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Metroid Prime 3: Corruptionx$34.89
    (96 reviews)
Best Price: $49.99 $34.89
The Galactic Federation's Base Sector Zero is under attack by Space Pirates. As Samus you must boot up the generator to restore the defense systems. But at the end of her path, someone awaits you. If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendo's revolutionary controller. You control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything you have ever experienced before. Through the eyes of Samus, you experience a quantum leap in first-person control as you wield the Wii Remote. Samus will employ well-known power-ups like the Grapple Beam and Morph Ball on top of new surprises to help her survive her coming trials.
MPN: RVLPRM3E - UPC: 605433010161
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Customer Reviews
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MASTERPIECE! A Must Own Title.      By A257946FG7O1GR on 2007-08-28
Let me start off by saying- hands down, this is one of the best video games i've ever played! I've been playing games for over 20 years, and have played all the greats on all the systems. Metroid Prime 3 deserves a spot along with the best of the best. This game literally changes the playing field for first-person shooters / adventures. The control is unbelievably precise, you can aim perfectly and naturally with the wiimote. After playing Metroid on Wii it's actually hard to use the dual analog controllers again, they feel so stiff and imprecise. There's fantastic motion-based controls as well, like thrusting the nunchuck forward and then back to rip the shield of enemies with your grapple beam. Graphically, Metroid 3 sets a new standard on the Wii, it's by far the best looking game on the system. The graphics are so good in fact, they almost give games on my 360 a run for their money. The art design is superb, from the aliens to the level design. Puzzles and power-ups are top notch, you even get to use Samus' ship for the first time ever. There are many worlds and locations to explore, each with distinctive characteristics, and beautiful graphics. The boss battles are some of the best i've ever played, you have to work hard to figure out their weakness and beat them, and it's just so gratifying. All of this wouldn't work without the superb controls, which i really can't emphasive enough. The aiming is spot-on, wherever you point, Samus aims and fires. The other thing that really sets this game apart is the gameplay- way more thinking is required than average first-person shooters. Besides blasting bad guys, you truly have to explore the many worlds and solve puzzles, which is the epitome of all Metroid games, and lots of fun. It's never tedious or frustrating though, you can always access a logbook to see current objectives, or even get hints if your desperate. I could go on and on about how great this game is, but you get the idea. Metroid Prime 3 is a true masterpiece, and is an absolute must-buy for any self-respecting Wii owner. In my humble opinion, this is one of the best games of all-time.
One of the best games to hit the Wii yet      By AJKWF4W7QD4NS on 2007-08-28
The Metroid Prime series took Nintendo's much loved series to a new level with the first two installments of the series on the Gamecube. Now, finally, the Prime trilogy is completed with Metroid Prime 3: Corruption, which is undoubtedly the best FPS on the Wii, and one of the best overall game to hit the system yet. Once again playing as intergalactic space heroine Samus Aran, you should feel right at home here the minute you fire up the game. Even with a new control scheme that takes advantage of the Wii-mote and nunchuk controls, veterans of the series will have little to no trouble getting into the swing of things. As you can expect, there are a fair share of inventive puzzles and great levels to explore, and the boss battles are nothing short of spectacularly memorable as well. If there are any downsides to Metroid Prime 3, it's that the game can be too easy for some, and that as a whole, doesn't really do a whole lot more differently than the previous Metroid Prime games have done. That aside though, Metroid Prime 3: Corruption is a more than worthy conclusion to the Prime trilogy and has been more than worth the wait as well. It also goes without saying that this is the best FPS on the system yet, and one of the best games available for the Wii at this time.
Ultimate Prime!      By A3B2NVTP78WHUE on 2007-09-01
I'm a fan of the Metroid series and really came to love Metroid Prime on the Gamecube. The first game in the series really was a revolutionary design. I loved the controls for Samus on the GC controller and the scanning ability opened the door to a deep story. The second game was not as revolutionary and involved the most backtracking of the bunch along with managing the light/dark worlds and switching stuff in one to affect the other. Despite the faults of MP2: Echoes, the series was a fantastic mix of action and adventure with a disturbing backstory on top of it all.
As much as I liked the first two, Metroid Prime: Corruption is the best of the series. The control scheme on Wii is great. Those that complain about the map button being out of reach or that switch the jump and shoot buttons don't know what they're talking about. I guess what you want to use the trigger button for is a matter of preference, but the initial control scheme works fine for me. I also have no problem dropping my thumb down the the "1" button to check out the map and I don't need to look at the Wii remote to do so.
The voice acting is a welcome addition and well done.
Complaints posted here that Corruption looks like N64 graphics at times are ridiculous. This game's got more ploygons than the N64 could ever handle and is running at 60fps. Maybe you need to get your TV replaced if the game looks bad.
The graphics look fantastic on 480p. While they don't have the resolution of the Xbox 360 or the PS3, most people will be perfectly fine with the graphics. They're DVD quality and the design is excellent. Besides, you didn't buy the Wii because it had the best graphics, right? You bought the Wii because of the experience.
And the experience of Metroid Prime 3 is a great one. The game is involving and will eat away hours of your time as you jump from planet to planet and landing pad to landing pad, picking up more missions and details on the story as you go along.
The graphics are the best on a Nintendo game ever. The controls are great and customizable, so you can fiddle with what works for you. The story is immersive and the puzzles are fun but not too difficult, though you've got to scan everything you can and think on your feet.
If you want a great experience then you need to get corrupted.
Just Plain Awesome      By A4Q3HRQVWRPEU on 2007-08-28
Note: This is my 13yr old son's review.
A couple hours into it and its awesome!
We just got this today (from GameStop) and it is a pretty good game so far. Graphics are actually very clear and crisp for 480i on our HDTV. The wii interaction is fun - you fly your ship, open doors and most importantly kill things all with the wiimote. The nunchucks are primarily just to move you along and for the grapple-beam. This is soooo much better than the other metroids because you're not alone, meaning there are three other hunters who help you along the way. Of course, the puzzles are challenging, but they are fun too. Overall this game rocks, 5 stars! It's definitely worth the $49.99 I saved for weeks.
Metroid Prime 3 Rocks!      By A3LLVV5D4X0LC2 on 2007-08-28
Wow. Having purchased the game yesterday from the Nintendo World Store and squiring it home to play, I have to say that I am completely impressed. In essence, whatever you didn't like about prior Metroid installments has been remedied. I've waited for this game a long time (it's been delayed for almost a year) but in truth it is well worth the wait. The control scheme using the Wii remote and nunchuk is extremely responsive, well thought out and accurate (most importantly). The way Samus interacts with her environment is incredible- the morph ball is well executed and used appropriately, as is your double jump. The visuals are a knock-out! I've had a Wii from launch, and this is the best looking title, period. I am running it on an HDTV with the Nintendo-brand component cables, and it really makes a difference. This game looks head and shoulders better that the first two Metroid Prime games (especially with its liberal use of particle effects).
Some cons: I didn't like that you are forced to map your missiles to the down arrow of the d-pad, but such is life. You have to hit the down button in order to actually fire them, which I found unwieldy. I beat the first boss just fine like that, though. I guess you get used to it. The only other negative thing I can think of it that the load times (yes, there are load times) are sometimes long. I'll shoot a door open, and then find myself stupidly standing in front of it wondering if it's going to open or not. Other than that, I haven't found anything really negative to say.
The voice acting is a welcome change, and I like that Samus is around other people this time. The creatures that I have encountered thus far are varied and look great, and there are a lot of them. Metroid forces you to think out of the box. There is one sequence where you are besieged by a host of little creatures. You could blow them all up, or you can fold into the morph ball, roll into an exhaust port and zoom away from danger. Awesome.
All told, Metroid Prime 3: Corruption is easily the best game to come out for the Wii so far (and this coming from an Excite Truck junkie!)
As an aside, I bought mine from the Nintendo World Store in Manhattan because it's available there now, vs. Thursday, but you'd be better served to buy it on Amazon. The employees at the store are robots who treat everyone like tourists and have been consistently rude to me and others. I love Nintendo, but there's no joy in the store. The game rocks though! And seriously, the Wii is still selling out on Amazon? It's been out almost a year!
- The Perfect Game for the Wii
     By A29BQ6B90Y1R5F on 2007-08-28
Ever since the Wii's launch, good games have been few and far between. Certainly we got good games like The Legend of Zelda: Twilight Princess and we got a ton of mini-game compilations, but for the most part, the Wii has been getting mini-game compilations, ports with tacked on Wii controls, and games that were originally slated for the Gamecube. Now we've finally got a high quality Wii game built from the ground up: Metroid Prime 3: Corruption. Nintendo once again sets the bar. Metroid Prime 3 is not only fun and easy to get into, but the controls are just an intuitive as ever.
The game begins when Samus returns to Galatic Federation Station Olympus, a base of operations. She's there to report for duty to Admiral Dane, as are other bounty hunters. It appears the space pirates are up to no good as they've planted a virus in a series of the Galatic Units super computers, the Aurora Units. Just as Admiral Dane is explaining how the bounty hunters must go and neutralize the virus, Olympus comes under attack. It's time to suit up, escape Olympus station and get started on your mission. Samus is not alone through her journey, as she has the help of other bounty hunters as well. No, you won't get to play as any of them.
You'll begin the game with a fairly basic arsenal. Your power beam at your disposal, along with your morph ball and bombs for your morph ball. As is usual for the Metroid formula, you'll get several upgrades along the way. Including missiles, grapple beam, upgrades for your power beam and morph ball and a plethora of other upgrades.
Playing the game itself is fairly simple with the Wii Remotes controls. Using the joystick on the nunchuck you can go forward, backward, strife left and right. Pressing the C Button goes into morph ball mode. Pressing and holding Z locks you onto an enemy target. Pressing A on the Wii Remote is how you'll fire your weapon, while pressing B makes you jump. You can turn Samus by simply moving the cursor on screen via the Wii Remote left or right. It's all pretty basic and all pretty simple. The 1 button pulls up your map while the 2 button will supply you with hints to your objective. These controls are pretty tight and simple to learn. The game will also help you out every step of the way by providing hints to help you out. It can sometimes feel like the game is holding your hand, but if you really want to go at things on your own, you can turn the hints off. If at any time you have trouble with the controls, you're able to change them. You can also change the sensitivity of the Wii Remote.
How the game uses motion sensors, however, is where it gets innovative. Throughout the game you'll have to pull switches or press in switches. While Samus will interact with some things on her own accord, there are plenty of moments when you'll have to do it. For example, at the very beginning of the game, you'll have to control Samus's hand movements with the Wii remote and make her press buttons. Later you'll have to pull switches by pulling the Wii Remote back, and then turning the same switch clockwise (or counterclockwise) and then pushing it back in.
Even more engaging is using the grapple beam. To use the grapple beam you'll have to flail the nunchuck forward and then pull back to flail whatever it is your targeting. You can only target specific things, however, and usually the game will provide you with an icon to let you know. This is also essential to the gameplay as you'll also encounter enemies who use shields and you'll have to use your grapple beam to take them away before you can damage them.
A lot of your weapons and accessories will receive upgrades as you go through the game. New to Metroid Prime, however, is hypermode. Soon in your adventure you'll get the Phazon Enhancement Device (called a PED). This will allow you to enter hypermode. While in hypermode your attacks become more devastating. You can't stay in hypermode forever, though, and while it's a great asset to you, it'll cost you one full energy tank to transform, so you'll have to watch your health.
As with previous entries in the series, though, Metroid Prime 3 wants you to scan things. Switching to the scanning visor is easier than ever here. Just press and hold the minus button and you'll be able to switch to the scan visor easily and scan your targets using the Z button. Like previous Metroid Prime games it plays a part in completion. Here it isn't just for completion, but also to access unlockables. Throughout the game you're awarded credits. Red credits, blue credits and gold credits. Most of these credits (such as the red and blue) will be earned through scanning. Red credit are obtained when you scan new creatures, blue when you scan new lore and gold is awarded when you meet special conditions such as defeating a boss. You can also obtain credits in others ways, such as saving allies in distress. The game also presents friend vouchers to you, and these are also acquired through meeting special conditions as well as getting lots of kills throughout the mission. Friend Vouchers are useless on their own, but send them off to friends and they'll instantly become friend credits for them. If you want friend credits, have a friend send you friend vouchers.
The credits will grant you access to some of the games galleries, like the concept gallery, the bonus gallery and the soundtrack gallery. There are tons of extras and a ton of scanning to be done to get them.
Another aspect that Metroid hasn't changed. Throughout the game there are missile expansions and energy tanks for you to collect and the game keeps track of all your pickups. For completists this is perfect. As you don't have to get all, but getting to some of them can be a challenge. This is what is so nice about Metroid, it encourages exploration. However, you won't find yourself lost ever. The game is very good about telling you what to do next and where to go, and the in game map is also detailed about it and puts your objective there. So even if you decide to explore, getting back on the main path is no hassle. One crucial thing the Metroid Prime series has suffered through, however, is how they use their save rooms. They're too few and far between and Metroid Prime 3 is no exception. It's a pain to complete an objective, but be too far from a save room and then die because of a surprise attack from a group of enemies.
The games boss battles are monumental, though. Each boss battle is a memorable one and makes the gameplay intense. Mostly because many bosses you have to meet certain conditions before you can actually damage them. This adds a bit of strategy to many of the battles.
The environments here are beautiful looking, at least, and huge. Absolutely fantastic. In terms of showing us what the Wii can do, this is a good start. By far it's the most beautiful looking game on the system to date. The environments are detailed as are your enemies who will hunt you down. The game also doesn't suffer from any framerate issues or long load times. The game also sounds breathtaking. Almost every part of the sound is a winner. The sound effects are perfect, and the background music is brilliant. Some tunes are remixed from previous Metroid titles (notably Super Metroid), while all the new stuff is just as good. The voice acting is also brilliant.
Metroid Prime 3: Corruption is a brilliant game. Well worth the wait. The amount of time put into the game shows. Hopefully we'll see more games like it in the future, and ones that make as good of use out of the Wii Remote as this one did.
Pros:
+Gorgeous graphics
+Fantastic soundtrack
+Good voice acting
+Tight intuitive controls
+Intense boss battles
+Lots of bonus content
+Huge maps to explore
Cons:
-Save rooms are too few and far between
- Metroid Prime 3 is overrated. And this is coming from a Metroid Prime fan.
     By ARUW91PJL9PC8 on 2007-08-30
I liked both Metroid Prime 1 and 2. Suprisingly, there was alot of bad rep I heard about MP2, and I can't understand why. Yet... it seems like the total opposite for Metroid Prime 3 Corruption. In fact, I don't think I've ever seen such hype for a game before. Some go as extreme as saying it's the best FPS ever made. I beg to differ. A few key parts of what made Metroid Prime good are now gone thanks to it's new generic style. Playing Metroid Prime 3 will feel like Metroid Prime 101. It's so easy that in fact there are some enemies that will only do 1 damage to you, out of hundreds of HP you have. The gameplay may seem extreme, but don't let looks fool you, it's not. Even if a variety of space pirates show up, you won't even have to try. And even when it does get harder, Hyper Mode eliminates any kind of struggle to defeat a boss or a horde of enemies.
The isolation factor is eliminated also, which gave Metroid it's eerie and yet neat alienated feel to it. Metroid has always been about being placed on hostile planet all by ones self. Though they didn't do a bad job with the voice acting and what not, as well as some of the cinematic quality, it did initially take away something held dear to the Metroid series.
There's also a lack of direction it seems. They don't even give you a briefing of the story in the manual.
There are points in the game like Skytown that can get so boring, I litteraly was yawning several times, not to mention on a boss battle in SkyTown. Indeed, you walk around for 2 hours straight shooting puffs here and there, and fighting steambots that do 1 damage to you. Nothing compelling about that.
The music, again, no isolation factor, but it's not bad I suppose. Graphically, the game does well, but there are some key features that are ignored in certain areas. The power ups are decent. The whole Hyper Mode concept is pretty nice, as everyone had a fun time being in Hyper Mode in MP1 against the final boss, and now it's utilized in this game. The controls don't exactly disappoint, but I am a particular fan of the original formula. They're easy to pick up on at least. But these features don't exactly turn the tide, because once again, key features that made this game really good are missing.
Metroid Prime has been known to be a perfect mix of calmness and action. Yet this game warps that mix and thus throwing off the balance it had before. There are points where you can go for hours without action, and even when you find it, it's nothing worth waiting for. There are points of long segments of space pirates, but they offer no challenging value whatsoever. There may be an onslaught of mini bosses and bosses, but they all lack any ferocity. It's just one big innovation fest. It all feels very directive and linear, it's as if they're holding your hand through out the entire game.
This is especially disappointing because it ends the series. Lets just hope Metroid Dread won't be ruined.
- Awesome
     By AKRUAZFBPHH2Q on 2006-07-28
This game looks so awesome. I love metroid prime and this addition to the series is going to be a hit! you get to use your Wii-mote to point your gun at enemies. Can't say much about it but you can look at the awesome online videos which look awesome. Cant wait
- A great title, but the control isn't all its cracked up to be...
     By A2LPJD19MGBNXJ on 2007-08-30
I managed to purchase "Metroid Prime 3" yesterday, and after one night of play, I can say that it's a very strong title. The game continues the story of bounty hunter Samus Aran...somehow. I don't really know, and don't really care. The games really exist apart, and their story is fairly minimal.
The first addition I am pleased with are the voices. Nintendo seemed allergic to voice on its GameCube titles, opting instead for some weird combinations of grunts and sighs. It was OK for Metroid, because usually you interacted with aliens anyway. Now, however, we hear the voices of humanity, and they sound good. Not great, but perfectly adequate.
The graphics are solid, but not nearly as stellar as some would have you believe. I've read numerous places that these graphics give the PS3 and XBox2 a run for their collective money - it's a lie. Still, the scenery is crisp, the characters look organic in their environments, and all in all, it is aesthetically pleasing.
The control scheme is...perplexing. The placement of the buttons on the Wii controller often leave much to be desired (firing a missile by pressing down on the crosspad is particularly annoying, since missiles are so important in the quest). The jump and fire buttons seem backward to me. Using the point-and-click method to fire is excellent, but using the Wii remote to turn your character is frustrating - in the heat of a pitched battle (such as the first dangerous boss fight against Iceman), you will find yourself often tracking off of the screen, wasting valuable time in the process. In general, there is some fine-tuning missing here, and this is why I drop the game's rating one star. Essentially, the game sometimes moves too fast for the controller. It makes for a frantic experience, but it is frustrating for the precision gamer.
The bosses (well, at least the first few) are great. You'll see some new faces (the Iceman encounter is incredible), and some old favorites. But all in all, they are very imaginative, and very fun to fight.
Travel has been VASTLY improved. Although backtracking remains necessary, the game has a built-in teleport feature, via Samus' ship. Each world has a few landing points, and any landing point may be used as a jumping off point to any other area. Excellent job, guys! Metroid Prime 2 was incredibly painful precisely BECAUSE of this backtracking. It doesn't seem to be a problem here.
The game has a nice extra system, for those interested. Rather than being forced to finish an entire game, or find EVERY scan in the game, each triumph brings a little reward in the form of a credit. These credits are then used to purchase extras such as music, artwork, etc. There is also some "friend" system in place, but I haven't used it at all (I don't even have my Wii online).
So, long story longer, this is a great game. I'm not sure it's the masterpiece some are making it to be, but it's the most solid Metroid Prime title to date. However, the controls are quite annoying.
- not worth your time no matter what anyone says
     By A2582KMXLK2P06 on 2007-11-23
Yes, because Metroid is one of Nintendo's most long-running and successful gaming franchises, Metroid Prime 3 had no choice but to be created and released. But you know, it's certainly NOT a classic because it's basically the same as the first two Metroid Prime games but with better graphics, sound effects, and sweet-looking explosions. Remember the original Metroid on the NES, Metroid 2 on the Game Boy, and Super Metroid on the Super NES? These games were released a long time ago, and what made them so fantastic was how the gameplay emphasis on each of them was on "exploration".
In Metroid Prime 3, you predictably go through one hallway after another shooting whatever you see. While it's fun, the lack of exploring hurts the game a LOT and prevents it from having much in the way of replay value. I also hate how it takes such a long time to defeat some of the bosses in the game. It was never like that in the past.
Also, the first three Metroid games ever made for the NES, Game Boy and Super NES were REALLY different from each other and that's another thing that made each of them appealing to gamers everywhere. The first three Metroid Prime games however, are all basically the same. It's *really* not like Nintendo to ever milk a series, but for some reason, they're letting it happen with the Metroid series. It's probably time they stopped working on making Metroid games and focused on another creation, because innovative gaming in the Metroid series is probably now a thing of the past.
- Run around in circles for hours and hours
     By A24GW84KMI030F on 2008-02-09
Do you remember when you were a kid, and when you played Nintendo, you had to mash the buttons as fast as you possibly could, until your thumbs went numb and you dented the plastic in the controller?
Metroid Prime 3 is basically that exact experience, only instead of running around exploring levels in 2d, you mash the button furiously through interminable boss fight after interminable boss fight, in 3d, while trying desperately to get your wiimote to aim properly.
Every boss fight is basically identical: you walk into a large featureless circular room, and some huge monster walks up to you. You then run around in circles constantly for the next 3 hours trying to shoot the monster in a convoluted pattern. Basically, in every case, it's something like this:
1. Shoot monster in its One Weak Spot -- the crook of its elbow, its knee, some little eyeball-like spots on its chest, whatever.
2. Now, shoot it in its Real Weak Spot that's only visible when you've hit its Weak Spot, to do damage.
3. Now, repeat that 126 times, while running in circles, for 3 hours. I recommend you run counterclockwise, because if you run clockwise, you'll get bored. But counterclockwise is fun! Oh, and don't ever stop mashing the button as fast as you possibly can.
4. Eventually, the boss will enter Ultra Mega Mode and randomly kill you with the nuclear missile he forgot he left behind the sofa earlier. Game over.
Repeat steps 1-4 seven times, and you'll eventually win and get to the next boss, where you'll once again be delighted to run in circles and basically do the exact same thing. In between bosses, there are a few irrelevant enemies, which you can generally just ignore.
The game also has some mechanical puzzles, most of which you do in Ball Mode. Basically, these are for the most part really simple -- you just roll around a bit and set a bomb in everything you see. It isn't really possible to do any of them wrong, so I'm somewhat hesitant to even call them puzzles, exactly. Rather, you basically just roll around until the game decides you've done whatever arbitrary thing it wanted.
Two stars. The game is basically just a bunch of nearly identical boss fights, and the boss fights are boring and just never end.
Take a nap instead. Maybe some 8 year old girl will wander by and mash the buttons until her fingers bleed for you, so you won't have to.
- Stop talking
     By A1BDJK501QH72G on 2007-08-30
The control scheme for this game is beyond horrid, but that's not really Retro's fault since Nintendo designed the controller. You get some customizability (you'll almost definitely want to switch the jump and fire buttons immediately), but nothing really makes up for the fact that visor selection is now a multi-step process or that bringing up the map will more often than not require that you stop everything, look down at your hand, and struggle to reach that "1" button way down there at the bottom. Navigating the map is also an order of magnitude more difficult than it was in the previous Prime titles.
Visually, everything has been upgraded and the environments are very pretty--even better in 480p. Unfortunately the alienating silence of previous Metroid games has been broken by marginally talented voice actors who spoon feed you the game's flimsy back story in exposition after exposition. Sure, you still get to run around in relative peace, scanning consoles and piecing things together yourself, but that doesn't make up for the mood spoilage that all that talking brings with it. It doesn't feel like you're stranded alone on a dead world anymore, it feels like you're playing Halo or some other FPS silliness and I don't care for that personally.
And of course, they've recycled their enemies once again. They might look different and have different names, but the behaviors are all the same. How many shriekbat and puffer variations do we have to sit through before someone comes up with something new?
Overall it's a pretty good game, but it did not live up to my expectations. All those promises of perfection following each successive release date slip got my hopes up a little too high.
- "Corruption" Ranks Among Nintendo's Finest
     By A1NQHS9MZ3G4Y on 2007-08-31
For me, there are three moments in my gaming experience I'll never forget. The first moment came when I played Rare's GoldenEye; second, The Legend of Zelda: Ocarina of Time; third, Metroid Prime 3: Corruption.
The first time I played the Wii, I knew it was only a matter of time before they perfected the shooter genre. I enjoyed Twilight Princess, but I found myself returning to Wii Sports because of how much I enjoyed the Wii remote technology. Finally Nintendo has offered the perfect game that compliments its amazing motion-sensor technology.
Metroid Prime 3: Corruption offers players more than just great shooter action. Using the Wii remote offers pinpoint accuracy (I don't know if I can ever play another FPS again without the remote), but it's the rest of the game that captured my imagination.
You use the grappling hook by moving your hand holding the nunchuck forward, then pulling back. You type in codes by moving Samus's hand around a keypad. You pull levers by manuevering the remote.
"Corruption" comes as close to Halo as Nintendo can get, and frankly, I prefer it. Barring a lack of multiplayer (which would be great, but has never been offered in the past, so I don't miss it), this game could have stood as one of the best shooter games every made.
I recommend "Corruption" to any gamer who enjoys the Wii, shooter games, or great adventure games. You won't be disappointed.
- Not That Great. Kinda Annoying.
     By A318YMWV6R5DNT on 2007-10-20
I was really looking forward to to Metroid on the Wii. After figuring out the controls and playing for a couple hours I stopped playing. It's annoying and by annoying I mean Really Frickin' Annoying. The graphics are not that great. Think Gamecube. The controls are not that great. The character animations are really horrible. I felt like I was playing the same ol' Metroid and sold the game. It's just not that great. Play the first Metroid game and you should be good to go. Save your bucks and buy something better this holiday season. There are many other new games with really state of the art graphics, art design, character animations, gameplay and fun out this year. I'd suggest other games but look at any game ratings or reviews websites and you'll find something with a great score. This was just so-so.
- For me , an exercise in tedium.
     By A11D2K23Y9JGS1 on 2007-11-17
I'll start by saying I have spent countless hours playing Resident Evil 4 on the Wii and I did manage to finish the game as different characters. Enjoyed every minute. By comparison, after one day with Metroid , I was ready to sell it. But I came back to it several times for another try. This game's boss battles require hitting the B button continuously for several minutes. No finesse. The save points are too sparse , so unless you are an expert at this game , expect to have to lose progress or leave your Wii on overnight until you are ready to resume. Some of the puzzles are fairly difficult,not a problem, but some of the stages require timing that far surpasses me, even after days of attempts. Currently this game in on the shelf awaiting its next owner.
- Tedium is no excuse for longer game play....
     By AEGEJPD0IB6Y1 on 2007-11-23
I have played video games for over 25 years and have loved every minute. I have played the past two Metroid games and they were GREAT. This one....while the Wii bells and whistles make gameplay really cool...the makers just made boss battles and mini-battles completely tedius rather than innovative. You must hit a specific place at a specific time with a specific weapon consistantly correct for up to 20 minutes at a time or else the boss suddenly regains all past power and health and you must start again from the beginning. This is the only way they get anything over 20 hours of gameplay out of the thing. This is a growing trend amoung those creaters that just don't care about much other than getting our money. We don't really want to add any more rooms to the game so let's just make the normal 10 minute boss battle last 2 hours.....not out of anything new, just out of tedius hit this spot, hit the spot next to it, hit a different spot, oops....half a second late, start again....great game system, great franchise, bad game, bad developers.....
- Unlike Most Movies, This Series Keeps Getting Better
     By A1EPJ35LDYMCXK on 2007-08-28
Metroid Prime 3 is the best first person shooter I have ever played, like all the other Metroids it is an action game, a puzzle, a shooter, an RPG, an adventure, and a sci-fi game. It has all of the greatest generes put all together into one game. As you probably already know, you use the wii-remote to aim your arm cannon. You also can do pretty much everything else as the previous Metroid Primes, a variety of visors, including scan, you have missles, power bombs, a variety of different beams, and you can go into morph ball form. Some added abilities is the grappling hook, you may have had this in the other Metroid Primes, but now you can use your nunchuck to shoot it out and pull it back in. Not only can you swing from it but you can all ripp enemies' shields away.
Some other added content to this game is something called Hyper Mode, it is similiar to Spider-Man3 for the Wii, it will cost you one energy tank to enter by holding down the + button, it makes you become more powerful and invincible. But if you enter it for too long you will fall into Corrupt Hypermode, at which a red meter will start to rise, and if it fills all the way out, Samus will become corrupted and the game ends, so you should exit Hypermode before it is too late. There are so many other awesome things, including the return of Dark Samus!
I normally buy all my games online so that I can get them cheaper, but I could not stop myself from rushing to Target and buy this game the day it came out. This certainly is a must have Wii game, much better than the Legend of Zelda in my opinion. In this game, you certainly are The Bounty Hunter!
- Incredible
     By A2XUSGSMO511YU on 2007-08-29
There has been a lot of hype about the Metroid Prime series. I never really got into it when it was out on the Gamecube with the first two titles. I purchased Metroid Prime 3 the day it came out at my local game store. Boy was I suprised.
First off the game runs very smoothly and so far is graphically the best game on the Wii. The action is almost non-stop. Retro really pulled through with the Wii controller. Everything is very intuitive and not akward at all. They give you three control setups. I strongly recommend advance for tighter and faster controls. You can pick targets off pretty easily and strafing is great. The lock on system that they came up with is very useful in boss battles. You can lock on to an enemy and strafe around them but be able to shoot wherever you want. The sensitivity is perfect.
If you have played Prime before this may seem a bit nostalgic for you. It feels quite similar. They even redid some of the old music. If your new to the Prime series like I was then don't be afraid to spend the money to buy this title. You will be pleasently suprised. This is going to be the best title of the year on the Wii (Until Smash Bros. Brawl and Super Mario Galaxy come out).
Overall the game feels a lot like halo but a lot less of a shooter. Yes it is an FPS but there don't worry this is a Metroid Game. There are puzzles to be solved and baddies to be shot down. Great mix of everything. Thank you retro for this title!
- Almost perfection containing a minor flaw
     By A3G7U193UYMQAV on 2007-08-29
I bought this game from my local GameStop today on its release day (28th). After 2 hours of play I have to say I am thoroughly pleased. I was a humongous fan of the original primes debut and then was minorly disappointed with the second. The third blows the previous two out of the water.
Visuals: While improved, I see no reason to consider these graphics "Amazing", but they certainly get the job done. Everything is beautiful and well done, just not a 100% eye candy feast.
Sound: Im a huge fan of the music from all Metroids. The game recreates the games musics, plus all the quick tones that you get from completing a puzzle, or exiting your ship are brought right back with plenty of nostalgia.
Story: A complete 360 degree improvement. You have allies, main characters, plot development, character development, and full voice acting! I was more than happy to see the heroine remain silent but have the world moving around her in full speech. Compare it to Zelda if all the text of people you were talking to was voice acted.
Gameplay: This is where I reveal my one tiny annoyance with the game. You use the remote to point and fire your arm cannon. Its also used for her left arm to interact with all sorts of other things. While this is brilliantly done and can lead to some VERY intense boss battles....after an hour I was left with my wrist a bit sore. After an hour and a half I was constantly attempting to move my wrist on my lap or leg so that it wasnt strained. This is an obvious problem with all fps's on the Wii....and it may just be an issue with me personally.
Overall: MUCH improved story and game play.If I could go into decimals, I would rate this game a 4.9/5.0 because of the small problem I have. It is a must buy as it will be in the top 5 Wii games probably until the systems demise years in the future. An instant classic, do not pass up this end of an amazing trilogy.
- The Most Immersive Metroid Ever!
     By ATB2PLCVQ2XC9 on 2007-08-29
Normally I don't write reviews unless I feel the product just screams at me to do so. With that said, Metroid Prime 3 is one of the most enjoyable gaming experiences I've ever had. The story is extremely rich with believable dialog, sharp graphics (by far the best I've seen on Wii), and flawless functionality with the Wii remote. In short, Retro makes you lose yourself in the role of Samus and makes you forget you're watching a TV.
The game begins very Star Wars like with Samus flying through space in her ship. After a brief glance at her without her suit, she dawns it and proceeds to a federation ship. The Wii remote controls Samus' free hand and you can move it around and press buttons, which control different aspects of the ship. You even have to type in her personal security code and engage the ships thrusters by grabbing the lever and thrusting the Wii remote forward. Super intuitive and immediately gets you familiar with being Samus rather than just controlling her.
The level of detail is astonishing. After the federation ship falls under attack I couldn't help but walk to the large bay windows and watch the battles going on in space. Also, you get more glimpses of Samus inside her suit than ever before. Cut scenes and her different visors show her face on the screen, making her feel very alive. When you activate her scanning visor, you will see her refelection look around and blink, adding to the realism.
Of course, I still have a long way to go in finishing the game (rumored to be +20 hours long) but some of the aspects I've already seen are nothing short of amazing. The new heat-seeking missiles and enhanced use of the grappling beam are welcome additions. Before long you will be dashing around an enemy, blasting it to holy hell while ripping its shield off with the grappling beam (to make this happen you press Z on the nunchuck, thrust it forward, then pull it back quickly). Awesome stuff!
As amazing as the game feels, I can't help but wonder how Nintendo will be able to top itself. Virtual reality, maybe? Who knows? A+ game that has well exceeded my expectations.
- Extremely fun and immersive
     By A1JM0RV0EN8THS on 2007-09-03
I bought this game on the promise it would be good from one of my game guru friends. I was not disappointed. This game lets you use the Wii controller as you have never used it before. Pushing and pulling levers and door handles, slinging your grapple beam to tear off enemy shields, and even press buttons on keypads in the cockpit of your ship. It is truly an amazing experience.
The level designs are such that you never get bored with the levels like you would in games such as Halo. Each level has its own very unique theme; running from organic jungles to techno/industrial cities floating in the sky. As you progress through the game you acquire new weapons and other items to help you in your quest, which by the way is to save planets from being taken over by a hostile alien species commonly known as "space Pirates" and to find out why they are launching such a large scale attack.
I have never played a metroid game before, but I still have enjoyed this game very much. The game is puzzle adventure game meets the first person shooter. The game is well done as it spends and equal amount of time on both areas to keep you on your toes. It is easily a "pick up and play" game and also will be a welcomed return to fans of the series, bringing back and adding onto what the first Prime game did with innovation to a series. Fans will be much happier with this title than with the previous one, MP: 2, Echoes, I hear.
The only other thing I can really say at this point is that this game is so fun it has eaten up almost thirty hours of my time over the past week. It is immensely enjoyable and is most definitely the best game for the Wii to date with graphics that far outshine titles like the original Halo. More of an Art design meeting with the available technology to make a better graphical experience. Go buy it. It is so much fun if you like this genre of gaming. You will not be disappointed.
- Great Game, hard on the fingers
     By A6I12KAUWJY7P on 2007-11-11
This is a fun game and is really optimized well for the wii's motion sensing controller and nunchuck. The only problem is that you have to repeatedly hit over and over the B button to fire. Most enemies take an enormous amount of hits to die. My fingers started hurting from having to hit that button so much.
- Delivers Heavily
     By AJPZ470BUOOII on 2007-08-29
This game is by far the prettiest game on the Wii so far and it finally shows us that the Wii can be pushed passed slightly modified ports. The art and colors are awesome, but what was really going to make or break this game was the controls and outside of a few hick-ups here and there they play flawlessly. I'm seriously considering this for the best first-person layout I've ever played. On top of that there is a variety of layouts and set ups to test out and it's easy to adapt the controls to your liking. This is a serious plus after the complete and udder failure of games like Red Steel to deliver even close to par on first person Wii titles. While there are a few extremely minor things here and there to nit-pick over, I'm not seeing them as problems and none of them could ever bring down the amazing game-play this game delivers. This is the first sure thing since Zelda.
- Best of the Prime series
     By AWGPEXO9M8R7Q on 2007-09-05
Maturity level: Well, when I heard a chief of what amounts to the armed forces using a curse word, however mild compared to what I've seen in other games, it was still surprising to hear it coming from Metroid. Metroid seems to have been getting darker as time goes on. Not a bad thing really. I've been thinking Nintendo should do more stuff like this. Of course games like Mario and Pokemon will always be kid friendly. But if they could make some of their franchises more mature like Metroid, maybe bring back Killer Instinct and maybe grade a few games between kiddie and mature (ie: Zelda), they could really start to beat the image of being too kiddie. So I like what they're doing making Metroid more adult oriented.
Graphics: I can't stand when people whine about graphics. I don't even credit anyone who says the graphics are no better than Gamecube and put up Echoes as proof. Was Echoes pretty and flashy? Sure. But I don't think it holds a candle to Corruption. Sure the Wii may not be as powerful graphically when compared to the 360 or the PS3, but comparing it to the Gamecube is inane. This still looks way beyond what the Gamecube could pull off, both in cut scenes and actual game play.
Controls: This is where Corruption really shines as far as I'm concerned. The things you can do with the grapple, the way you hold and twist levers and switches, these are all good. But the one thing that Corruption does right that totally infuriated me about the other Primes is that you can turn around more quickly. Nothing ticked me off more with the other Primes then when a boss would get behind you and you turn around so slowly that by the time you got turned around, the boss had already pegged away at least half a tank of energy and was already on its way to getting behind you again. This problem is finally solved in this Prime. You can turn much more quickly and re-target the enemies trying to flank you. Great job, finally, Nintendo.
Difficulty...there's a harder setting for those who want it. Me, I have it on normal mode, which actually feels just about right for once. With the first Prime, I got aggravated and kept setting it aside for weeks/months at a time because I was constantly getting stuck. I finally got to Metroid Prime and threw in the towel when I kept getting wasted over and over again and I wasn't even nearly halfway down on his health. Echoes was even worse. I doubt I got halfway through that one before I just said "forget this, I'm moving on to another game." I haven't touched it since. This one is actually keeping me playing. I've been beaten a couple times. But never so bad that it was frustrating, and I've gotten past each boss eventually. It's challenging, but not frustrating. For me, that's a first in the Prime series.
So, over all this is an easy five stars. This is honestly the most fun I've had playing any of the Prime games. I've been ruing the move from 2D to FPS in the Metroid series ever since the first Prime. But this one finally won me over to the side of the Primes.
- Awesome
     By A1FWFCJU2G7TRA on 2007-09-22
My son played the first two in this series and couldn't wait for this Wii sequel to come out. He loved it. The voice over acting is a nice addition and the controls worked perfectly. My only complaint? He finished it too fast! If you're a parent and your kid wants this, give in. Metroid is really one of the best first-person plays out there. We did get the game guide with this as well. The guide provides the maps and reading pleasure. (the reading is the good part!)
- Good game, but not excellent
     By A2YSY26ZVMNNV2 on 2007-09-22
I know that right now there is too much hype of this game, and many are saying that it is the best Wii game, but in my opinion it is just a good game.
A first person shooter, but without too much options, just using your cannon, graphics are marvelous and music great, and the use of controls is very good, but as a story is not that great. Too many repetitive things. Gets kind of boring sometimes.
Not much of replay value after you play it once.
- Good game, but lacks logic at times
     By A24DHN57AT3WS6 on 2007-09-22
I found this a good game, it makes good use of the wii's controls- but I got stuck several times and had to look up solutions in the walkthrough. It's not always clear what you need to do next to move the game along, which can be frustrating.
- What! No on-line or head-to-head play?
     By A1TAARTDC411Q0 on 2007-09-24
Great game, but not worth $50. I would say it is just as good as the last Gamecube version, but not as fun as the DS Version. My kids are mad. No head to head? What are they thinking? The GC and DS versions had it. Also, why no on-line play? I would think that they would have added more than just the Wii controls and a new story line. This game should be $30 as they took one step forward and 2 steps back as far as our family is concerned.
- A linear gamecube port, bad camera angles, but excellent controls
     By A1YUC8N248SCQR on 2007-12-29
Nintendo has the Wii controls tight and intuitive in this bland, linear shooter. The character's pellet gun and silly puzzles make this game a yawner after the first hour. It wants to be clever by making you perform absurd tricks and moves by crouching into a ball. The camera angles can be annoying at times and the graphics are hardly stellar. Mario Galaxy and Zelda make much better use of the graphics engine on the Wii. Save your money and rent this lame game.
- better than any other metroid games or halo games .
     By A1M9DKLCQWI0BV on 2007-08-28
i bought this game on launch day at midnight and came home and played it and i think this one is pretty impressive and very visualy stunning and has evolved in to a game that reminds you alot like halo and a little starwars looking which is the right direction but it still has plenty of metroid prime, features like visors and scanning,missles,the ball,exc. and it has the best control yet out of any wii game that i've played. i would say its a must have for a great epic game that any shooter lover or metroid fan will love , and its very addicting and very fun w/ the new controller. its so far my favorite metroid ever.
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Metroid Prime 3: Corruption Accessories
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| Product Features |
- First-Person Perfect - Control Samus by moving with the Nunchuk controller and aiming with the Wii Remote controller, allowing for a level of immersion unlike anything they have ever experienced
- Wonderful Weapons - Samus employs well-known power-ups like the Grapple Beam and Morph Ball to survive. Using the Wii Remote and Nunchuk controllers, you will be able to grasp and pull things by using actual arm movements, as well as execute amazing feats like aiming and blasting in midair or at a full run.
- Phazon's Powers - The game also incorporates a new system involving Phazon. If you fill Samus' Phazon supply to a certain level, Samus will temporarily go into hyper mode, a state in which she can pull off incredible feats. On the flip side, if she exceeds the maximum Phazon level, she'll perish.
- For the first time in the Metroid series, Samus' ship will be used in active game play
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