit. The story is, if you don't know, Mario and Peach were going on vacation to the beach when somebody disguised as Mario graffittitized the walls. Mario has to take off the graffitti of the walls. The game, in my opinion, will PROBABLY be short by the looks of it. I hope the "mature" gamers don't think it's too kiddish for them and pass out on it. If they do, let us have the fun! The characters look colorful, and, sorry for bringing this up Mario, but, he looks chubbier in here. So what? Will we pass up a great game because of Mario's look? NO! Anyway, the is back, and packed, with a water shooter to take off the graffiti from the walls...I believe the bad one here is Wario. I doubt Bowser can be the one...Can he?

  • Games are supposed to be fun, this isn't.
    By A1HVQFWB7GG15G on 2002-08-30
    After waiting 5 years for a new Super Mario game, I had high expectations. In fairness I just started playing this one, but from what I've seen, I don't think I'll have the motivation to play much more. The graphics are great, the music is great, the characters are classic, but the plot is awful, and it is very hard to get motivated when instead of being the hero, you are doing community service. I'm sorry, political correctness doesn't belong in the world of video games, to this extent anyway. I don't like cleaning up graffiti, I liked bouncing on Koopas, and collecting stars, and saving princess Peaches. There was a formula for a reason. Maybe I'll change my mind as I play it more, but I doubt it. Disapointing.

  • A solid game, just as good as Mario 64, and then some!
    By A2RQR1UHNM2VGC on 2003-01-11
    I've been raised on Nintendo all my life, and when I heard there would be a sequel to Super Mario 64, I almost fainted. As I heard more and more about this game, the more and more I wanted to try it. Finally, in November of 2002, I went to my local GameStop and purchased it. Did it live up to the hype? I can honestly say, yes, and then some. Here's my review of Super Mario: Sunshine.

    Story: 4/5

    Well, this story starts out with Mario (Who is on a well-deserved vacation) landing on an island named Island Delfino for its Dolphin-like shape somewhere in a tropical region of the world. There he learns that an unknown person has been polluting the island with graffiti and sludge. The person looks - SUPRISE! - like Mario, except that he is transparent blue. Mario is blamed for the pollution, and is forced to clean the entire island by whatever means possible.

    Also, the sludge has had an unprecendented effect on the Island's guardian spirits, the shine sprites. In fear of the sludge, they have fled to the far corners of the island, leaving much of the main city without sunlight or power.
    Much like the Stars from Super Mario 64, Mario must collect these Shine Sprites to advance to worlds.

    After the first few levels, you get used to the controls and the basic moves. At around twenty Shines, The Evil Mario kidnaps Peach. So much for a Mario game that doesn't involve rescuing her. You go after her, and after a brief boss battle in an amusement park, the true identity of Evil Mario is revealed. It is none other than **** ******, one of Mario's old arch nemesis'. So, the villain sets off for the Volcano at the center of the Island, and leaves you to collect Shines until you finally manage to get inside the Volcano. To avoid any more Spoilers, I'll stop there.

    Personally, I thought Nintendo could have so much more with this story. But, they ended up making it another Mario-saves-the-Princess game, and that's okay.

    Control: 5/5

    The controls in this game are incredible. Never again will you throw your controller across the room due to crummy control during a key moment. Combined with the incredibly comfy and well-made design of the Gamcube controller, you simply will not belive your thumbs. All of Mario's moves are back and then some.

    Some people complain that the camera angles are horrible and "worse than Sonic." Apparently, these people don't know where the C-stick is. If Nintendo had given us a totally automated camera system, then people wouldn't be happy. If they'd given us a semi-automatic system, people would still complain about it. So, with an almost totally manual camera system in Sunshine, the player has complete and total control over the camera. That's exactly what the C-stick was made for. And it's certaintly not as bad as *shudder* "Sonic"...

    Graphics: 5/5

    I've heard the reviews exclaiming that the graphics in Sunshine aren't realistic and top-notch. I beg to differ. Some of us remember the olden days when Mario was a barely recognizable bundle of black and white pixels. I've finished Sunshine completely, and so far I've yet to see easily visible pixelation or polygons sticking every which way. Things that are supposed to look round actually look round, not like octagons.

    The sludge on the ground looks great, and the water is, without a doubt, the highlight of this game. Whether being shot from your water cannon or rippling soothingly far off in the distance, the water acts like water. And that's a good thing. The shadows under the various characters aren't just psuedo-shadows or black circles; they're the real deal, reacting just they would in reality.
    The scenery is incredible. In almost every level, you can look out and see the other parts of the island, just as you could in reality. The trees, poles, windows, fruits, fences, electric wires and even fountains are fully rendered and just plain look great.

    Sound: 5/5

    The sound in this game is phemomenal, and if you're one of those lucky people who happen to own Dolby Surround Sound Pro Logic II, you're in for a wild ride. There are no glitches in the sound like there was in Super Mario 64. The music in the background is catchy and goes well with the level it's in. If you climb around on a grate, you'll hear it. You'll hear the water splashing on the ground as you shoot your water cannon, and if you accidentally get water on one of the locals, they'll get angry and yell at you for it. Explosions, footsteps and even Mario saying "oof!" as he dives headfirst into sand and gets stuck sounds great. This one truly sounds like a winner.

    Overall: 4.75

    This one gets marked down slightly, since the story could have been better. But otherwise it is a solid game with great sound, puzzles and graphics that will keep you occupied for months. It is worthy of being the sequel to Super Mario 64, and is just as if not more creative and fun. This game is worth every dollar spent on it, and is easily one of the best Nintendo games of all time. Good job, Nintendo, and happy gaming to you all.

  • You people are all crazy! Why all the reviews?
    By on 2002-08-08
    I read about 10 reviews and they all say "I can't wait to play the game." Why don't you review the game AFTER YOU'VE PLAYED IT... not before!

  • Is that a silhouette in the trees?
    By A3EW9DSEKR9JHK on 2002-08-29
    After spending eight, unfortunately, hours on this game, I have to agree: Superb! I recommend this game to any platform-game lover, and to anyone that enjoys figuring out many, yet easy puzzles whilst you explore a massive world of incredible gameplay, graphics, and sound. If you are a fan of the 6 year old game Mario64, then you'll love this Nintendo Gamecube title. For those of you who are new to the Mario platformer world; prepare for a wonderful adventure of incredible depth.

  • First impressions: I have actually played this game.
    By A2YAABMT80RLYA on 2002-07-15
    I have always loved Mario games, right back to the arcade games of the 1980's. I got hold of a demo copy of "Super Mario Sunshine", and got some extensive play out of it. Judging from most of the reviews here, I may be the first one.

    Overall, it is quite good. The graphics are amazing, and the controls are very responsive. People who liked Super Mario 64 will find a lot of familiar territory, with enchanced graphics, but the same 3D environments. What I loved was the fluid animation, which makes it the most life-like Mario to date. As you would expect, the game is very colorful and cute in some areas. All the Mario characters you know and love are here: Mario, Luigi, Koopas, annd those Bob-ombs.

    Super Mario Sunshine showcases the best of the Gamecube, from it's graphics, music, and control. From what I have played, it is an amazing game, and one that should be the standard for every Gamecube. No doubt, it is the one game that GC owners have been waiting for forever.

  • A bit of a let down
    By A2T4DB26QA9JRU on 2002-11-02
    Super Mario 64 was, in my view, an absolute masterpiece.

    It set the standard for 3D platformers, spawning many clones including the highly enjoyable Banjo-Kazooie & Donkey Kong 64.

    With the step up to Gamecube technology, I would have expected Super Mario Sunshine to be as much of a leap as Mario 64 was from Super Mario World on the SNES.

    Sadly, that hasn't happened here, and Mario Sunshine is basically the same game, but in a different setting. Now, that needn't matter as long as the game is actually good.

    Graphically, the game is highly impressive; the landscapes are well drawn (particularly in the level of detail, even as the camera pans out), and the water effects are the best I've ever seen on a home system.

    The underlying story's good too, with some amusing FMV sequences interspersing the action as the game progresses. My biggest, however, grumble is with the gameplay - basically, this game is too difficult, and frustrating to boot!

    As opposed to Mario 64, where the challenge stemmed from its numerous puzzles, Mario Sunshine's difficulty manifests itself in solely one area - awkward, fiddly jumps.

    No sooner had I got past my first five or six shrines, I quickly realised that this is what the game is really all about, and, unlike Mario 64, you can't actually progress on a world until you've completed the immediate task, rather than continuing with another and coming back later.

    Each level seems entirely based on obstacle courses, many of which are nigh-on impossible to traverse, requiring the patience of a saint. One small slip, naturally, means you have to go all the way back to the start.

    Matters aren't helped much by the rather dodgy camera system, which, although apparently controllable, seems to have a mind of its own. There's one point in Pinna Park, for example, where you have to judge a jump without actually being able to see Mario at all, as the camera gets trapped behind an element of scenery!

    Still worse, the game suffers from sloppy programming!

    There have been times I've fallen through seemingly solid objects (such as the Pinna Park Galleons), or been 'stuck' next to an object, unable to move, as if it were magnetic (the centre pillar in the Hotel lobby).

    If they are going to ramp up the difficulty, they should at least make it fair for the player - and unfair is how I would describe much of the game.

    I'm hugely disappointed by this, and it has led to hours of frustrating gameplay - it's clearly been designed with an experienced gamer in mind, cos' beginners just wouldn't stand a chance.

  • Challenging in all the wrong ways
    By on 2003-01-18
    This is definately the worst game in the Mario series. Just to let you know where I'm coming from, I am one of the few who seemed to hate Mario 64. If you liked that game you would probably love Sunshine since it is basically the exact same game. Sunshine only differs by having slightly better graphics and a *new* innovation of having Mario wear a difficult-to-control water pack on his back (hey didn't we see that in Luigi's Mansion?)

    The horrible camera movements of M64 are back. Think Nintendo would decide to use a more sophisticated camera like those found in various games in the 6 years since M64 was released? You'd be wrong! The camera is just as bad, the only improvement is an insult to the player: when something is blocking Mario you see his shadow instead of nothing. That's it! And the shadow is nearly as useless as not seeing Mario at all since you don't get to see his environment when this occurs. Why not have the interfering objects become totally or partially transparent in those situations like in dozens of other games?

    In M64 it was difficult to get Mario to do a basic, ordinary jump. The developers decided to give him a variety of jumps that never come in handy and were probably inserted to look "cool". I can't stand it when Mario pulls one of those annoying backflips. What benefit does this ever serve? And the triple jump that results in an extra long jump: USELESS. And why does he do that uncontrolable flip jump when I push right or left while he's standing? WHAT THE HELL DO I HAVE TO DO TO GET A NORMAL FRIGGING JUMP OUT OF HIM? On a related note, Mario still does those stupid bellysides that he did in M64 and they continue to serve the same purpose: to interfere with gameplay and annoy the player. Note to Nintendo: A character that's difficult to control does not result in fun gameplay. I am not against complexity in controlling a character, Metroid Prime has lots of moves, but in that game the character and controls work with you, in Sunshine they work against you.

    One superficial thing that really made M64 such a bad experience for me was the vocal reactions Mario would make. Disney should sue because his voice is identical to Mickey Mouse. Vocal quality aside, the "yippies!" and other comments he makes are overdone and often said when they just don't make any sense. Though I will admit that he is less annoying in this game than M64.

    The graphics are barely better than the N64 version. Since the gameplay of Sunshine is nearly identical to Mario 64 in every way (including the buggy camera) I believe that Sunshine was built directly from the old Mario 64 engine and intended for the N64, then tweaked for a Gamecube release.

    I cut Nintendo a break on Mario 64 since it was one of their first 3D games and showed off their new technology of console 3D platformers. Sunshine does not show off any technological feats so it has no excuse for being this, well, bad! There were so many fun concepts from the 2D games that I figured were abandoned in M64 for technological reasons (like throwing fireballs) but 6 years later you'd think some of the fun things that made the Mario series so good would reappear, but this game is nothing but a rehash of Mario 64.

    I hate to say it, but this game just isn't any fun to play at all. The challenge comes from fighting with the camera and the control of your character's unpredictable jumps, games that base their challenge on those kinds of things aren't fun: they're frustrating. I bought the game in the fall and I haven't played it in months.

  • Newly minted Mario fan
    By A3GR0U0WHMGMJE on 2007-04-05
    I'm a pretty old school gamer who played Donkey Kong in the arcades, and the original Mario Bros. game as well. I liked them but I wasn't crazy about them or obsessed with them.

    I've also played the Super Mario Bros. on the older Nintendo systems. These were a bit more fun and involved but I think I only actually finished the first one. Great games to be sure but again, didn't become a giant Mario fan like some people.

    I bought an N64 system and played Mario 64 for awhile. This was a pretty cool game as well but again, didn't love it. In fact I liked it the least of all of them if I'm being honest.

    Now I'm a parent and bought a used GameCube recently, since I promised my daughter a Wii and couldn't come up with the goods. She was young enough not to care and was happy to get a GameCube, and she enjoyed playing the couple Sonic games I bought for her to start off. I tried playing them myself and they were pretty bad games, so I went in search of something better.

    So I picked up Super Mario Sunshine. I thought to myself I probably won't like this game, and my initial impression was, "What a pain in the butt, I have to clean up all this gunk? What kind of game is this?!?" So I didn't really play it at first. But my daughter loved it (she is 6 years old) and was able to capture approximately half of the shine sprites in the game on her own. It is definitely appropriate for her age.

    But she would need help with certain obstacle courses and such, so she'd pull me in to play since I had some "skillz." Not bow hunting skills or computer skills, but Mario playing skills. At first I was just doing it to help her, but eventually I got to really enjoying the challenges. I began to see how interesting and fun the game was, and I started my own "save" of the game and started going through it on my own.

    Now I'm convinced that this is one of the best games I've ever played, not to mention the best Mario game in my opinion. It's not just because it's fun and has a lot of variety and depth, but because it's truly an all-ages family game, which I appreciate. Even my 3 year old son, who never plays any other video games, loves to jump around and spray water and carry fruit around. He doesn't really go after the shine sprites although he knows they're the goal, and he's managed to really develop a sense of the place and can find his way around. I didn't expect him to have that capability at his age, and I think this game may be good for some aspects of his brain development (but maybe I'm going too far heh, after all it's a video game!).

    The atmosphere of the game cannot be understated. The music is fantastic and throughout the whole game you truly feel like you're on a vacation to Mexico or Disneyland or something. I had a crazy experience recently where I actually did go to Mexico with my daughter and we stayed at the Pueblo Bonito Emerald Bay resort, and she said "This place looks like Super Mario Sunshine!" That was cute and everything, but the creepy part was one evening while lounging in the lobby bar with my wife and daughter, the piano player started playing old Super Mario Bros. music! Just weird I tell you.

    Bottom line is that I'm extremely impressed with how much fun this game can be for people of any age, once they give it a chance. Now I'm a Mario fan eagerly anticipating the arrival of Super Mario Galaxy (once I get my hands on a Wii)!

  • This looks like the best mario in 11 years!!
    By A1T1BOKUDSGWGZ on 2002-05-30
    WOW!!! Thats the word I keep using when I see this game, Its the First fun looking mario in a long time, and although mario64 was a good game , the story was a tad fizzled and the stages were pretty predictable.The story of this mario is about a new water invention and destroying ink creatures. Mario goes on vacation ,but things go sour when these creatures apear. From the looks of it you dont spend a whole lot of time in the mushroom kingdom. Most of the action takes place on a vacation Island. The graphics are amazing , when mario squirts water on the ink creatures they disolve. Mario himself looks quite excellent , his hat is perfectly round , but his hands look kinda blocky. This game will be the latest system seller for Nintendo. It looks incredible and fun. Buy it and Support the true gaming company Nintendo.

  • It's Mario...how can you go wrong?
    By A31HGEUYT00I1C on 2002-08-31
    For those of us who bought the Gamecube to enjoy classic Nintendo characters and consummate Nintendo creativity, this game validates our purchase. Like Pikmin and Luigi's Mansion, Super Mario Sunshine gives a fresh twist to the concepts/characters that most of us grew up with. Mario jumps, bumps, flattens, collects coins (of course), squirts, cleans, hovers and soars. Gameplay is smooth, with an easy learning curve that showcases the genius design of the Gamecube controller. Like all previous Mario games, this one proves challenging in a so-much-to-see/do-so-little-time kind of way. The graphics of Mario Sunshine aren't jaw-dropping like, say, Rogue Leader or Spiderman, but the clarity, smoothness, depth and colors of Delfino Isle offer up plenty of eye-candy. And the beloved Mario music has been given a fun tropical flavor that gets you longing for rustling palm trees and sun-drenched beaches. The FLUDD device is a hoot: cleaning graffiti and hosing down muck is more fun that it really ought to be. And like drenching an unsuspecting neighbor with a sprinkler, there's a curiously giddy delight in wandering around the island spraying its pudgy inhabitants with water. This game is a must-own for Mario fans!

  • Here we go!
    By AB844HS2ODIQD on 2002-09-04
    It was great seeing Mario and exploring Isle Delfino. The effects, especially the ones involving water and light, were spectacular. I've spent hours already just running around, looking at different parts of the island, or diving in and swimming with schools of fish in Noki Bay. The gameplay involves a steep learning curve, it's hard to master the controls from the very beginning, especially the camera. Once you do master the controls, though, you have an amazing amount of control over your movements that most games just can't equal. Due mainly to the addictiveness of this game, I managed to finish it in about ten days, but there's still lots of blue coins and other secrets that I've yet to collect. I will be playing this game for a while, finishing up all the things I'm missing, and then I'll probably start all over again, just to relieve the experience once more. Very Highly Recommended!

  • EXTREMELY DIFFICULT
    By A1HIBQVCL39BTP on 2002-09-04
    ... Anyway, as far as the game goes, I'm a 23 year old gamer and I have NEVER come across a game so difficult. I love Nintendo. I love Mario games. But this game ... I realize games need to be challenging but this is so challenging, it [takes] the fun right out of it. Play this game, and I guarantee that you'll break at least one of your controllers in frustration.

  • SUNSHINE OK - BUT NOT GREAT EITHER
    By on 2002-09-11
    First of all, you should know I'm a Super Mario Brothers fanatic. I have played all Mario games imaginable and all have been outstanding. With this being said, I'll go ahead and express that Super Mario Sunshine is ok, but not great.

    Mario Sunshine is a very cute game with a sweet feel to it, but it failed to deliver innovation and top quality graphics, soundtrack, and challenging gameplay. Yes, it is initially fun to play, but it isn't anything breathtaking as Mario 64 was.

    First, experienced players will find this game to be very easy to pass. The gameplay is easy, and acquiring sunshines becomes repetetive and predictable. For instance, in every world there's always red coin collecting, a Shadow Mario chase, and those Secret obstacle course areas. It's evident that the developers lacked imagination because in many worlds you get to do these tasks even twice. The difficulty level is a piece of cake compared to its predecessor, Mario 64. There are a few episodes that are tricky at first, but you eventually figure the solution very quickly. Now, Mario has a new water tool to play with, but I didn't find that amusing. I could care less if he used it or not. I missed the ability to punch enemies, and transform into different things. I actually felt Mario's powers were more limited in this game. He can jump higher, but that's about it. Managing the camera angles is a constant struggle. There are areas where you are enclosed between walls, and you can't see Mario. I guess that's about the only major difficulty in this game...lol. Bad, bad, bad.

    Second, the quality of the worlds you explore are not very impressive. Being a game for the Gamecube console, the graphics are not something to be awed of. With the exception of water, lightning, reflection, and shadow effects, the textures displayed are ugly to look at. I truly felt I was playing a Nintendo 64 sequel to Mario 64. I really was expecting sharper graphics. Another thing that dissapoints is the redundance of the worlds. Almost every single world is the same thing altered in a different way. They're all sunny, colorful, and invaded by water. Another issue is that there are only a few worlds to explore as opposed to 15 in Mario 64. These worlds are a little big, but not as huge as everyone hyped them to be. These worlds are about the same size as those found in the Banjoo-Kazooie titles. The animation sequences are very bad, too. The cinemas don't run smoothly. The screen keeps going black in order to show the next image. I think Mario 64's introductory and final animations were way better. These are the little things that are shameful considering the game was designed for a superior system.

    Third, the game's soundtrack is repetetive and non catchy. You get to hear the same theme in almost all the worlds. What else can I say?

    Overall, it's an OK game. Many claim Sunshine to be as big as Mario 64, but I think it's only half the size as Mario 64. Yes, this game has about 120 sunshines to collect, but the game feels short due to the easy gameplay and limited worlds. If you are new to 3D Platform gaming, then you will find this game quite a big challenge to complete. But if you're an experienced gamer, you'll catch on very quickly. So, I gave this game 3 stars based on the "experienced player" view. If you are new to 3D gaming, your rating may be higher.

  • Blah
    By on 2003-03-06
    I simply did not like Mario Sunshine. I expected a lot out the game, but it just hasn't met up to my standards.

    Mario Sunshine has odd controls. I am particularly referring to the fact that Mario "skids" from the very beginning. Rather than stopping on a dime like in Mario 64, he skids a few feet actually before making a reverse turn. I thought the physics behind this was unexplainable and it really annoyed me as the game went along.

    Well that's just a little nitpick. But that aside, this game is pretty [poor]. What a horrible story with a flamboyant name. Oh no! Mario's vacation is ruined! What will he do? He'll get rid of dirt by spraying it with water with a suggsetive looking gizmo he just *found* lying around. More mindless action; weird weird characters in the game. Very weird. A legendary sandbird. I almost laughed at the corniness. Baby bowser. What happned to the OTHER 7 koopa kids? The voice acting is awful to say the least. I simply didn't see the point in playing the game.

    What ever happened to the awesome power ups like in the old games? Feathers that made you fly, racoon costumes that let you turn into statues, mushrooms that made you grow, and fireflowers!... We haven't seen Mario use fireflowers in ages. Those were classic! What about those fun levels that we remember from Mario 3 and Mario World? Nintendo, when will you bring us a decent 3-D Mario with the classic fun powers and worlds instead of all these abstract adventures with weird characters and mindless plots? And how about having Mario and Luigi in the same game as everyone has been asking? In fact, why are you denying fans what they have been clamoring for for a good deal of time? No more of this abstract nonsense; good old fashioned powerups; classic characters and classic worlds. Nintendo took everything that was classic from Mario in Mario Sunshine which is a reason why it shouldn't get a good rating.

    This game is all razzle and no dazzle.

  • Ray of sunshine!
    By A186AQVVKCANL5 on 2004-07-30
    If you like bright, colorful graphics and a story line with a sunny disposition then this is the game for you! Mario makes his return to the Nintendo console in this cheery game which pits Mario against an enemy who looks an awful like Mario himself!

    Mario and the Princess are only looking for a little rest and relaxation (and a lot of food in Mario's case), when suddenly after they land on Island Delfino Mario is arrested and put in jail for apparently defiling the beautiful island paradise. But lo and behold Mario hasn't done anything wrong! What's a hero to do? Well, go out and clean up the mess while trying to figure out who has framed him!

    The gameplay takes Mario to many different areas of the island all with their own difficulties and obstacles. Mario's goal throughout the game is to find the sunshine sprites which have scattered due to the uncleanliness of the island.

    This game provides quite a few hours of fun and enjoyment although there were times when the game ceased to hold my attention due to what I felt were repeats of challenges for Mario. Overall however, a great game and essential one for your Gamecube collection.

  • Another Super Mario 64 ... YAWN!
    By on 2002-07-19
    Come on people! There are so many better, smarter, cooler titles out there now! If Nintendo had any class at all they would have left Mario alone back in 1996 with Super Mario RPG. In my opinion, this was Mario's prime! He had both Super Mario 2 and Super Mario RPG to go out with. They would have successfully used Mario for eleven years but no, Nintendo has to keep juicing the poor, old man until they completely run his name down to the ground with cash-in titles like Mario Tennis and Mario Golf, which had no depth or long-term value! He spent half of his career doing the same thing! (Saving the stupid, ditsy Princess Toadstool) The gaming industry has grown so much since Mario first came out, move on already! They even managed to juice one of their best, most innovative side-game series! (Mario Party) I mean come on, Mario Party 4! Just think about what it is! It's the fourth sequel of a side-series for a charater that is now over 18 years old and even that series didn't help make Mario grow into a real character that you can really care about or relate to!
    Now back to Mario Sunshine. Anyone who has a brain would realize that it's just Mario 64 with better graphics and a few minor gameplay changes! In my opinion, Nintendo should have broken a law by now with all the platform games they've made for Nintendo Sixty-bore, I mean four only! Mario 64, Zelda 64, Zelda: Majora's Mask, Banjo 1 and 2, DK64, Conker all play the same when you get down to it, but I know no matter what say it's still gonna sell like hotcakes. I just had to get this off my chest after seeing this ... on the top seller list!
    In my opinion, only when people stop buying Nintendo's boring, unoriginal, graphically-updated rehashes of the same games you've played already is when Nintendo will truly get back on the ball and truly start to delivering new, different titles that are truly worthwhile like they used to back in the Golden Age of Nintendo! (The reign of Super Nintendo of course)

  • Mario Sunshine: Why is this game engineered so badly?
    By AVQIUBP4O9VQ4 on 2002-09-20
    I have never seen a professionally designed and marketed game that was released with so many graphical errors. The camera has difficulty focusing on Mario and changes vantage points seemingly at random. The 3D renderer has so many clipping errors that I would be embarrased to have coded the program. When the viewpoint is rotated, the user gets to see through walls, then the walls flicker, then the camera moves on its own accord, then Mario is on the wrong side of the wall, and all you can see is a shadow. Sometimes the camera view shrinks to a blue "portal" for no apparent reason and then expands back to normal view.

    As if the graphical errors were not bad enough, the game has a really inefficient "save" mechanism. Basically, the user cannot save Mario's position right before a difficult challenge. All saving does is record Mario's inventory. If the user botches a challenge, he/she must retake the entire level. This is componded by the fact that the "boss" and "puzzle" challenges take about 15 minutes to get to.

    The game has virtually no artificial intelligence. NPC figures basically don't move. They just stand in place and giggle (which of course, makes for a unrealistic, contrived setting, since in real life, people usually don't stand on corners waving all day!) The coders also took the lazy way out by having NPC characters "mutter" and then have the "spoken" words print on the screen. This is lazy because they should have done real spoken voices and coded those instead of the incoherent mumbling we get from this game.

    Finally, Mario doesn't have the ability to walk in a straight line. Pushing the game pad forward results in Mario meandering in a weird "S" pattern. This means that on narrow walkways, the user must "tap" Mario forward in tiny increments instead of having him walk normally.

    The musical interludes are too simplistic. There is very little variety in the music.

    All in all, this game appears to have been rushed to market. It is a game that rides on the coat tails of better engineered Mario products. This game is a disaster of bad design and bad testing. In my humble opinion, anyone who buys this game is paying top dollar for a "beta" product.

  • A fun and challenging game
    By on 2003-01-07
    Super Mario Sunshine is the first Mario game for Nintendo Gamecube, and it is also the first on my list of cool games. It starts when Mario, Peach, Toadsworth, and some toads set out for Isle Delfino, a tropical paradise in the shape of a dolphin. However, once they arrive, they find out that a person fitting Mario's description has been spreading graffitti all over the island, and that the island source of energy, Shine Sprites, have mysteriously dissapeared. Fortunately, FLUDD, a water spewing device is here to help Mario clean up the mess and find out whose realyy causing the mess. Mario must collect the 120 Shines scaterred throughout the island, and defeat a mysterious villan spreading the graffiti.

    Graphics: Some of the best I've seen. The water looks very realistic. When you blast off with FLUDD's rocket nozzle, it looks just like a real rocket launch. Just two examples of many great graphics. However, you can sometimes see through the walls, which I find strange. Much better than Super Mario 64. 9/10

    Controls: Excellent. It is very easy to remember what each button makes Mario do. Gamecube's controller really shows why it's the best in this game. 10/10

    Gameplay: Similar to Super Mario 64. You go around collecting shines to beat the game. It's challenging, and talking to the islands inhabitants really help you find the Shines. Activities range from clearing up messes with FLUDD, spweing water into the mouth's of Pirahnas, hustling your way through obstacle courses, and shooting a meca bowser with rockets from a roller coaster(very fun). 10/10.

    There it is. Super Mario Sunshine is a great game for all ages, which any Gamecube owner should play. Happy Gaming!


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Product Features
  • Play as Mario and use your water cannon to clean the graffiti and fight back against angry villagers
  • Climb walls, run across rooftops, and jump like never before as you wash off the scribbles on walls, floors and even the ground
  • Explore the massive island setting, completing tasks, and getting clues
  • Collect the gold coins and new Sunshine Coins to finish the level and build up the points you need to unlock new levels
  • Then get to the bottom of the mystery and find out who's been impersonating Mario!


 
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