Resident Evil 4 Reviews

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Resident Evil 4x$14.74

(137 reviews)

Best Price: $19.99 $14.74

In Resident Evil 4 you'll know a new type of horror, as the classic survival-horror action returns with all-new characters, controls and storylines. We last saw Leon S. Kennedy in Resident Evil 2 - a rookie cop in Raccoon City, fighting to stay alive. That was six years ago. Since then, government forces have managed to control the zombie threat and Leon has become a Federal agent. When the President's daughter is kidnapped, Leon tracks her to a remote, hidden fortress in Europe - where he'll relive the horror he faced six years before. Players will face never-before-seen enemies that make Nemesis seem like a kitten. You'll be wishing for the usual Resident Evil zombies! MPN: 35003 - UPC: 013388350032



Customer Reviews

  • You'll Only Wish That You Were Fighting Zombies


    By A3KKM0T1KY42HA on 2007-06-19
    This game is fun, scary, exhilarating....It's awesome. But be advised that the following review pertains to play with a Classic Controller (available pretty cheap here at Amazon Wii Classic Controller ), not the Wii Remote, and players can switch between the Wii Remote and the Classic Controller at any time.

    So...I popped open a cold one, sat down with my new RE4 game and proceeded to have a heart attack from the terror the game caused. No, not really. I'm old, but hopefully not that old.

    The game starts you (Leon) out in the woods in front of an old house on the outskirts of a Spanish speaking European village. You're a third person controlling Leon. The graphics look stellar and the sound is as realistic as it gets.

    As you walk through the spooky woods towards the house your footsteps in the leaves are clear. Upon entering the house you are immediately attacked by a crazed local that doesn't seem to be a zombie. Based on the movies (and previous games from what I hear) you expect zombies. As you exit the house you are attacked by more locals (that will viciously kill you unless either you do them in first or safely make your way past). Zombies would have been a welcome adversary versus this unexpected enemy.

    But don't worry; if you're looking for more than just crazed locals, you get them. Be careful what you wish for, because unless you know what you're doing, these boss/mercenary/creature battles are difficult (if your playing in the normal game mode which I'd recommend as opposed to the amateur and easy mode).

    A map is provided for you to follow to your chapter destinations. There are typewriters scattered sparsely through the game where you can save progress (do NOT miss the opportunity to save when presented with one).

    As you make your way to the target destinations, you are introduced to a variety of enemies that will try to stop you at every turn. As you are successful in doing so you are rewarded with the opportunity to explore areas that have a barrage of items that will be (very) useful for you to take. A word to the wise, however, clear any area of enemies (if possible) before going exploring!

    The main objective is to rescue the daughter of the President of the United States. You are provided with only a few weapons at first to defeat the enemies in your way, and you really don't need a lot. A few are found free throughout the game, but most are available from The Merchant (that you will encounter somewhere towards the end of just about every chapter) using money and items you find along the way that you can trade. You can also trade your weaker weapons with The Merchant for more powerful ones.

    I completed the game without purchasing most of the weapons; however, "Tuning Up" the weapons I already owned with The Merchant was crucial. By default at the start of the game you get the handgun, a knife and some grenades. I traded out a handgun twice and shotgun once for better versions. For what it's worth, in addition to regularly tuning up my already-owned weapons, the only weapons that I purchased/obtained/traded that ultimately were critical to survival were--in order--the shotgun, the Punisher, the Red 9 (with stock), the semi-auto rifle (with scope from Merchant and be sure to find the free Infrared Scope), the Striker, Broken Butterfly and the Rocket Launcher (in hindsight I'd suggest not wasting money on the ONE SHOT Rocket launcher; it gets you past most adversaries quite easily, but it depletes your cash for more important items with more longevity).

    If I had to find a negative in RE4, it would be a stretch, but...the game doesn't start you out with a big enough attaché case to fit all of the weapons and health that you'll acquire along the way; you'll have to spend precious Pesetas with The Merchant on bigger cases a couple of times.

    Bottom line: RE4 is the best game that I've ever played, but I'm a relatively new gamer so take that with a grain of salt. Finishing this game was a bittersweet moment, because it was so dog-gone fun.

    Combine some green herb with some yellow and red herb for better health, then sell a Gem-Laced Beerstein to The Merchant so that you have enough Pesetas to add Resident Evil 4 to your Amazon cart.

    The Wii game features all the extras of the PS2 version (two bonus games and other fun extras). The Wii version of RE4 also includes a trailer for Resident Evil: The Umbrella Chronicles Resident Evil: The Umbrella Chronicles , scheduled for release only on Wii in late 2007. X Boxers and PS3ites will get Resident Evil 5 in 2008 (according to GamePro magazine Gamepro - Ca ).


  • Reinventing Evil


    By A29BQ6B90Y1R5F on 2007-06-19
    In January of 2005, Resident Evil 4 hit the scene. Since it's release it has already gone on to be labeled as one of the greatest games of all time. It redefined not only Resident Evil, but the action genre as a whole. The game was originally meant to be a Gamecube exclusive, but found its way to the PS2 later in October 2005. It then had another release on the PC. Now it comes to the Wii. If you've got a Wii and you for some reason haven't played Resident Evil 4, then this is probably the best version yet.

    In case you don't know the story, Resident Evil 4 follows Leon S. Kennedy, a former RPD police officer trying to forget the horrors of Raccoon City. He now works as an agent for the President. The President's daughter has been kidnapped, and it's up to Leon to rescue her. Yet when he arrives to the location there's something weird about the locals. Leon will quickly discover that there are indeed things much worse than being mauled by zombies.

    Most gamers are aware of Resident Evil 4's greatness, but it never hurts to go through it again. Resident Evil 4 sports some of the best gameplay in the entire series. Instead of a fixed camera, it follows Leon around and you see things from over his shoulder. This means Resident Evil 4 was the first Resident Evil to go fully 3D and it works out just fine. The environments are fantastic looking, with even the tiniest things given details. Even two years later, the game still looks absolutely fantastic. There are even some XBOX360 games that don't give this kind of attention to detail. There are no frame rate issues and no horrific load times. Best of all, the game remains a good challenge.

    When it comes to the Gameplay of Resident Evil 4, however, the Wii is a completely different experience. At first it was hard not to be a little nervous about the controls. Just about every game ported to the Wii has had control issues. Surprisingly, Resident Evil 4 does not. The Wii controls are excellent. Nearly flawless. You'll use the nunchuck to run around, and the Wii remote serves as your gun. In the interactive cutscenes, you'll use the wii remote and nunchuck to do things like dodge when the game says dodge. Or when the game tells you you'll need to cut the rope after the first boss for instance, you'll use the wii remote to cut the rope. At first you might think these Wii Controls are all tacked on, but in the end it makes Resident Evil 4 a completely different experience altogether, and once you get adjusted to them, you'll wonder how you ever did without them. Even if you've played through the Gamecube or Playstation 2 versions, you might want to give the Wii version a shot just because of the controls alone.

    If I had any real criticism regarding the control scheme, it would be that Leon doesn't turn automatically when you aim the remote to the far left or far right of the screen (like how the main character turns in Red Steel). Instead you have to turn him using the nunchuck. There will be plenty of moments where you'll take damage unfairly. Even worse, you may get confused if games like Red Steel have you used to that sort of thing. This can also make some boss battles harder than they have to be. Clearly Capcom was aware that the controls would take a moment to get used to as bosses are not nearly as tough as they were in the other versions of the game. Anyone who mastered the Gamecube or PS2 version will find the Wii version to be fairly easy. In fact, it even feels as though the difficulty has been taken down a notch.

    If the Wii Remote controls aren't working for you or you want to play the traditional way, the game supports the Classic Controller, and that's just cool if you want other options.

    The Wii version has no additional extras, however. This may disappoint a few gamers. It includes all the extras of the PS2 version at least, but it's a little disappointing that aside from the Wii Controls, Capcom didn't put in any other extras exclusive to the Wii version at all.

    The game sounds about the same as it did on the Gamecube. In terms of the technological aspects of the game, it's a direct port here. All the voice acting and dialog is the same, and it still sounds good.

    The only really major problem with Resident Evil 4: Wii Edition is simple: It's another port. The controls here work well, though, but it's the fact that this is the fourth time the game has been released. In all honesty how any people haven't played the game yet that want to? Even with the fantastic Wii controls and affordable price it's going to be hard to tell those who own the Gamecube or PS2 versions to get this one. Even if the Wii Controls make the game a completely different experience, it's still the same game that was released in 2005.

    Pros:

    +Fantastic Gameplay
    +Pretty good storyline overall
    +Good voice acting' music and sound effects
    +The game still looks incredible
    +All the Playstation 2 extras are here
    +A flawless port, no framerate issues or load time issues whatsoever
    +The Wii Controls are almost flawless
    +The classic controller is available for those who don't want to use the Wii Remote and Nunchuck

    Cons:
    -No Wii Exclusive extras
    -The game is slightly easier
    -It's the fourth version of Resident Evil 4. If you've already got the PS2 or Gamecube version of the game you'll have to ask yourself if the Wii controls really justify another buy. It's a completely different experience, but what it really boils down to is that it is STILL the same game you got back in 2005.

  • Everything old is new again


    By AJKWF4W7QD4NS on 2007-06-20
    Resident Evil 4 was a departure for Capcom's influential survival horror series in terms of gameplay and style, and it worked for the better to say the least. Originally released on the Gamecube, and later the PS2, Resident Evil 4 was undoubtedly the best game in the franchise, and one of the best games ever made for either system as well. Now Capcom has ported the game to the Wii, and be glad they did. Everything that made Resident Evil 4 so good the first time around is here in spades, along with the additional features from the PS2 version (including Assignment Ada) and a new control scheme taking advantage of the Wii Remote and Nunchuk. Playing as Leon, the survivor of Resident Evil 2, you are on a hunt for the President's missing daughter in a Spanish village. Things aren't as they seem however as the blood thirsty townspeople begin to attack, with even bigger (and boy do I mean bigger) developments to come as well. If by some odd reason you have never played Resident Evil 4 before, you have been missing out to say the least. The overall ultra creepy atmosphere is retained, and the game still looks, sounds, and plays as superb as it has before. The control scheme really makes taking down enemies easier than before, as the laser sight from your weapon is done away with and replaced with a sight using the Wii Remote to pump bullets into your enemies. The Nunchuk is used to move Leon around, and it works flawlessly. The only real downpoint of the Wii Edition of Resident Evil 4 is that there is no brand new content made specifically for the new release. However, this is only a minor complaint at best considering the relatively cheap price tag to go along with one of the best games to be conceived in the past few years. All in all, whether or not you have played Resident Evil 4 before at any great length, it is definitely worth playing once again for the Wii. And if you have never played Resident Evil 4 before, consider this the definitive version of a classic masterpiece of modern gaming.

  • Best version of RE4 yet.


    By A1MZM5YO8FGYI9 on 2007-06-25
    Resident Evil 4 is generally hailed as one of the best action games ever made--for a reason. Once you pick it up and start playing, you won't want to stop. And its release on the Wii is undoubtedly the best version yet.

    For those of you who have never played it before, the game centers around Leon Kennedy, on a mission to rescue the President's daughter, Ashley Graham. But with inhuman creature after creature flung at him, it quickly becomes obvious that these aren't any ordinary kidnappers he's dealing with. It's more or less a side story to the main Resident Evil plotline, so even if you've never played an RE game before in your life, don't worry--you won't get confused.

    The game is amazingly fun to play. It does have a couple of "make you jump" moments, but for the most part, it's not really a scary game. It is very gory, however--Leon can die in any number of memorable and horrendous ways, such as having his head cut off by a chainsaw-wielding maniac. It can also be extremely difficult at times. The game throws near endless enemies at you from the beginning, forcing you to adapt to the controls quickly merely to survive. And believe me, you will die. You will die many times. What little scariness the game does have tends to come from being surrounded and fearing for your survival--although, on Normal difficulty it's not as bad as some other notoriously difficult games (coughDMC3cough).

    Now, as for the Wii version. If you've played the game before, this is where you'll want to start paying attention.

    The Wii controls work amazingly well, and are very intuitive after a few minutes of playing. To shoot, you simply hold B, aim with the Wiimote, and press A to fire. It works incredibly well and allows for previously unknown speed and precision--having played the Wii version, I doubt I could go back to aiming on a traditional controller. Simply wave the Wiimote, and it automatically attacks the nearest target with your knife. (I was skeptical of the auto-target before playing, but it really does work very well.)

    Of course, the drawback to the controls themselves being easier to use is that the game itself is also a bit easier as a result, particularly if you've played it before. It's also a bit annoying that when using your rifle--the time at which you really NEED precise aiming--the game makes you aim using the joystick. But, these are merely minor nitpicks in what is otherwise an amazing game.

    The Wii version has both the extra content that was included in the PS2 version, and the superior graphics and sound of the Gamecube version. So, if you've never played the game before, this is definitely the version to get. And even if you have played it before, at only $30, it might just be worth picking up again.

  • The evolution of Evil continues on Wii


    By A3BC8YL69NOCUP on 2007-06-19
    It has been well over two years since Resident Evil 4 first debuted. It was definitely a milestone for Capcom's now infamous Resident Evil series, breaking away from the franchise's traditional outlook and implementing a more free action-oriented approach along with fresh gameplay additions such as quick action response time as well as buying and selling items. Despite the obvious drastic changes made to the game, it is very much Resident Evil at heart. The puzzle-solving, the herbs, and the typewriters are all still here. And now RE4 graces the Nintendo Wii, creating a new way to re-imagine this modern classic. You play as Leon S. Kennedy who is assigned to rescue the U.S. president's kidnapped daughter in Europe. The Umbrella Corporation is gone, but a brand new evil is about to emerge.

    A lot of gamers became a bit worried when they realized this would have to utilize the Wiimote, which did not fare too well with other ports such as the disappointing Prince of Persia: Rival Swords. I'll tell you right now, the controls themselves are surprisingly quite intuitive. They are among the best when it comes to responsiveness, in contrast to the sensitivity issues that have plagued other Wii titles. The guys over at Capcom seem to have understood the Wiimote's capabilities well. The graphics, while they haven't gone through any significant change, are still impressive by today's standards. Everything from the detailed towns and caves to the monsters and elemental special effects are a stellar sight to behold. The framerate hardly ever falters either. The music, sound effects, and voice acting are top notch as well. Fans will be happy to know that all the special features from the PS2 version have also made a return here.

    Seasoned and experienced RE4 veterans may find the new Wiimote play mechanics more of a handicap than anything else, thus making the game a little easier than before. And be warned though. Some gamers, especially first-timers, may grow weary and exhausted too soon due to the amount of action and thrills the game exerts on the player. Now that RE4: Wii Edition requires a little more physical activity, it may turn away those who didn't expect this much tension for a game. A lot of today's games are more action intensive, so hopefully this will just be a minor problem for the most part. Also, some action game purists may be a little disappointed by the fact that you cannot run or strafe while killing enemies, something that has always been a Resident Evil trademark. If you are concerned about violence and gore, then I would suggest you stay away from this product.

    Such issues aside, for anyone who has never had the opportunity to play the game when it first came out (which I don't consider a requirement in order to play this one), this new edition may prove to be a very fun yet unique roller coaster of a ride. For those who have already played RE4 (on either the GameCube, PlayStation 2, or PC platform), it will serve to be an alternate but far more interactive experience to revisit an already great title. It really is the most well-made game done with a Wii makeover since The Legend of Zelda: Twilight Princess, and one of the better titles on the system overall. It's almost as if this game was always meant to be eventually ported over to the console. As an excellent showcase for the Nintendo Wii, it is a good way to tide things over until newer more anticipated games for the system are released later on. The $29.99 price tag also makes this one well worth it.

  • an average game
    By A2582KMXLK2P06 on 2007-07-21
    After thoroughly playing through Resident Evil 2 and 3, I finally arrived to the overwhelmingly popular Resident Evil 4. I've read the positive reviews. I pumped myself up for all sorts of incredible mind-boggling graphics and animations to excite me like never before... and I can honestly say the previous Resident Evil games gave me a lot more satisfaction overall.

    Now, the graphics are truly memorable with every twist and turn your main character Leon faces. It makes the older Resident Evil games show their age. Throughout the game, many of these twisted-looking mutants will walk up to you in an attempt to kill you. Because the game is pretty easy, and because the game is mainly focused on nonstop shooting action, taking out the bad guys hardly ever becomes a problem. Most of them will die in just one or two hits from the shotgun. There's almost no challenge at all here. You can argue that the same sort of gameplay takes place in Resident Evil 2 and 3 (where a bunch of zombies slowly walk in your direction and you have to take them out one by one) but many of those zombies require a fairly decent amount of ammo to completely kill.

    In Resident Evil 2 and 3, you'd be shooting at a bunch of zombies and quite often it all became too much to handle and the zombies would eventually overpower you. Nothing like that in this game, because you can see them coming ahead of time. That really hurts the gameplay.

    I hate how the dreary, quiet and almost shockingly life-like atmosphere of the previous Resident Evil games has been removed, with Capcom choosing to instead make a nonstop action shooter with loads and loads of bad guys frequently entering the picture. I admit that it looks pretty cool how you first see a shadow of a figure walking in your direction, and then it appears *right* in front of you a few seconds later. I can't complain about the graphics because they really *are* a sight to behold. But I can complain about the lack of a creepy atmosphere. It would have made the game better, in my opinion.

    In Resident Evil 4, it seems like the game encourages one-hit kills, and honestly, most shooting games I've played that had one-hit kills only happened because of some cheat code I activated. In Resident Evil 4, it really *is* a simple game with Leon only needing to waste a couple bullets for each of the mutants he faces.

    I also really hate how there's hardly any freedem whatsoever to the areas you explore and walk through. There's one narrow path that you mindlessly follow for pretty much the entire game. It reminds me *so much* of the old Playstation classic Dino Crisis 2. However, back then walking down a small path wasn't considered much of a problem because the PSX hardware was pretty limited in those days. With the Playstation 2 and Gamecube, there's really no excuse for a crammy environment. Improving technology was supposed to eliminate this problem. Maybe they will fix it when Resident Evil 5 finally arrives.

    I also hate the little things such as the sound your shotgun makes when it fires. It has a weak, quiet sound which isn't nearly as cool as the shotgun you found in Resident Evil 2. Remember that gun? It made an exploding sound when fired. The death animations from the bad guys is pretty spectacular at first. However, after about 20 minutes you begin to see them repeating the same death sequences over and over again, and that makes the game begin to lose its impressiveness. Some of them stagger around before falling over dead, while others spin around. It gets old quick. You can also aim for the face of a mutant and their head will explode. It's not as cool as in Resident Evil 2 when their head actually blows to pieces, though.

    Most of the time the enemies don't make much noise after they've been shot. They're surprisingly quiet. They mostly make a quiet "aw" sound and then fall over dead. A far cry from the unsettling moaning sounds from the zombies in the previous RE games on the Playstation.

    Throwing in a money feature was a bad idea, too. You can find money in these white crates sitting on shelves (in which you have to shoot to discover the money). Also money can be found from enemies after you've killed them. Money is used to buy better weapons from a merchant who occasionally appears on screen. Now I ask you, wouldn't it have been *really* awful had the previous Resident Evil games thrown this feature into the gameplay? The Resident Evil series is supposed to be about blowing apart undead zombies and making it out alive with the limited amount of bullets you are given. Once you waste those bullets and can't find anymore lying around, it's safe to say you blew it- you have to start the game over again. This is a GOOD thing because it increases the challenge. Now, you can just buy whatever you want when the going gets tough. It just LOOKS strange collecting money in a Resident Evil game.

    The music is pretty unspectacular as well. I never once got the sense I was going to die because I was too busy mindlessly shooting my way through a narrow path and killing the same enemies time and time again in order to make my way to the next area... and then blaze my way through THAT part of the game. Repeat over and *over* again. The gameplay never changed. Some of the bosses were awesome, though. Those boss fights were the high point to an otherwise overrated and challenge-free game.

    The Wii version of the game is definitely the best, with the new control system and the updated graphics enhancing the experience. I just wish that during the creation of this game, Capcom had focused more on atmosphere and the "occasional" shooting instead of seemingly never-ending shooting. That way, you'd feel scared the entire way *and* you'd appreciate shooting the bad guys when the moment finally came. So much action is involved in Resident Evil 4 that you *really* stop taking notice of the fact that killing something is supposed to be a special moment in a video game when the time to do so finally arrives. You'll just be shooting your way through the game, collecting money and upgrading weapons, and repeating the same thing over and over again. Resident Evil 4 takes about 3 hours to complete, and that's what you'll be doing for the majority of the time.

    Honestly, the gameplay doesn't feel much different from Medal of Honor (despite being a 3rd person shooter). I think we've finally arrived to a point when all action/shooters are starting to feel the same. When game companies update graphics, the control system and gameplay, they're actually accidentally removing some of the things that make games special in the first place. People might look at the graphics in Resident Evil 2 and complain about the muddy and grainy appearance, but at least there's nothing else like it out there (well, besides Resident Evil 3).

    I say skip Resident Evil 4 and just play the old games instead. The updated graphics and enemy animations are only interesting for a little while and then the experience wears off. I've actually stopped buying new video games for over six years because I began to notice a horrible trend in that all video games are starting to blend together and feel pretty much the same. After playing Resident Evil 4, I think there's some truth to that. Graphics don't always equal long-lasting fun.

  • Monumental Achievement in Gaming
    By A17JVVAKWEB0M on 2008-01-14
    Resident Evil 4 was my introduction to the groundbreaking series, and from all indications, I began with the best. Along with breathtaking realistic settings/characters, tasks that challenge both problem solving and reflexes, RE4 provides the literary satisfaction of a great novel, although one where the reader controls the action. I am truly in awe of the architects of this game, as their creation deserves to be studied alongside the great pop culture contributions of this generation.

    RE4 focuses on Leon Kennedy's search for the missing daughter of the President of the United States. His journey takes him through 4 "worlds": a farming town, the castle headquarters of a cult-like religion, underground caverns and an island. With each advancing location, Leon faces increasingly difficult foes and collects superior fire power. Playing the game the first time provided me with an unending sense of discomfort and fear, a real testimony to the first person POV of the camera angles. As you lead Leon down dark hallways and through shadowy forests, the countless ghouls ready to attack seem to be targeting you as much as Leon. Several times, I had to pause the game and do something else while I prepared myself to enter a new room or location where I knew trouble was on the way. That's not exaggeration: the game truly terrified me.

    So beating the game the first time is an undeniable visceral experience. You feel as if you traveled through each stop along Leon's journey and battled the monsters in his way. With that experience behind you, playing the game a second and third time allows you to see the brilliant aspects you missed the first time when all you were trying to do was survive one intense battle after another. Additional weaponry is also available for the second round, providing new options for attacking locales. Where once a cluster of undead soldiers camped in a valley challenged your remedial first-round weapons, one blast with an unlimited rocket launcher from the second round takes care of them.

    With at least 50 hours of play the first time through and limitless replayability, RE4 is the pinnacle of modern gaming. Prepare yourself for sleepless nights, an inability to focus on the outside world and a rise in blood pressure and heart rate.


  • Capcom pulled a fast one!
    By A34ZJK9VXG07A on 2007-06-26
    I was very dissapointed with the Wii version of this game. While the control scheme has definitely enhanced the gameplay experience, the game looks terrible on an HDTV. Many gaming websites are claiming that RE4 supports native widescreen. This is not true at all!! Capcom apparently decided to pull a fast one by "zooming" in on the original GameCube port and upscaling the image, thus removing the black bars! It looks absolutely terrible. The game looks better if I first convert my Wii widescreen settings to 4:3 and then using my TV's zoom feature. I felt Capcom pulled a fast one on the consumer and as a result I feel ripped off.

  • Sometimes it's good to know what you're getting...
    By A3EOM309A1BVCB on 2007-06-22
    Same fantastic RE4, intriguing control scheme. As someone who owned and beat RE4 on my 'Cube, I feel I can give an informed assessment of the new Wii incarnation after only 3 hours of play.

    Let's face it...this game was breathtaking at the time. It's still pretty darn good! I'd rank it in the top 5 games on the market, regardless of platform.

    This control scheme is fantastic, but at the same time gives me mixed feelings. The improved reaction time you have with the Wii-mote (as opposed to the analog joystick) makes the game MUCH easier than it was on the other systems. While this removes some of the sense of accomplishment, it also tells me that the Wii is capable of some crazy, intense action in the near future! (and the kind of action that will be tough to match with conventional controls)

    Pros:
    *It's RE4...'nuff said
    *Incredibly intuitive control scheme...I could swear this game was originally developed specifically for the Wii (even though it wasn't)
    *Saw it in the store running in 480 Progressive scan...definitely a "plus" if you can utilize this.

    Cons:
    *Still doesn't push the Wii's graphical capabilities (I realize it's less than the other systems, but that still doesn't mean it's bad)
    *"Motion-sensitive" scenes (i.e. running from the boulder) could have been better if they used more than one unit's motion-sensitivity (could you imagine using both hands to simulate running during the same scene?)
    *Same frustrating lack of firepower at the beginning of the game. How many times can you shoot someone in the head before they stop coming at you? Luckily, you can remedy this rather quickly.

    Look at the pros, then look at the cons...You're getting a great game that was improved from it's original breathtaking format (RE4 is the first game since I was a kid where I had to take a break to settle down and get my pulse/perspiration back to normal) and best of all, you're getting it for a discounted price.

    While this won't make fans out of the people that didn't like the original RE4, it's definitely an improvement to an already-great game. If you've never played RE4, you're in for a treat. If you like the version you have, you'll like this one even more.

    I recommend it.

  • It's gotta be the second best Wii game out there!
    By A2NDI5VGNITYNZ on 2007-06-23
    I had never played a Resident Evil game before, but when I read that Resident Evil 4 was coming out on the Wii, I decided to read up on it. Everything I read about the Gamecube version was excellent. I also read that the Wii just made it better. So, when I got it, I immediately started playing. I played for 2 hours, before I got tired and quit for the night. The next day, I played almost 9 hours. It's very addicting. And finally, on the third day, I played for maybe 7 hours and finished it. After you've beat it, you unlock a harder difficulty level and are able to replay the game with all the weapons and items you had when you finished it. It's a really nice touch. Plus, there's new weapons you can buy from the merchant... like... an INFINITE ROCKET LAUNCHER! It's really cool. The graphics are really nice. Of course, it's a last-gen game, but the graphics are still good. Aiming is great with the Wii remote. Sometimes, when there's a bunch of guys, it gets hard. It's got a good game length, too. It took me about 16 hours. I've been quite disappointed in the other shooters for the Wii, but this one makes up for it. So, if you want a great game for the Wii (heck, it's only $30; might as well buy it), then get RE4.

  • I'm an OLD school gamer from the 2600, C64, and NES days who hates FPS ... but this is the best console game I have played!
    By A3DX5F0CW34Y9 on 2008-02-22
    Let me start by saying that I am an infrequent, old gamer. I grew up with the simple games of the 80's, and although I've kept up with gaming, I have never felt the enjoyment that I did when firing up a game on my Commodore 64 (which probably took 2 minutes to load, assuming the disk wasn't bad!). I have really enjoyed games like the Baldur's Gate series on the PC, but console action games just haven't quite done it for me ... I have tried to play first person shooter games (FPS) on several occasions, beginning with the original Halo for Xbox, but I could only play for about 5 minutes until I became motion sick. What a baby. I haven't had any problems with racing games or with arcade games like House of the Dead, but again, those games just are fulfilling to me.

    But then I played Resident Evil 4, and I rejoyced. Wow.

    Quite frankly, this game is perfect. I was truly disappointed when it ended (usually I am somewhat relieved with most games, where it starts out fun but then is a chore to win). I loved the Wii controls for shooting the bad guys. The weapons upgrades were very well done. The difficulty level is perfect for me (which means there will be some sections that I die a few times and have to replay, but most of the game is relatively easy if you are careful). The story was fun. The setting were varied and creepy. You continually kept going to new areas - sometimes they didn't even have monsters, which made the game seem even more realistic (which is laughable, but you know what I mean). I loved the fact that you couldn't accidentally walk off of any cliffs. The puzzles were fun (I wouldn't have minded a few more, because they were quite clever - but not too hard). And for the very first time when playing a game, I actually did jump a few times (ok, I was "scared" for a few seconds) ... the environments and pacing is perfect, just like a finely scripted horror movie. I became addicted to this game (and remember that I am NOT a "real" gamer ... I averaged no more than a few hours per MONTH until RE4, where that went to a few hours per day!). I didn't get motion sick playing the game ... I felt a little funny for a few minutes at the very beginning, but I got used to it ... the screen movement is smooth and the perspective (sort of a 3rd person) is just right. Finally, the game length was nice - it is a fairly long game in my terms - took me 22 hours of "system" time, and since I had to reload saves, etc, it translated to almost 40 hours of pure play time. And I haven't replayed it (which I have never even considered on any other game), but I believe I will replay this one since it isn't just a matter of playing at a more difficult level ... you get to play as a whole new character and come at the game from a different angle.

    In summary, RE4 gets a perfect WOW rating from me. I enjoyed it more than any console game that I have ever played, and that covers lots of games on lots of consoles. If you are like me, have a Wii, enjoy shooting zombies, exploring creepy settings, but haven't been energized for gaming since the 80's, PLEASE give this game a try!

  • Is anyone else having this problem?
    By A5MVRSLAV11SG on 2007-06-26
    It may sound like I've been hiding in a cave, but this is actually my first time playing Resident Evil. I bought it for my boyfriend's birthday but I've been playing it more than him! I typically don't like shooter games, but this is so much fun! The wii controls are actually very easy to pick up. If this is your first time playing RE4 or your fifth I think everyone will enjoy this remake on the wii.

  • Graphically magnificent, but not fun at all.
    By A3Q3ZONTPY8SU6 on 2007-12-08
    This game is the second worst game I've ever played (first goes to Dead to Rights, XBox), at least when it comes to the actual playing. The graphics and visuals are top-notch for a Wii game, the storyline is good and the hypothetical mechanics are alluring. The controls, however, absolutely destroy the gameplay. As a developer, the mistakes made in designing this game are, simply put, stupid.

    First, there's movement. A geriatric in an electric wheelchair can outrun a jogging Leon. He's none too nimble, either, as there is no way of dodging anything coming at you. He's also slow to action with ladders and such. The game gets ridiculously annoying when you have to babysit the President's daughter.

    Secondly, the weapon execution is atrocious. No matter how much you upgrade a bullet or shell based weapon, it will always be a pea shooter. You will waste half of the whole level's ammunition supply on a lowly grunt's face. This trouble is magnified when they introduce a regenerating zombie that kills you the second it attacks. "Oh, but you have to conserve resources!" Well, you can't knife them because they will hit you whether they're in the proper animation frames or not. How could a bug like this slip by in a commercial game? I guess the game has enough understanding fanboys for it not to matter.

    It is also worth noting that no matter how much you conserve your resources, you will still run out (of everything, not just ammo) when you get to the bosses. You also can't buy any ammunition (this is one of the stupidest ideas used in a game yet). But that's not all!

    I've read walkthroughs because I've yet to legitimately get through the game - I know, the shame - and they mention that certain weapons are excessively powerful, such as the magnums and the RPGs. While the RPG works great on grunts, it's worthless on bosses. The magnums are worthless on everything. There also appear to be hitbox problems that conveniently prevent full connects from these allegedly powerful weapons.

    All in all I really wanted to like this game. I thought mixing ingredients to produce better health items was neat and I'm all for blowing heads off with shotguns, but it became less fun and more chore as the game progressed. I'm hoping I just got a bad build of the game. As of now, I even prefer Red Steel over this game.

  • Resident Wiivil 4
    By A3VGQPU6AY1RNF on 2007-06-21
    When I first bought Resident Evil 4 for the Game Cube it blew me away, with it's graphics and game play. When I heard that it was headed for the Wii, I decided to buy the Wii Edition, and I have yet to regret it. The new controls are great, they make the game a little easier, but they also make it twice as fun. If you own a Wii and liked RE4 on GC, PC, or PS2, get the wii version.

    The only problems are:
    It's easier
    Nothing new.

    Aside from that this is like RE4 for the First Time...Again
    5/5

  • It was my favorite game before, and the spot is now even more secured.
    By A1HV86OAQM1Z0X on 2007-06-24
    I do a lot of gaming. I played both the PS2 and the GC versions because of how much I loved it. Sadly, the PS2 was lacking the audio and video quality of the GC, where the GC was missing some of the bonuses of the PS2.

    From the moment I picked up this version, i've loved it. The controls take some getting used to, but are very well done. When you get groups, it can be a little difficult. And one think i'm not entirely sure I like is the target they added for the aiming, instead of the small red dot from previous version. I felt this made it a little easier, but I also hadn't played the 'normal' mode in quite some time, so it may just be me.

    The quality is excellent, and I feel it is worth the buy if you are a fan and have either of the two versions. It is like a graphics update for the PS2 version, and content update for the GC version. Not to mention the controls, which can be quite fun. For those who don't like using the new controls, I believe the classic control can be used.

    Overall, I would recommend this to any RE fan with a Wii.

    Pros:
    +Graphics and Audio aren't updated from GC, but they are still amazing.
    +It has good play length and plenty of bonuses to keep you going.
    +The controls are so well done it is like the game was originally made for the Wii, even though it wasn't.
    +The storyline is still very good.
    +Never have issues on waiting for it to load.
    +For those who don't want to use the Wii Remote and Nunchuck, there is the classic controller.

    Cons:
    -To some it seems easier, but I think that may be simply because of playing experience. I haven't yet played through professional yet, so I don't know. Normal mode for me does seem easier, but i've also mastered the storyline and know where every enemy is, so I think experience makes it easier. It may also be the new controls making it easier with improved reaction times.
    -No Wii exclusive extras, but that isn't really something to worry about.

    Really, those are the only cons I see, and as I said, the ease may be just experience coupled with the ease of use of the new controls. For someone new, who knows.

    This is a game for old fans of RE4 and new fans alike. This is an amazing game that is at least among the top 5 best games around, and is my number 1 recommendation to anyone looking for a good game.

  • A great addition to the Wii!
    By ABTXVIP8EBHCT on 2007-06-24
    When I bought my Wii a few months ago and I did some research on games, I was ecstatic that Resident Evil 4 would be released in just a few months. So, of course, when the game came out, I had to buy it right away. I knew this game was going to be fun but I didn't expect it to be THIS great.

    I've actually never played any Resident Evil games so if you're looking for a comparison between games, I'm not the right person to ask. However, I've had this game for a few days and I've played for 4 or 5 hours each day because of how entertaining it is.

    So what's to like about this game? For those who haven't played any Resident Evil games, this review is for you. First of all, the graphics. Everything looks so realistic and even the smallest details have clearly been worked hard on. The zombies are incredibly creepy in their own way (some carry pitchforks, some carry chainsaws, even the old ladies get in on the action with their knives). Second, the storyline. I love games that have storylines because they give you an understanding as to why certain things in the game are happening and it gets me even more involved in the game. The storyline in this particular game is rather interesting and every now and then the game will go into what I call "story mode" where the storyline is updated. You will also find notes hidden around the game regarding the storyline. Third, the weapons. You can go to a merchant periodically throughout the game to buy a ton of different guns and accessories (including a handgun, rifle, shotgun, grenades, and a blacktail). Furthermore, unlike a lot of shooting games, you don't have a set number of bullets. Yes, eventually you do run out but boxes of bullets are strewn everywhere throughout the game. Fourth, you don't have a set number of lives. There are a few different scenes that I have died over and over again and it's great to know that I don't have to start all over again if I die. Fifth, the price. I was amazed that this game only costs $30 rather than the usual $50 that most Wii games cost. Entertainment-wise, this game gets played more than my other games and for $20 cheaper, I can't complain.

    And what's not to like? The only negative I can think of is the controls. You have to use the nunchuk in order to play this game which can be complicating to some. It took me about 15 minutes to figure it out but after that, it was a breeze. Also, there are a couple of scenes that I got stuck on but having unlimited lives helped a ton with trying to figure out exactly how to get through certain parts of the game.

    If you're looking for a great shooting game with an even greater storyline, be sure to pick this game up.

  • Amazing
    By A1SSH3H505QASY on 2007-06-29
    I had been starting to regret purchasing my Wii these past couple months. Don't get me wrong -- it's a lot of fun -- but I couldn't find the game that made the Wii experience live up to the hype. That was until I bought Resident Evil 4.

    This game is amazing, just as this review's title dictates. The graphics, the game play, the story line, the characters, the controls ... perfection. I haven't had this much fun playing a console game since Goldeneye 64.

    I'm not going to say that the game is for everyone, although any zombie-enthusiasts are going to have a great time. Unlike most games, Resident Evil 4 requires a lot of time to advance from chapter to chapter, and doesn't really "let-up" on the gamer until they have wiped out entire areas of the undead. If you don't have a fair amount of patience, or if you lack strategic thought, this game is probably not for you.

    Enjoy.

  • Clumsy Gameplay
    By AMPCEPYM5RERK on 2007-07-05
    Apparently, according to the other reviews, I'm the only one who almost hated this game. I rented this game for the sole reason that it got nothing but high praise. I played this game for ten minutes, put it away, and never looked back.

    I'll say this for Resident Evil 4 in that every other aspect of it besides game play is just decent. The story line is just ... well ... okay. The graphics are top notch for the Wii, though. However, it's the game play that ruined this game for me.

    The use of the Wii remote is extremely clumsy, and not very innovative either. You have to use your joystick on your numchuck, in coordination with a button, in combination with aiming with your wii remote, in combination with another button just to aim and shoot. Sounds simple, right? Not really when you have about 5 or 6 zombies storming you. You end up alot of times getting your view distorted when trying to fire at someone. Your view of yourself gets in the way a lot of times, and you end up seeing a person's legs when you can't see the rest of him because you're so worried about aiming and firing that you forget to hold your C button down just to look up instead of walking right into the person. I ran into this a lot. By the time you think you've got it down, the screen comes up saying, "You Are Dead".

    I will say this, however, to those of you who might actually take this review to heart. I never have liked the Resident Evil games in the past because I always thought the game play was always crap, and always hard to use. I gave this game a try because the view and the way you move around and shoot are changed to fit more of a FPS style. I thought it failed miserably in this aspect, and felt that Capcom could have done a much better job tweaking the controls in this game. Also, to me, the game play is the MOST important aspect of the game. If I can't pick it up and play it without frustration within a short period of time, then I don't like it. I don't care if the graphics and the effects are off the charts. If the game play stinks, which it did in this game, and the story line is bland, like this game, than I'm not going to like it. That's why I gave this game 2 stars. The only reason it got some stars was because of the good detail that went into this game.

    Bottom line: if you don't mind bad game play and a bland story line, than I suppose this game is for you.

  • It's as good as all the reviews say...
    By A31PP1LB2A8WR4 on 2007-07-05
    I haven't played an FPS since Doom, but I'd read such good reviews about the Wii version of this game I had to try it. Surprisingly, it lives up to the hype. The control scheme is great, it's very natural and satisfying. Gameplay is good too; not too easy, not too hard. I've never been a fan of games where you can't save whenever you want, but the combination of spots you can save manually plus automatic checkpoints as you enter places you're likely to get killed works well. I liked the atmosphere as well, it seemed immersive (i.e. scary). My first time through I was nervous and took things slowly, so it took 88 hours. My second run, keeping all the gear I had from the first, took about 18. Amazingly, it's just as fun the second time through, especially since you make enough money to upgrade all your weapons. You also unlock two new weapons at the end of the first run, which is nice, although the infinite launcher costs too much to afford for quite a while. After I made enough money to buy it I ran through a third time in about 11 hours - that was a blast, literally :)

    Good points:
    - Visuals and music combine for an immersive experience
    - Great, natural control scheme for moving and shooting
    - Wide variety of weapons, each with its own use, leaving you the fun of using the ones you prefer (though there are a couple of short sections which are much harder if you don't use a rifle with infrared scope)
    - Interesting story for a first person shooter
    - You get some of the feel of a role playing game in terms of leveling, since you can upgrade your max health with herbs you find and can upgrade your weapons with the cash you earn from loot and treasures. Going to the merchant and finding a new upgrade available feels just like leveling.
    - Good replayability, both the original mission (which seems to get harder after the first time through) and the bonuses. The Mercenaries game is pretty much a live shooting gallery where the targets shoot back, they are fun (and hard) quickies.


    Minor complaints:
    - Merchants are killable. In a couple of spots I didn't notice the usual blue flame marker from my vantage point so just shot the suspicious looking character from a distance. This was annoying, making me restart from last checkpoint.
    - No visual indicator when enemies approach you from outside your view. Usually you know this can happen from context (like when you're on a bridge and people start over from both sides), but I nearly had a heart attack a couple of times when someone hit me from the back or side unexpectedly.
    - Rocket launcher didn't have an ammo count of 1. It says single fire, but I didn't realize that it was usable until the very end, I kept carrying it around waiting for ammo to show up.
    - There are a few parts where you have to wave the remote or press selected buttons. I didn't really care for these twitch things but thankfully they're mostly easy, short and you are checkpointed right before these start so you can just replay them until you survive.

    Aside from these minor nits, I found the game to be amazingly fun, well worth the money, and well suited to the Wii.


  • This ain't no Donkey Kong hacked up piece of evil thumb twisting!
    By A1ZA1BG2JHR4P0 on 2007-11-02
    I was a huge fan of Frogger (I know...) and then Donkey Kong and Mario were my downfall. No matter what I tried I could not keep from dying, and all because of my poor thumb/eye coordination, or so I told myself. I longed for the day when someone would create a controller that was like my hand... THEN I would rule the universe. It wasn't me - it was the stupid controller! I just knew it. And then I heard about the Wii... Maybe, just maybe I could actually enjoy a game again instead of constantly trying to get past level 2 of something (and that was on a really good day!)

    Well, we got one and I thought, "What the heck, I love horror movies so let's see how long it takes me to die if I buy this game about zombies!" So I trundled out of the store with my brand spankin' new Wii system and a shiny new copy of Resident Evil 4. When I got home I hooked up the system (surprisingly easy) and popped in my new game. As soon as the first animation started I knew this was not your mama's old Donkey Kong! Heck, this was even better looking than Myst and Riven, and that's saying something... So I prepared myself to go forth and die quickly, but wait a minute... I could actually use this thing and before I knew it I was wasting zombies along with the best of them. Sure I got killed a few times along the way, but what is a little death among pixel-based adversaries? You just learn from what you did wrong and keep at it until you're mowin' 'em down left and right. In one night I got through half the game! And I suck at these games. Or at least I used to! I see many sleepless nights in my future and even more zombies in my game-crazed dreams!

    See? It wasn't me, it WAS the controller. Now if I could just go back to the 80's and let that snot-nosed little kid who used to beat me at Donkey Kong all the time know I am a force to be reckoned with, all would be right with the universe! Where is Marty McFly with his Delorian so I can take my Wii back there and beat the pants off that kid (and scare him with a few zombies, to boot!) Yay Wii, and even bigger yay Resident Evil 4.

  • A fun additive game
    By A19BBSM1Q27ZVP on 2007-07-02
    I got RE4 a few weeks ago and I love it. The controls are smooth and easy to use. The story line is great and flows very well. The graphics are A+ as well as the audio track. I have my Wii going into my surround system and it sounds great. This is a must have game for the Wii. It ranks right up beside Zelda Twilight Princess which I just finished.

  • Overall a good game
    By A1YGPG00MYUAKC on 2007-07-09
    This is overall a good game...great game for only $30. What absolutely drives me up the wall is the lack of strafing movement. Means you can't creep around a corner. Also you can't shoot while moving. Other than that the game is pretty good.

  • Fantastic Game
    By A2IYM5UZDKSH5W on 2007-07-15
    This was my first Resident Evil game, and I purchased it for the Wii because of its high reviews. When I first picked it up, I played it for about an hour and I wasnt happy with it. But I gave it a second chance, and the game totally blew me away. Its a game that you will have to decompress after you play it for a few hours, because it has such a high intensity. Throughout the majority of the game I felt like i was going to run out of ammo and have to go back to a prior save. But the reality was that I never had too. This is an absolutely amazing feat on the part of the game designers, because it puts you continuously on edge. There really isnt much more to say beyond, play this game, and make sure to give it the chance it deserves - you wont be disappointed.

  • can't get into it
    By A1PQRD0EYUXB28 on 2007-09-27
    I found the controls on this ridiculously hard to learn and frustrating. Also, the game is very dark, and the view in front of you is so narrow that it's hard to find your way around or even get a sense of what's around you. I play for like 5-10 minutes, get mad and frustrated and turn if off. But that's just me...


  • This game is awesome
    By A1WJLZNDEUFKQ on 2007-12-14
    I bought it based on reputation and price. Man, am I glad that I did. I have never gotten in to first person shooters, I don't even know if this is considered a first person shooter. I saw the discussion about the classic controller, but I advice that you give the wii controls a shot. It adds so much to the game to actually be able to aim and shoot my gun with my wii-mote. The controls are awesome. The story is good enough. I love the fact that you have a limited amount of ammo. It adds to the tension of the situation. You really can't waste ammo and sometimes have to find alternate ways of fighting. My favorite thing to do is shoot a guy in the knee and then run up and suplex him. It is a great feeling. My favorite thing about this game is the environment. The settings are dark and dingy, the music is creepy, and enemies yell and chant in a creepy language. I turn off the lights and throw on some headphones for a great playing experience. I have thoroughly enjoyed this game and hope a port of Res Evil 5 will also show up on the wii.

  • Best Version
    By A3VFQ46IIPUZM4 on 2007-12-26
    Alot of people complain that this version is alot easier. It is, but they fail to mention that it is so becasue it is more realistic. You can move your gun quicker becasue you point at the screen instead of moving the control stick to look around. In the real world you would be pointiong and moving your gun just like in the game, so the real complaint should be that the GC and PS2 versions were needlessly difficult by being unrealistic.

  • Hands down, the best RE in the series so far.
    By A1R7WSYAM251NQ on 2007-12-29
    While it can be frustrating, difficult and downright scary for the younger players, I would say this is one of the best games out for the Wii, and the best game in the RE series.

    I have not played the Gamecube version, but the Wii controls are intuitive and easy to figure out. The characters control quite easily, but the menu system takes a LITTLE getting used to, mainly figuring out what buttons do what in the menu. Setting up shoot-then-hand-to-hand-combat combos gets easier as you go along, and after a few hours of playing I think most people will be able to find their own creative ways to use this technique, which is a very valuable strategy in this game. I had no issues with the third-person camera, something that I find very often spoils an otherwise flawless game (see: Ninja Gaiden Black).

    Replayability and value are certainly there, a trademark of the RE series. There are also no goofy hacks to easily rack up money or unlock hidden mini-games and items, so getting to all the secrets of the game is a challenging task, but never so difficult that it becomes unenjoyable. There is just the right amount of difficulty that you do not become frustrated, and are supremely satisfied when you overcome them.

    In the RE series, this is the best. Among Wii games, it is most certainly in the top 3 of games offered at the moment, and can easily be #1 for most. In the list of games I've played over the years (a lot), this is also remarkably in my top 5, among which are also Ninja Gaiden: Black for the Xbox, Final Fantasy III for the Super Nintendo, Final Fantasy VII for the PC, and Gran Turismo 1 for the Playstation. FYI, Ninja Gaiden: Black is #1 on my list, and it always will be, despite the god forsaken camera.

  • Awesome Game
    By A33CVDMF15GKFC on 2007-06-25
    This Was my very first wii game and I Loved it. I just got done with the final boss and my adrenaline was pumping, Yes it is the same game you have probably played but it still has the same ammount of thrills and chills as any other version. I started out and within ten minutetes i was playing like a pro, I was capping the genados left and right. And i couldn't put it down until i beat it.

    It is much more fun on this version.

  • a thrill of a game
    By A1AYN3IIUNQCIA on 2007-07-03
    okay, i want to get it right out. i normally do NOT play these types of games, i mean i don't mind the gore or swearing and all, i just don't like games that scare you. to much for me.
    so why do you ask did i play RE4? well, lets just say curiosity finally got to me, so i said what the hell and i got the game for the Wii. and let me say, it was one of the most fun i have ever had playing a video game! i never thought blowing the heads of crazed villagers would be this much fun! i don't think i've had this much fun with a Wii game since Twilight Princess.
    the plot is simple enought, Agent Leon Kennedy is assigned to locate and rescue the president's daughter, who has been kidnapped by a group of mysterious creatures. and once Leon enters a nearby house, lets just say he is in for more then he bargained for. all the villagers seem to be...possessed or something and are intent on ripping your head off the first chance they get. now Leon must fight his way through these enemies and rescue the presidents daughter before he is done in.
    let me say, the graphics are amazing and the control scheme is great! at first, i had a bit of difficulty getting the hang of it but after a few trial and error runs, i was soon blasting heads with ease. the enemies are numerous, the bosses challenging, and the enviorments are just the right amount of creepy. the plot is also good and voice acting is right on par. all these elements combined make RE4 a helluvah game.
    now that i've finished the game, i think i'll look in on a lot more survival horror games and will glady put my money down for RE5. so a great game and a must have for people who have yet to experience RE4.

  • Absolutely THE Best Wii Game Thus Far!!
    By A114TMHW9GRMPB on 2007-07-05
    The gameplay is simply spectacular with precision controls, ample weaponry, awesome upgrade system, and plenty of collectibles. Level design is unique and intriquing. The difficulty level is just right, with plenty of health to help you out if you are less-than-perfect. Save-points are placed extremely effectively. If you have not played this game in any other platforms, this is a MUST-BUY! Even if you have, I highly recommend at least a rental. You will be thoroughly entertained!!!


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Product Features
  • Advanced AI makes enemies smarter than ever and use their cunning in deadly attacks
  • Use the Action button for better player control
  • New 'Aim and Shoot' targeting for zeroing in on enemies with your weapons
  • Behind the camera view for intuitive movement
  • Conversations and monologues can be heard in real time


 
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