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Belkin Nostromo Speedpad n52x
    (127 reviews)
Best Price: $49.99
Nostromo SpeedPad n52 - Created to enhance your gameplay on the PC, the Nostromo SpeedPad n52 takes the best things about the keyboard and compresses them into one easy-to-use device! Typically the keyboard is your control panel. WASD for movement, and a multitude of other keys depending on the game. The problem is, the keyboard is meant for typing, not gaming. Having to halt your movement to hit other control keys leaves you a sitting duck in multiplay, and is just a waste of time otherwise. The Nostromo puts everything within reach, maximizing your speed & performance. Color - Black
MPN: F8GFPC100 - UPC: 722868465752
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Customer Reviews
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Great for MMOs and RTS games; maybe not for shooters?      By on 2003-11-07
[ EDIT: I revised this review 12-17-03. See below for additions. ]The Belkin n52 is the successor to the n50 Speedpad. Like the n50, the n52 is a mixed bag of plusses and minuses. Belkin has marketed the n52 as the n50 "remodeled by gamer feedback," with added buttons and functionality. They've also said that it'll give you "Faster and More Intuitive Frags!" or some other market-eze. I had wanted the original n50 for quite a while to help me out when playing MMOs and RPGs (AO, DAOC, NWN) and shooters (NOLF, Deus Ex). When I finally decided to buy one, I heard that Belkin was shortly releasing the improved n52. So I grabbed one, and here's the scoop. Installing this thing was a snap, and using the profile software is also amazingly easy. In only a few minutes of use I was making my own custom profiles. Macros are easy to write. The profile software has a few bugs in it, which I won't get into here. Hopefully Belkin will fix this stuff in the next few weeks. The bugs I describe are really just inconvenient - they won't stop you from using the product. Construction is a mixed bag on the n52. In it's favor, the n52 generally feels sturdy as hell and doesn't move a bit during heavy play. Despite this it's a compact little thing - I have a cramped desk and I managed to easily fit the n52 between my keyboard and the edge of the desk. I have big hands and the unit fits comfortably under my palm with my fingers resting on the buttons. The hand rest fits right into the curve of my palm and makes the whole thing feel very ergonomic and natural. The hand rest is supposed to be adjustable but I think some n00b at the factory glued mine down, because I can't make it move the slightest bit. More strong points: Belkin expanded the n50 quite a bit by adding new buttons. The n52 has a total of six new buttons: four new keyboard-type buttons were added in a row under the original ten; a big orange button was added over the directional pad; and a "thumb bar" was added on a little extension that sticks out from the unit on the right side. The original n50 speedpad had a throttle wheel that a lot of people described as useless; this has been replaced with a very useful mouse wheel. In addition, Belkin has apparently heard gamer feedback that the directional pad on the n50 was junky and inaccurate; the n52 features a big, sturdy, and seemingly very accurate directional pad that I really like using. But the drawbacks: Unlike the regular keyboard buttons you're used to, the action on all the buttons is a little stiff. I don't know if this is intentional design or what - maybe they were thinking that the control will get heavy wear, so some extra stickiness is actually good? The keyboard-style hotkeys are kind of sticky when I press them, and sometimes I have to press twice to get the button to register the keystroke. To push the new orange button by the directional pad, I have to grip the front of the controller with my fingers for leverage. Finally, the "thumb bar" also takes a bit of pressure to activate, and has sometimes not fired unless I push it very deliberately in the "right way." Likewise the mouse wheel has a funny, cheap feel to it. Clicking the mouseclick action on the wheel is a little harder to do that I'd prefer, and the wheel itself rotates too easily and doesn't lock firmly into place like a normal mouse wheel does. The stickiness of the buttons leaves me thinking that I won't be using it in shooter type games - I can't be pushing a key over and over in shooter games that require instant reactions. If the buttons loosen up a little over time, perhaps I'll change my mind. Still, I'm very happy with the n52 despite the flaws I've described. Using it in AO, DAOC and NWN, the thing is nothing short of miraculous. Having all of your crucial commands literally "at your fingertips" without any fumbling, reaching, or looking at the keyboard is a very, very nice thing. Hitting a button and having a macro run a series of keystrokes, saving a lot of time and distraction, is also a godsend. My impression is that it would be great in any RPG / MMORPGs and RTS type games - ones that don't require much sensitivity and reactivity, and benefit a lot from short macros due to their complex command systems. After only using it for a few days, I can't imagine playing without it. [ EDIT 12-17-03: This thing has been plenty responsive for shooters. I've bumped my rating up to 5 stars. Although sticky, the buttons work great, and my sense is that Belkin was trying to build this thing as tough as a brick - and they succeeded. A month and a half after buying it I cannot imagine playing ANY game without it. It's a truly phenomenal product. ]
Great controller - once you learn how to move the handrest!      By A3S218K7EJPGAL on 2004-03-19
The reviews on here and elsewhere mention that you should give the handrest a "good yank" to adjust it. Well, I yanked and yanked, and it didn't budge... until I finally figured out that it doesn't slide back and forth! It lifts upward, off the unit! Lift it up to remove it. Then, you'll see two sets of holes - a set closer in to the keys and a set farther away from the keys. So, the hand rest has two settings. And, you can just keep it removed if you don't like it.I figured that if I can have this much problem trying to slide the hand rest out instead of lifting it up, then others might be having the problem too. Instructions are nowhere to be found on here, on the Belkin Web site, or in the boxed instructions. Unlike the other reviews, the keys on my unit are quite flexible... the stiffness is very minor. The unit is quite responsive. Plus, it seems to be very solidly built. The rubberized pad on the underside of the unit keeps it from sliding around too much on my desk. Being a tech, I tend to dislike using the software that comes with most hardware - printers, mice, etc. But after installing the Nostromo software, I found it to be pretty cool (looks like it takes up about a 4MB footprint). It's easy to use - plus, once you've got the keys mapped out for a game, you can set it up for automatic mode, so that each time that particular game is launched, that key map profile is automatically loaded dynamically. No manual switching of profiles is required!
Great Photoshop Accessory      By A1GGD7MP7HKJAJ on 2006-01-27
I haven't played a computer game in 25 years (really!), but I love this game pad nevertheless. I use it with Photoshop. I wanted to be able to keep my right hand on the mouse, as it was slowing me down moving my hand between the keyboard and the mouse all the time.
I have programmed the n52 Speedpad with a combination of single keys (such as Shift, Ctrl, Alt, Del, +, - and the left and right square brackets) and multiple key combinations (corresponding with frequently-used Photoshop keyboard shortcuts). Rarely do I need to use the keyboard any more - just to enter file names and rename layers.
The n52 Speedpad is a great Photoshop accessory. I can work faster and more comfortably. It takes up very little desk space, doesn't cost much, and works exactly as advertised. Highly recommended!
Give that hand rest a good solid yank and all is well.      By on 2004-01-20
Yes, this is a review of the N52.I bought the N50 a few years ago when it first came out and it was and still is great, but it had some things that should have been changed. The D-Pad was awkward, if not useless as a directional controller (though it worked fine as crouch/jump/whatever). The "throttle" was not usable in most video games (joysticks for flight sims have throttle). Each color mode had to have a key dedicated to it (couldn't use one key to swap configurations). It could have also used a few more keys. However, Belkin seems to have listened to gamer peeves that were posted on gamer sites all over the web and fixed the things listed above. Wow, a company listenning to customers? What a concept! The N52 now has a more functional D-Pad (though I still prefer the main keys) and two thumb buttons. Four more main keys have been added in a row below the original main keys. The throttle has been replaced with a scroll wheel (which can be programmed to any keys or actions you want). You can now use a single key to change configurations on the fly (yay). My only complaint with the N52 is that the keys need a good deal of "massaging" before they lose their sticky stiffness. Also, the hand rest comes stuck pretty good to the unit (in a very uncomfortable position for normal/large hands), though a good solid yank up will free the stuck pegs, allowing you to move it to the second set of holes. After abusing it for a week and setting the hand rest further back, the N52 becomes my pick for best FPS/RTS accessory on the market.
Best PC Gaming Device In History      By A298KBLDWAQRX5 on 2004-10-08
The Belkin Nostromo n52 is by far the most innovative and amazing gaming device I have ever used. I previously owned the n50 (see my review here on Amazon), and bought this updated model to see if it is as amazing as people say. I have subjected this device to numerous tests, used it in a number of programs and games, and found it to be truly the most amazing gaming device ever. This n52 device far surpasses the old n50, adding 4 new finger keys (for a total of 14), two new thumb keys, and a greatly improved 8-direction-D-pad and scroll wheel (which can be clicked). Also, the software is truly amazing, allowing you to fully customize the n52 controls any way you want, and set up to THREE (red, blue, green) other on-the-fly profiles in ADDITION to the "main" one you chose (so a total of 4 total control profiles, all intstantly switchable at any moment by touching the key that you define as the "switch" key). It all sounds complex, but don't be scared, it's a sinch. Plus, the n52 comes out of the box with the basic WASD setup, and typical FPS controls already programmed. So if you are just itching to get in some Battlefield or CS, just plug it in, and start playing, because the defualt n52 controls are identical to your keyboard. But the constimization of this beautiful controller is half the fun. I even set mine up to be able to TYPE! That's right, it has a total of 104 possible programmable keys using the switch buttons you define (which you can set to "temporary or toggle"). After about an hour, just out of curiosity, I was able to type a word document. But playing games, particularly FPS games, is where this device shines far above any other technology on the market. You become seamless with the game, you forget you are even using a controller, your mind doesn't have to think about reaching for the Drop-gun key, or the Flashlight key...your hand just reacts perfectly in the cradle of the n52. My only complaints are that, as other people have stated, the two new thumb keys are stiff, and a little distant. But I was creative and just made one my "flashlight" key and one my "drop-weapon" key...because I use the the D-pad directions to jump and perform other critical, common actions. But the point it, MESS WITH IT, it's meant to be customizable...if you don't like something on it then you become the controller programmer and make it the way that you need it. I recommend for better control to just massage out the stiffness of some of the keys, and make it truly fluid. It only takes about 5 minutes, and I got mine so fluid it doesn't even make a sound when hitting a key.
All-and-all, I have really one thing to say...BUY THE N52! This device should come standard with computers or computer games, you'll see what I mean when you use it yourself. You will NEVER use a keyboard again after you buy this. IT goes far above and beyond anything on the market, and will give you the extra edge you are looking for to compete in the online battlegrounds of CS, Battlefield, or any other game.
I would also recommend the Logitech MX500 or MX510 series of corded mice with this gamepad. And if you have an extra penny, check out the Adesso Viper Mouse, or the BFG Boomslang 2100 Mouse here on Amazon.
Overall, the n52 Speedpad is easily the greatest gaming device ever invented, even compared to its earlier brother the n50, this gamepad blows away all other competition. Buy it, love it, and never look back. Sincerely -Logan
- Great device
     By on 2004-04-21
This is a great little gaming device. The macros and it's application are terrific. Definately a worthwhile investment if you're a fps gamer.My only complaints are these: The thumb-button that is supposed to represent the spacebar is too far away from the keys. You have to really stretch your hand to reach it. Like everyone else has said, the orange button above the thumb-pad takes too much force to press. It's virtually useless unless you can get it to soften up some. Other than that, I love this little thing. I wondered whether or not I would when I was playing my first few games, but now i am sure i made a good investment.
- Fabulous for just about anything - works GREAT on a Mac!
     By A3VVKAIS45TOWF on 2004-07-02
I spend a lot of time on my computer, for games as well as more serious pursuits. The n52 has been a surprisingly valuable and wonderful peripheral.Though the n52 does not include Mac drivers or software in the box, these were easily downloaded from the Belkin web site, and they work great. Within a matter of minutes, I had the Nostromo set up for shortcuts in my major apps - Safari, Photoshop, etc. I use it a lot when web browsing, using the "cursor" keys to navigate through pages and browsing history, the directional pad for horizontal/vertical scrolling in a page, and a couple of other keys for cycling through tabs. For gaming, the n52 has also proven to be handy. It didn't take long for me to get it set up the way I like for Unreal Tournament 2004. I have cursor keys set to movement, various other keys set for my favorite weapons, and the directional pad set to jump or toggle the secondary fire mode. After a few hours of playing, I got to the point where I was actually playing BETTER using the Nostromo - probably because everything is all in one place, and it just "feels" like I have a more direct connection to the game. Anyway, the long and the short of it is this: the Nostromo n52 is incredibly useful whether you play games or not. I use it for gaming and for getting Real Work(tm) done, and it's proven its worth in both areas. I've generally had bad experiences with Belkin hardware, especially on the Mac - but the Nostromo is a definite exception. The drivers and configuration software are first rate, and I'm extremely happy with the whole package. Highly recommended!
- Great for World of Warcraft
     By A3LXKCH2OZPC1C on 2006-02-28
There's about a 1 week learning period where the Nostromo will feel ackward. However, once you get used to the controller, it's great! It's ergonomically designed and confortable to use. Once you get used to your button configuration you can play the game instinctively w/o even thinking about which button you need to press. It becomes 2nd nature and makes the game much more enjoyable.
- Not just for games
     By A3N9O96T3VRTLA on 2006-09-02
In my line of work I do an awful lot of data entry and when I worked from home, my laptop just wasnt up to the job (lacking a designated numberpad). So I bought the nostromo.
Everyone writes reviews of this product based on its (aparently) superb FPS uses. This review is about the Nostromo being a SUPERB method of navigating through windows and various programmes.
You can map any key to any function or macro, not only that but you can have four different functions for each key (by cycling through "shift states"). But what makes the Nostromo a truely excellent bit of kit is that you can have different profiles for each programme and the pad AUTOMATICALLY switches profile when you switch programme.
Lets face it, most of the time when using a computer we do the same tasks again and again (go to the same websites, launch the same programmes, enter the same information) with the Nostromo you dont have to go through all the repetition. Just lay your hand in the extreemely comfortable hand rest and hit one button to bring up internet explorer, (nostromo will now recognise you're in a different programme and switch profile accordingly) hit a button to go to your email accout, hit another to enter your login details, hit another button to go to your news website, then another to come to amazon, then another to close your browser. All done in a third of the normal time without ONCE having to use the mouse or move your hands to the keyboard!!! INCREDIBLE.
Incedently, for the original purpose I bought the product for the nostromo has excelled as a simple number pad. In excel I have a full numberpad, cut/copy/paste functions, backspace, tab, enter, and full directional movement ALL at my fingetips.
I really cant believe that this isnt the normal method of navigation. It becomes so intuitive. After about an hour you'll wonder how on earth you managed for so long without it.
- like an electronic glove...
     By A1BSJJVLO7J8YX on 2006-10-22
I'm a skeptic. No, I mean I'm REALLY a skeptic... especially in today's marketplace (because nothing is built like it used to be). I don't buy anything without checking it out first, and even then, I expect that it's probably going to fail me when I do. Yeah, wonderful view there, huh?
Well, needless to say, I was pleasantly (and quite happily) surprised when this device didn't fail me out of the box. I've been using my speedpad for almost a year now, and I have to say that it has been by far more solid, responsive and intuitive than I ever expected it to be. I will not play a PC game without it plugged in now, that's how well this gamepad has worked for me.
Here are the ins and outs:
1) Solid construction. As others have stated, this device feels very solid and is just generally "sturdy as hell". This, alone, surprised me. Not too many electronic devices are solidly made these days (not too many at all!)... so I'm glad to see that this one was. Belkin did an excellent job in this department.
2) Software. Do yourself a favor, when you get this device home, don't bother putting in the CD that comes with it. Instead, go directly to Belkin's website first-thing, download the newer version of the software (which is near exactly the same as what's on the CD, but updated) and install that *before* plugging in your speedpad for the first time. Do that and you'll have everything updated immediately with little to no trouble at all.
I've had no problems with the software for this hardware (and that's generally the part I have trouble with the most). The applications (profiler and button editor) function perfectly, and macros are a snap to program. Kudos to Belkin's programmers on writing the software suite for this, they did a good job.
4) Sticky keys. Most people have experienced this.. myself included. Being possibly a byproduct of the solid construction of the product, basically, what happens is the keys stick just a little bit coming out of the box. Though just "excercising" the device (pressing the buttons down quickly and solidly over and over) for a few seconds after plugging it in each time I went to use it cleared up this issue within the first week of using the gamepad, and I've never had it happen since.
5) Other buttons.
* The mouse scroll wheel can be an annoyance, and I don't use it much at all because it's hard to scroll up and down with it (Belkin may just have made that particular button a little *too* solid).
* The orange button above the d-pad also isn't that easy to press, though if you keep you pinky finger positioned on the side of the keypad for leverage, it's not impossible to press this button (in fact, I use it as my default "map" button in most of the games I play). It's perfect for those functions you use enough to need a button for but not enough to need an easy spam button.
* I haven't experienced any problems hitting the 'space' button below the d-pad that others have experienced. My thumb taps that button as easily as it taps the space bar on a standard keyboard. My only complaint with it is that I can't simply twist my thumb a bit to hit the key, I have to actually lift my thumb off the d-pad to do it - and that's not much of a complaint at all, really.
The d-pad itself is a godsend! I'm a true console gamer, having used nothing but d-pads for movement since all the time spent playing my old NES as a kid (and using a joystick before that with my even older Atari). D-pad is all I know, really. In fact, the one thing that's kept me away from PC gaming all these years is I've never, ever been able to accustom myself to using arrow keys or WASD for movement (and probably never will get accustomed to that either). For the longest time I was looking for a device that could allow me to keep the sensitivity of mouse aiming (to keep up with other PC players) while giving me an actual d-pad for movement... and that is EXACTLY what this gamepad did for me.
As I said at the top of this review, I will never play a PC game without my Nostromo speedpad plugged in. This gamepad has provided the one benefit that other pads haven't and that I really needed - a controller interface that's actually functional and intuitive enough to use that I forget I'm using it most of the time, allowing me to immerse myself completely in whatever game I'm playing... which is really the point of gaming in the first place, isn't it?
The Nostromo Speedpad gets 5 stars from me. I would recommend it to anyone who's looking for the type of benefits I've listed. And, for that matter, I'm recommending it right now in fact...
- A must for the serious FPS Gamer
     By ACTQ2ODZQ5Y7A on 2004-03-30
This device provides a good combination of ergonomics and functionality. It is certainly more comfortable than a standard QWERTY board. I have only two complaints. The big red thumb button requires too much force to push. To get it to work will almost always force the entire pad to slide to the left if not countered by holding down the unit firmly. Because of this, I would only find this button useful when pressing other keys at the same time is not needed. The other problem is the thumb switch, which mimics the placement of the "space" bar on a QWERTY board. This key is much farther from the other keys than it needs to be and also is a bit "finicky" in how it responds. In conclusion, the Nostromo is well worth the money for anyone who spends considerable time with a FPS. I have only been using it for a few hours now and already I have seen improvement in my game and less fatigue on my "keyboard hand".
- From Hating It, To Loving It
     By AOKM449R7UEI6 on 2006-09-07
I was very skeptical buying this gamepad after buying the ideazon zboard. I had a horrible time programming the zboard, and didn't feel it enhanced my game experience whatsoever. I decided to buy this product purely by word of mouth from other gamers who swear by the n52.
This controller I have primarily used to play World of Warcraft with. The two classes I've played it with are a priest and a rogue.
The n52 has a lot of buttons and initially feels very clunky. The buttons were initially stiff, the scroll button is practically useless and the big orange button would move the entire controller unless I held the entire thing down. This controller initially felt no different than using a regular keyboard and modifying the buttons to your liking.
The innovation of this product though is in the software. You can install and start programming macros, spamming buttons, character templates, and button combinations with ease. There wasn't any need for me to read the instructions on how to do this; it was that simple.
When I played with my rogue I noticed I would down mobs noticably faster since I could spam my combo attacks and finishing moves. When timed, my overall attack time improved by 1.35 seconds on an even level mob. I did not try my rogue on a pvp game, just on regular enemies.
When I played with my priest, I noticed I could spam spells faster than I ever could before. With the right healing macros in place with the controller macros, I could keep an entire group of people up in battlegrounds and raids with just one button press. When playing pvp battlegrounds, players on the opposing side ended up targeting me because I was throwing out heals faster than they could terminate the players I was keeping up. I ended up getting most kills alliance side as well, despite being disc/holy spec (holy priests are known for being squishy). This is mostly due to being able to spam spells faster than they could heal, or kill me.
Actually using the n52 while pvping was at first a challenge because I didn't know how to streamline the macros. While I initially thought the three buttons available for just my thumb was going to be worthless, I ended using them more than ever. The big orange button has now become my spam/kill button, the d-pad for targeting, and the space bar-like bottom button for jumping. After streamlining how I wanted my spells and configuration to be, I was owning at raiding and pvping.
There are keyboards out on the market right now that call themselves gamer ones (i.e. Logitech, Microsoft). They have macro command functions similar to this one, but usually the macro keys are in an akward place on the keyboard. Most people don't use the macro buttons due to their inefficiency. This controller despite being clunky, is the only one on the market right now that gives you a easy and time-saving method of programming and adjusting macros and keystrokes to what you want.
Despite the n52's shortfalls, (stiffness, badly placed scroll button) I have to say that if you are interested in pvp on WoW or any other pvp MMORPG, you should definately look into purchasing this controller. A lot of the "legendary" pvpers are good because they kill quickly and efficiently. Most people blame great pvpers for being good because of their excellent gear, being a certain class, cheating etc. All they really do though is use this controller. It's just that good.
UPDATE: 12 Dec 2006 - I've been using the N52 for about 6 months now and am completely addicted to it. I love this pad so much I've bought a couple for my gamer friends. If they don't have one, they already know what I'm getting for them for Christmas.
The pad's buttons have gotten a thorough working in. The stiffness has since worn away form the keys and now feels like a old school nintendo power glove. I moved the adjustable handrest back, and now use the row below the preforated arrow keys on the pad in order to move. This gives me a bigger arsenal of buttons to use with less quirky movements and the ability to smoothly use the scroll button (which can be used as buttons as well). I haven't found much use for the programming states, which usually ends up complicating my already complicated set-up. The orange button still does suck, as you have to hold the controller down in order to press it, though I've learned to adpat my style in order to use it quickly.
- Improved my gameplay a LOT
     By A2S3FO9R12UGLM on 2005-12-01
Well, there I was playing World of Warcraft and getting my butt kicked by another player, when I wished I had some faster way to get to my abilities on the keyboard. I did some looking around online and discovered this beautiful piece of technology.
What this does for you is it places most of the important hotkeys you need for first person shooters and pvp-heavy games like World of Warcraft right within your left-hand's reach so you can switch weapons, abilities spells almost instantaneously, and will improve your performance a LOT. Ever since I got this, my reaction time has improved dramatically. When you fight another player in WoW, use of skills to counter-attack other players is CRITICAL. Once you get used to playing with it, I bet you can't play without it.
That being said, there is a transitional period for this thing. I used to play games using the W,S,A,D keys to move around and the mouse button to look. What the speedpad does, is force you to learn a new method of controlling your character, which takes a bit of time to get used to, but after about a week, it becomes second-nature. I personally wanted to throw this thing through the window after configuring the WSAD keys to the thumbpad on the Nostromo, since using the WSAD keys on the Speedpad takes up valuable hotkey spaces unless you bind them to the thumbpad. After dying over and over and over and over, you'll get so frustrated, but give it a week, and you'll notice your gameplay getting better and better and better...to the point where you can't play without it. It took me about 3 days to start to notice some improvements, and about 7 days before I got used to it.
The customization program along with it is amazing too. You can customize your own macros to use in games to get off some nice combos. Or single-bind any one key to any button the speedpad. Its totally up to you, you have total control. What I will suggest though is that you bind the WSAD keys to the thumbpad and take the time to get used to it.
Now for the downsides. Well I only found two. The orange/red trigger above the d-pad and the mouse wheel. Both are VERY VERY hard to press. The mouse wheel turns just fine, but pushing it in requires a little bit of effort, and requires a little more force to push in than to push a key on the keyboard. This is a small problem though, nothing to worry too much about. I bound my jump key to the red button or pushing in on the mouse wheel so jumping isn't really THAT essential. If there was a way to make it easier to push in, it would help a little :).
Overall, this is a great buy. Even if you don't like it, you can send it back to the company for a full refund. Just give it one week, and even though you might get killed a lot, don't give up on it. I kept wanting to go back to the keyboard every time I would get killed, but I kept at it, and I'm glad I did. If you set this up right, you'll notice some signifigant improvements in your gameplay - just keep at it!
- Best controller for FPS
     By A9AZJGWMDJ7SR on 2005-12-19
The n52 is the simply the best controller for PC first person shooter games. Once you get used to it you'll never go back to using the keyboard. It does take a bit of practice but once you have it down you'll wonder how you ever played without it.
Other reviewers have complained about lack of new profiles but you can make a custom profile in just a couple of minutes that suits YOUR preferences. I've never used a pre-done profile. And once you set up one profile you'll realize 80% of the commands for any FPS are the same so tweaking that one profile is even easier. I keep a sheet for each game that has an iconized graphic of the n52 keys and shows what key/button is what. This makes it much easier to switch to a game you haven't played in awhile. Then you just load that saved profile and go.
Games that can be a bit unwieldy on a keyboard become very easy with the gamepad as you can not only push keys with your fingers but use your thumb at the same time. Things like crouch and jump are just a flick away.
If you're left handed though you are out of luck unless you can use the trackball/mouse with your right hand.
Great product.
- No support in Windows Vista
     By A27515DIMRAF22 on 2007-02-07
First, this is a really excellent product. After trying several of its competitors, I'm convinced it's the best option available for what it does. So, I'll sure miss it! It isn't compatible with Windows Vista, and according to an email from Belkin customer support on 02/07/2007, there are no drivers available, and no plans for providing any.
- Fantastic device!
     By A164KNE3TFCSY6 on 2004-10-02
I've never used a previous belkin game product before, although I'm a longtime fan and user of their KVM switches such as the Omnicube. I decided to give the Nostromo N52 a shot, considering Amazon had it on sale for considerably less than my local retailers. My main reason for buying the N52 was to consolidate keys for my FPS gaming into a single comfortable interface. I'm notoriously BAD at most deathmatch games, and I was prepared to do just about anything to improve my game.
My impression of the N52:
~~The 14 main keys are arranged perfectly. the center button is marked for ease of location without looking, and I have no trouble reaching the others quicky and easily (unlike on the keyboard)
--My keys weren't too stiff as other reviewers have claimed. The main buttons are a little stiffer than my membrane keyboard, which I hope to be a sign of higher quality. The orange thumb button does require a little effort to push, but not to the extent of my entire pad shifting to the side.
~~The D-Pad is placed well and isn't stiff either. I do find it more cumbersome for movement, however, and stick to the main keys for that. The pad is perfect to remap keys to, such as jump and alt fire as another reviewer already mentioned for UT2004.
~~The bottom thumb button 15 is not placed well. This is the single button I am not happy with, as it is in an odd possition for my hand to move without feeling a little tension in my thumb. Considering I can map the D-pad for what I would have used this button for (jumping), I'm not upset over it.
~~The adjustable handrest is a godsend. :) I am an adult with large hands, and found the original position of the handrest to be uncomfortable. The scrollwheel was completely out of my range of motion without moving my hand off the home keys. My fingers in their rest position were a full rank of keys too high. The bottom mounted button 15 was completely impossible to reach. However once I realized the black handrest "pops up" and there was a second set of holes a half inch back, I was in heaven. The new position is perfect for me.
~~The mousewheel is stiff and in an awkward postion, even after moving my handrest back. I can access it, but with a looser, more responsive, easier to reach wheel on my logitech mx510 mouse, I'll not use the N52's wheel.
~~The software provided is easy to use and configure. It's powerful and does exactly what we need in mapping the keys to suit my needs.
I've tried out this pad extensively in UT2004 and my goal was achieved: my game improved tremendously. I lost a lot of matches fumbling for keys previously. :P
I also found the pad to be fantastic for navigating virtual environments. I've used it the past two days in The Sims 2 while creating in-game machinima movies. The pad makes navigating in cameraman mode much easier and intuitive.
This is a great device. For hardcore gamers or casual gamers alike, I recomend this highly. I also think Sims 2 movie makers should give this a look. :)
- Very good controller, but....
     By A1OOTRECD8AMTI on 2005-12-15
I like everything about this unit except the orange thumb button. I'm a big guy (6'3" 240lbs) and that blasted button takes two of me to press in. If you use the button a lot you find the controller migrating accross your desk top in spite of its' very good anti skid bottom. It's gotten to the point where I don't even use the button any more.
In spite of this one flaw, I would purchase this product again.
- Great for AutoCAD!!!!
     By A2QXCSUAQBCKPG on 2006-05-02
Bought the SpeedPad for Civil Design Drafting in AutoCAD. Works great! Previous comments said to forget it if you are running X64, but there are drivers now, if you look hard enough. Works perfectly on my machine. Our whole office has the SpeedPad!
- Don't bother if you have an Intel Mac or use Windows Vista
     By AJXQO1M2QEWN8 on 2007-02-02
Apparently Belkin doesn't support the Nostromo Speedpad n52 on Intel Macs, though there's nothing anywhere on the packaging, or on their site (or Amazon, for that matter) to let you know that before you buy it. Also, they're apparently not writing drivers for Windows Vista, leaving anyone who upgrades out in the cold.
This seems like a nice product, it works OK on my iBook G4 and seems to have a lot to offer, but it's worthless on my Intel iMac, which is what I play games on. Customer support doesn't offer any remedy. You'd think they would at least mention, somewhere, that they don't support Intel Macs or Vista, but I guess they just don't care enough.
- Love it! Despite the size...
     By A2RKFX9AW4YADU on 2005-06-29
Now the actual unit itself is nicely compact. On a pretty small keyboard tray I've got a Microsoft Wireless media keyboard and mouse combo (pretty hefty in size) and it fits quite snugly.
But for the girl gamers out there with small hands - It's pretty rough to get a good fit. I've already felt some strain trying to use the D-Pad in conjuction with the top left buttons (poor pinky!). And the 15th button under the thumb? Ya, I don't even try to hit it without taking the rest of my fingers away from the keypad. To help, I've removed the handrest completely from this unit. Looks a little funny but feels better overall.
Playing a various amount of MMO's pretty regularly, this immediately caught my eye. And after playing WoW on a PvP server, it was almost a neccesity. Having already preset my keys to my keyboard, it was pretty frustrating to get used to the changes, but even fumbling through my keys I could tell the huge improvement of difference. It's gonna take some time to fully adjust, but that should be expected when you completely change you're set up mid game.
The unit is sturdy, versatile, and compact. The keys don't stick with me, they feel great. The alt key is wonderful to have, altho nearly impossible to use with certain keys in tough situations (which can be remedied by a simple reprogramming of the keys). The thumb key is pratically useless to me. It's really just not meant for small hands. But I deal with it because I fear the girly version would be released in a pink and flower theme. No thanks.
I recommend it for MMOs hands down - can't wait to use it in FPS.
- Excellent macroing, good ergonomics, sticky keys
     By A1HOEC5CY8IOC9 on 2005-07-16
I've used this controller in several games now, including first-person shooters, real-time strategy, and third-person MMOGs, and while it offers some excellent features for each, it's not without its drawbacks.
The first thing you'll likely notice is the key actions; they're much stiffer than on most keyboards, and require a bit more effort to trigger than you might be used to. Unless you're on a rock steady surface (i.e. not your lap), this can lead to the pad registering a 'double tap', often problematic. Even with the handrest adjustment, there's limited access to multiple keys at once. The thumb bar, in particular, makes you move your hand in such a way that the other keys are difficult to get to. It definitely takes getting used to; it'll probably take you an hour or so of tweaking to find a key setup you like, and another few hours to get used to it such that its as second nature as your keyboard is.
So that's the bad. Here's the good. Once you have a good key setup and get used to the stiffness of the keys, it's definitely a large step above a normal keyboard, both in speed and ergonomic. You have everything right at your fingertips, and never have to glance away from the screen to see where that key you need is. The setup program for defining bindings is extremely user-friendly and intuitive, and makes swapping between different sets of bindings very quick and painless.
And then there's the macros. Oh yes. This is where the gamepad really has a leg up on everything else. Using the same quick and easy binding editor, you can set up a huge list of commands to be fired off with a single button press. Timings can be established (i.e. press C, wait 2.2 seconds, press D, wait 0.05 seconds, press E), and I have yet to hit a functional limit to the length of a macro you can record. Plus, while the macro is firing, you can be doing something else. It's insanely handy, especially for RTS and MMO games, and becomes more and more useful the more you play with it. If you're a competetive player, you might not want to use it for the simple reason that it's easy to become dependent on it. It's a hardware advantage, not a skill one, so ethically maybe a little fuzzy also.
Bottom line: a bit of setup time required to define keybindings, and a bit of a learning curve for basic use, but once you get past that, it's an excellent controller.
- A Worthwhile Accessory for FPS
     By A2IZPQY17M81CZ on 2006-04-27
Any game that requires constant key pressing (such as WSAD-style direction) or has a key for each function (such as sprint, go prone, etc.) will do better with either the n50 or n52 as a replacement for the standard keyboard.
I own both an n50 and an n52, and the n50 is adequate but the n52 is better in several ways, most notably for me in the d-pad feel and durability. For better or worse, I mapped my d-pad to WSAD. The extra keys (11-15) I found useful but not necessary. I did not experience the problems with the orange button that others have.
My n50 settings (for UT2k4 and BF2) migrated painlessly to the n52, thanks to the utility provided.
My only caveat would be for newer gamers to believe the n52 to be a "silver bullet" to "l33t pwnage of n00bz" that others might suggest. It will make a decent player better, but if you can't accurately fire, improving your mouse skills (or getting a better mouse) might be more worthwhile. It will make sucking less painful to your wrist no matter what -- carpal tunnel should not be the price of riding the learning curve.
Oops -- I forgot something -- those of you like me who tend to "push" their accessories may end up lifting their n52 from the rubber "feet" stuck to the bottom. My fix for that was to peel off the rubber and replace it with Velcro (which was how I attached my previous n50 as well.)
Update July 18, 2006 -- Broke the D-pad last night after approximately 300 hours playing time. The D-pad shaft snapped off at the button, much like how I broke my n50. Ordering another...now if I can just find the warranty info.
Update August 2, 2006 - I purchased and received a new n52 from Amazon a few days ago, but have not installed it. I'm still using my "broken" D-pad that I fixed using a small machine screw, J-B Weld (epoxy), and a vacuum plug intended for a carburetor. It feels more like the "thumbstick" from a Nintendo 64 controller and after a brief familiarization period, feels superior to the old way. I may modify the replacement in the same manner once my current n52 wears out completely.
Update September 14, 2007 - some time ago (a month or so) I broke the D-pad on my latest n52, and fixed it in the same manner as before. Not as easy to use this time, but I no longer sit at a large wooden desk with lots of Velcro to anchor the n52, having moved upstairs to use my Samsung HDTV. Once I get all of my furniture in place, things should improve.
- **READ THIS**
     By ATR5L3IIP4Z0R on 2006-12-01
I have been playing Americas Army and wanted to narrow my keyboard down and the n52 did that. It does take a while to get used to it. I have read other reviews saying the software is hard to use? Wow that is not true! I cannot begin to tell you how easy it is to program. Plus the marcos are so easy to use you will wonder why you never used this before. Some quick things about it, yes the schroll mouse is hard but I use my mouses anyway. The orange button located above the d-pad is not as hard as everyone makes it out to be. It doesn't take 2 hands to press, if it does for you, get off the computer and go to the gym. The space bar does feel soft but still works the same as if it felt normal. The good news is it feels comfortable and in no time you will get used to so don't gve up. And if you play Americas Army this is a must, just stop tracking your account or make a new account to get used to it and so your fr (fragrate) doesnt take a hit. I noticed right away though you wont miss your commands. You will have to still use your keyboard for talking and the fkeys but I do that stuff when I am dead anyway.
So recap:
*Must have
*Mouse wheel is tough - use your mouses
*Orange button doesn't take 2 hands to push
*Space bar does feel soft, but works fine
*Very easy to program
*Macros rock!!:)
*Does take some time to get used to, me about a week. (I even look at my fingers when I type)
*Did I mention must have?
- Definately beats playing with a keyboard
     By A1XHP0E0AYESNF on 2007-01-23
I've been a console gamer for my whole life and have avoided PC games like the plague. Reason being is that one, I hate the idea of having to upgrade your hardware every year or two to play the latest games on their highest settings. And two, I couldn't understand how anyone could play an action game or FPS with a keyboard and a mouse. Well this past Christmas someone got me Half Life 2 and I decided to give it a whirl. As expected though, using a mouse and keyboard wasn't as intuitive as most controller setups I'm used to with consoles. But after some time I was getting more accustomed to the mouse targeting and even the WASD controls of the keyboard. But the keyboard setup was utterly uncomfortable. Always having to reach for certain keys and looking down to see if your hitting the right key. So what's a guy to do? I knew that there had to be a better way to play this and many of the other wonderful PC games out there. My answer came in the form of the Belkin Nostromo N52.
I've been using this beauty for only a little while but I can tell you that it is so much more comfortable than any keyboard setup. This is because of the palm rest. It's contoured prefectly so that your hand rests nicley and doesn't have to strain in a awkward fashion. That alone is worth it's price right there. But there's much more to it as well. There are a ton more buttons all right there within your finger tips as well, and all are able to be customized to whatever you want. And all the buttons feel very solid and "clicky". And the rubber base and added weight helps keep the device stationary which is important in heated games.
Now while I totally love this this I do need to mention it's shortcomings. The orange button above the D-pad, while nicely placed, does take some added force to press it which is a hassle because that button could be so handy for certain functions. Also I think my hands are kinda small so there are a couple buttons, like the space bar button, that can be tough to reach at times. I think it's possible to take off the hand rest and leave it off so that it's a tad easier to reach some buttons but I haven't tried it yet. And the mouse wheel is strangely placed as well. I can't help but feel that it might've been placed in a more comfortable spot.
Despite these downsides the N52 solved the major problems I was having with the keyboard. It is far more comfortable than a keyboard, the majority of buttons are much easier to get to and I never need to look down as to what button I'm hitting. Pressing buttons is now all a matter of feel, kinda like console controls are. I can't imagine playing a PC game without it. If you hate using keyboards as well, do yourself a favor and buy one now, it is the best bang for your buck.
- Do not buy
     By A2KLFH9FCWURBJ on 2007-02-13
This was once a great product, but it is no longer supported by Belkin. If you are running Vista (or plan to) there are no drivers available, and Belkin does not appear interested in releasing any. It's best that you don't get used to using this controller if you won't be able to use it in the future.
- DOES NOT WORK ON 64-BIT VISTA
     By A1IIO6P9C3TYZK on 2007-08-29
If you don't have 64-bit Vista, this is absolutely a phenominal controller.
If you do, don't buy it. They say drivers are on the way, but they've been saying that since April. I'm not convinced.
Anyway, I don't mean to be negative or rude - I knew this wouldn't work with Vista 64-bit when I upgraded - I just thought anyone that didn't know should be warned.
- Some technical issues with the N52 and WoW
     By A1N03V52IRZ5PR on 2008-01-22
I've used the N52 for a number of years. I used it in Everquest, and now I use it in WoW. I apologize for the length.
When you install the N52, Windows will see this as four devices under two bases. There is a mouse device that just provides a place for mousewheel functions, a keyboard, a joystick, and a mouse that provides a place for other mouse functions.
The technical capabilities of this keyboard and its driver software are phenomenal. In Everquest, casters had to practice casting spells, and I could enter a series of casts and pauses to allow the commands to complete - the same keys I'd normally enter would just be recorded and played back through the N52. A macro can be set to act once or repeat - so I'd sit in the guild pool and cast all night, driven directly off my keyboard.
In wow, I can avoid an inactivity disconnect by letting a macro loop that has me move a little every few seconds, then turn around and move back.
The eight way rocker can be a directional pad, OR a Joystick, OR a mouse -or it can be a directional pad in one shift, a mouse in another, and a joystick in another - and it could be a mouse in some directions and a joystick in others. Another reviewer made the directional pad his shift pad. I use the wheel as my shift because I have a wheel on the regular mouse. The eight positions on the d-pad can be bound to anything that any other key can. All the keys on this keyboard are equal. In WoW I use the eight way pad solely as a movement pad. You could use the wheel, for example, as a throttle, and any key could be a joystick button (from 1 to 24).
The keys can be a single key - or a series of keystrokes of arbitrary length, or a mouse button, or a joystick button, or tied to a mouse or joystick axis. If a single key, the key makes when you push it and breaks when you release it so you can make a key the "alt" key and it works as a shift. It can be told to repeat for as long as you hold it - or until you push it again. The problem is that without delays, the sequence of keystrokes does not reliably work in WoW. In Everquest, you were limited to the spells in your "gems" so casting was no problem. In Wow, you can have an action bar position tied to a spell - or an in game macro - or you can type on the keyboard:
/targetenemy
/cast [nostance:1] shadowform
/cast [harm] Vampiric Embrace
That is a simple action, targets the nearest enemy, shifts you into shadowform if you are not already there, and then casts Vampiric Embrace so that you or your party gets healbacks when you do shadow damage. At some levels a shadow priest might start almost every solo combat that way, as well as many group combats - so it makes some sense to make it a macro. But you have limited macro slots and you have a lot of spells. and many of your macros are going to be used to stack multiple spells onto a single key.
And you should be able to program this into the N52's profile editor so as to save in game macro positions and allow a real richness of action, and in fact you can, but it does not work, at least not "instantly". The input scheme in WoW tosses away keystrokes if they come in too fast. You can make it work - by inserting some delays so that the keystrokes don't arrive all at once. But for most purposes that is way too slow.
Now, it should be possible to use a program like "AutoHotKey" (free software - define anything on your keyboard as anything else, make any key sequence a hot key that can do anything and which reacts contextually) to overcome this. For a while I tried to use a joystick with WoW with my N52, and I used AutoHotKey to make the joystick simulate a mouse and I hooked buttons on the joystick to actions like "/targetenemy{enter}/changeactionbar 1{enter}/cast [nostance:1] shadowform{enter}". Autohotkey could get WoW to take a string like this. The N52 can't, unless you put in large amounts of delay. But if the Nostromo can send unique keystroke sequences, it should be possible to get it all working with Autohotkey.
But that is not my approach.
I am now using the N52 in my left hand and a Logitech MX mouse in my right. The MX has, functionally, 11 buttons plus the forward and back roll on the wheel. Using left click, right click, the mouse wheel's down click as center click leaves you the left and right tilt on the mouse wheel, the extra top button, the two left buttons, and the left wheel which is functionally three related buttons. All can be contextually programmed to a unique keystroks (like cntl-shift-9) that then can be bound to an action button in WoW.
All the keys on the N52 are defined as simple keys or as simple shifted keys, and I have allocated the first right actionbar to actions needed by the keyboard and the mouse, and those actionbar entries are almost all bound to macros. I play a priest (as did one of the other respondents), so I use two shifts on the N52, one for party healing, and the other for soloing or offense. The "mouse wheel" I have programmed as a cycle shift so that I can get to all of the shifts if I need to, and the button there is center mouse. Macros change the main action bar from the offensive action bar to the buff and prep action bar. The first 5 keys are pfkeys for targeting the group for buffs and heals, and the buff and heal keys are all 6 or higher on the action bar so that they do not have to change.
In offense mode, the 12 keys on the left cast the first 12 action bar entries. If they could, I'd have had them cast the spells directly, but they can't as I explained (well, they can - if I put enough delays in the typing simulation - but it just takes too long). The two on the right call out the macros that target enemy or friend, shift to the action bar I want, and adjust stance if needed. Many of the spells cast differently in combat, and the button under the rocker near the shifts is an alt key to adjust the actions of the macro to the non-combat version or to reset /castsequence.
I've looked at some of the gaming keyboards, and I started playing WoW on a regular keyboard. Then I dug through my old computer parts and got out my N52.
BTW, I had an N52 break once, I called Belkin, and they gave me an RMA. About 20 days later I got a new one. Not everything is perfect but they made the return simple enough.
Of course, the mouse in my setup can do a bunch of things. It is set up to target enemy, friend (same macros) open bags, summon mount, has an escape key, targets without changing bars, casts a bubble on me no matter who is targeted without changing targeting, and also has the two main mouse buttons, the center button and forward and back mousewheel. And the MX software has the same sort of setup as the N52 - the software can detect which program you are running and automatically shift the translation of the mouse buttons - so making all the whacky things happen in wow.exe doee not break the mouse when I'm using the mouse in a browser.
The point of this is to not have to touch the keyboard normally. I move around with the N52 8 way pad, cast spells, buff, target and fight with one hand on the mouse and one on the N52.
I could see one other use for the N52 - as the second keyboard for two boxing. Consider that if you are two boxing, many of the things you want to do with, say, the priest that is supporting your warrior are repetitive and may not need to be that fast. You might be able to use a KvM switch when you want to sent tells from that character, while doing most of your healing from this compact keyboard.
I guess my point is that while the keyboard has some problems, it beats anything else that is out there. I see reviews of other pads talking about modes and shifts - and, at least for WoW, you can use some of the keys as in game shifts so that you could, well, get more keys than you could possibly bind. I can't speak to the flexibility of those other keyboards, but this one has more function than I can figure out how to use. The sort of game I like to play is based on a keyboard interface, so almost every function I use is based on keystrokes. Were this a flying game, it might be sensible to define the wheel as a throttle to go with the joystick I'd be using. Or some additional fire buttons. This device gives you that flexibility - all the flexibility you can stand, and more.
- not just for gamers
     By A2AJGTXLED4UBF on 2005-06-05
I picked up my n52 recently because I was looking for an accessory that would help me use my computer more efficiently. I have to say that I am terribly pleased with the ease of use, construction, and durability of this tool.
I like the stiffness of the action of the keys, and although I have a fairly small hand, I have no trouble reaching any of the keys. The mouse wheel probably should not have been contracted out to the lower bidder, but It is not the worst I have ever used.
Within ten minutes of loading the software, I was typing away with perfect ease, and I spent the first evening developing a pattern of key assignments that would let me flit between at least three different programs with ease and perform program specific tasks with minimal key-strokes in each program.
The hand rest is brilliant and feels like an arch support for my hand.
I would reccomend this tool for anyone who works with computer aided design or another field that involves complex imput.
- For Mac OSX 10.3.9 users
     By AC91U9GYXZUB1 on 2006-05-22
I'm not going to report about all the functions of this device and how it will improve any applications workflow. Just read past reviews about those capabilities. I just wanted to fill in to the Mac OSX users some information that took me by surprise and verified by Belkin Support team. This way, you can enjoy the device knowing it's limitations.
Mac users should be aware that you CANNOT assign the middle and right mouse buttons to ANY of the N52 buttons. This is only on the PC driver, not the mac driver. I verified this with tech support, which was quite responsive.
Also, you are unable to use a single button to toggle between state changes (read manual about state change), so once again this IS availiable for the PC driver but NOT the Mac driver.
Until they update the driver as of this date, these two VERY useful capabilities are NOT included for Mac users..... what a shame.
Other than that, this is a great product and I use it exclusively for my work applications such as Photoshop and Maya 3D Animation Software.
- Good, but still a few bugs
     By A2YHKFAW0SOKUQ on 2006-11-09
I bought the Speedpad n52 because I remember wanting an n50 when they first came out and couldn't get one then. Well, I finally got this and expected to see a significant difference in how well I was playing games like Counter-Strike, Day of Defeat, and Guild Wars. Having the ability to create different profiles for each game is a great thing, especially since you can have it load the profile for each game automatically. That is, unless you're using Steam to play CS and DoD, because both games reference the same executable.
When it came to creating profiles for the games, the shift states are a nice tool to have at your disposal so long as you learn to use them well. It multiplies the amount of keys that you can assign, but it also cuts away a couple keys for each shift state in order to have each state's toggle key. But that's only if you want to use the different shift states.
On the whole, I found the n52 to be pretty well designed, but still a bit lacking. I couldn't create a comfortable profile for a couple games because of how I couldn't get the hang of using the shift states all that well and without them I was lacking a few essential keys. There were no instructions on how to adjust the hand rest included in the package either. I did managed to look up online that you have to actually pull it off though. Pulling it off takes a lot of force, which I wasn't happy about for fears of breaking it, and the different positions aren't of much use to me. The scroll wheel and the top thumb button(the orange one) are pretty stiff and almost require you to shift your hand completely to use them. The thing is built like a brick though, and even while playing it didn't move much unless I wanted it to move. So that is a plus. I give it a 4 out of 5 because it works, its well made, but it has some flaws like the overly stiff buttons and missing instructions on how to adjust the hand rest.
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Belkin Nostromo Speedpad n52 Accessories
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| Product Features |
- Captures all the advantages of the critically acclaimed n50
- Cranks up the juice with advanced options to dominate your game
- Combines keyboard and gamepad into one small, easy-to-use device
- More tools for customizing your game than ever
- Designed with an intuitive nature and stylish versatility
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